New Race:Fallen Angel
Code Type: Race
Name: Fallen Angel
Compatible: WCS 0.77 EventScripts 2.0
Dependency: ES_Tools 4.20
Description: You can think its c/p but its not, the ultimate is from hellhunter but its tottaly edited ok? I re-made the ultimate, created the skills paralyze and Regeneration and Soul Leech, made custom effects for it 100% tested and working. By the way i was using it no errors found, in racefilecheck says, "es_command is better then es es_xcommand" but i dont care i prefer es es_xcommand.
What is Custom:The ultimate and the effects.
Instructions: First of all, copy the race to your es_WCSraces_db, after that you create a new text document in WCSultimates called "wcs_block_firing" and then copy and paste the ultimate block to it and save it!!
If you download the Race you'll see that inside of it there is a Text Document Called "Instructions!! README!" open it, it explain better how to load the race!
Race
Code:
///////////////////////////////////////////////////
// ************************************************
// *** Fallen Angel ***
// ************************************************
// **** Race Coded By AvasT ****
// *** WebSite : www.coding-alliance.com ***
// ************************************************
// ************************************************
"1"
{
"name" "[WCA] Fallen Angel"
"author" "WCA |AvasT"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_restrictall event_var(userid);es_delayed .2 est_unrestrict event_var(userid) weapon_knife;es_delayed .2 est_unrestrict event_var(userid) weapon_flashbang;es_delayed .2 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed .2 est_unrestrict event_var(userid) weapon_c4;es_delayed .2 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed .2 est_unrestrict event_var(userid) weapon_elite;es_delayed .2 est_give event_var(userid) weapon_elite;es_delayed .2 est_give event_var(userid) weapon_knife;es est_playplayer event_var(userid) weapons\hegrenade\explode3.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Fear of the Dark|Soul Leech|Undead Angel|Devil Protection|Pact with the Devil"
"skilldescr" "Paralyze the enemies|Leech enemies Life|Your life Regenerate|Elite-Machine Gun"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 15|es_xset wcs_chance 19|es_xset wcs_chance 24|es_xset wcs_chance 36"
"racealias_paralyze1""es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 960;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_feardp"
"racealias_feardp" "es est_Effect_06 #a 0 sprites/hydraspinalcord.vmt server_var(vector1) server_var(vector2) 100 3 15 1 10 10 228 228 228 255 100;es est_effect_14 #a 0 models/airboat/airboat_blur02.vmt server_var(vector2) server_var(vector2) 200 309 90;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 66;es es_xdelayed 1.5 es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 0;es_tell event_var(userid) #multi #lightgreen Your fear of the dark has made you get paralyzed by event_var(es_attackername);es_tell event_var(attacker) #multi #lightgreenThe darkness has #green event_var(es_username) get paralyzed"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_paralyze1"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
"racealias_sls" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);esnq est_csay event_var(attacker) Dark is Leeching Enemies Souls;esnq est_csay event_var(userid) Your soul is getting Leeched"
"skill2_cmd" "if (server_var(wcs_dice) <= 100) then racealias_sls"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath z1 + 999;es_toptext event_var(userid) 1 #pink Effects by DGN ;es est_Effect 03 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 1 10 0 255 204 255"
"skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45"
"racealias_regenerate""es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) 5 8 150 12 250;es_tell event_var(userid) #multi #lightgreenYou have devil #greenprotection"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_regenerate"
"skill3_sfx" "0"
"skill4_setting" "es_xset firetime 3|es_xset firetime 4|es_xset firetime 6|es_xset firetime 8"
"skill4_cmd" "es_xset clipammo 0;es est_getclipammo clipammo server_var(wcs_userid) 2;es_keysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 1;es est_setclipammo server_var(wcs_userid) 2 999999999;es_delayed server_var(firetime) es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 0;es_delayed server_var(firetime) est_setclipammo server_var(wcs_userid) 2 server_var(clipammo);es est_csay server_var(wcs_userid) Pact with the Devil Started;es es_xdelayed server_var(firetime) est_csay server_var(wcs_userid) Pact has finished"
"skill4_sfx" "0"
"ultimate_cooldown" "0"
}
Ultimate Block// ************************************************
// *** Fallen Angel ***
// ************************************************
// **** Race Coded By AvasT ****
// *** WebSite : www.coding-alliance.com ***
// ************************************************
// ************************************************
"1"
{
"name" "[WCA] Fallen Angel"
"author" "WCA |AvasT"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_restrictall event_var(userid);es_delayed .2 est_unrestrict event_var(userid) weapon_knife;es_delayed .2 est_unrestrict event_var(userid) weapon_flashbang;es_delayed .2 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed .2 est_unrestrict event_var(userid) weapon_c4;es_delayed .2 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed .2 est_unrestrict event_var(userid) weapon_elite;es_delayed .2 est_give event_var(userid) weapon_elite;es_delayed .2 est_give event_var(userid) weapon_knife;es est_playplayer event_var(userid) weapons\hegrenade\explode3.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Fear of the Dark|Soul Leech|Undead Angel|Devil Protection|Pact with the Devil"
"skilldescr" "Paralyze the enemies|Leech enemies Life|Your life Regenerate|Elite-Machine Gun"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 15|es_xset wcs_chance 19|es_xset wcs_chance 24|es_xset wcs_chance 36"
"racealias_paralyze1""es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 960;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_feardp"
"racealias_feardp" "es est_Effect_06 #a 0 sprites/hydraspinalcord.vmt server_var(vector1) server_var(vector2) 100 3 15 1 10 10 228 228 228 255 100;es est_effect_14 #a 0 models/airboat/airboat_blur02.vmt server_var(vector2) server_var(vector2) 200 309 90;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 66;es es_xdelayed 1.5 es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 0;es_tell event_var(userid) #multi #lightgreen Your fear of the dark has made you get paralyzed by event_var(es_attackername);es_tell event_var(attacker) #multi #lightgreenThe darkness has #green event_var(es_username) get paralyzed"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_paralyze1"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
"racealias_sls" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);esnq est_csay event_var(attacker) Dark is Leeching Enemies Souls;esnq est_csay event_var(userid) Your soul is getting Leeched"
"skill2_cmd" "if (server_var(wcs_dice) <= 100) then racealias_sls"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath z1 + 999;es_toptext event_var(userid) 1 #pink Effects by DGN ;es est_Effect 03 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 1 10 0 255 204 255"
"skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45"
"racealias_regenerate""es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) 5 8 150 12 250;es_tell event_var(userid) #multi #lightgreenYou have devil #greenprotection"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_regenerate"
"skill3_sfx" "0"
"skill4_setting" "es_xset firetime 3|es_xset firetime 4|es_xset firetime 6|es_xset firetime 8"
"skill4_cmd" "es_xset clipammo 0;es est_getclipammo clipammo server_var(wcs_userid) 2;es_keysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 1;es est_setclipammo server_var(wcs_userid) 2 999999999;es_delayed server_var(firetime) es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 0;es_delayed server_var(firetime) est_setclipammo server_var(wcs_userid) 2 server_var(clipammo);es est_csay server_var(wcs_userid) Pact with the Devil Started;es es_xdelayed server_var(firetime) est_csay server_var(wcs_userid) Pact has finished"
"skill4_sfx" "0"
"ultimate_cooldown" "0"
}
Code:
block load
{
es_xset deviltrigger 0
eventscripts_noisy 1
}
event weapon_fire
{
es es_xkeygetvalue deviltrigger WCSuserdata event_var(userid) deviltrigger
if (server_var(deviltrigger) = 1) do
{
if (event_var(weapon) = elite) do
{
es_set turbofire 0
es_set gunname 0
es_format gunname "weapon_%1" event_var(weapon)
es est_getweaponindex turbofire event_var(userid) server_var(gunname)
es_setplayerprop event_var(userid) "CCSPlayer.baseclass.localdata.m_Local.m_vecPunchAngle" 0.000000,0.000000,0.000000
es_setplayerprop event_var(userid) "CCSPlayer.baseclass.baseclass.bcc_localdata.m_flNextAttack" 1
es_setplayerprop event_var(userid) "CCSPlayer.cslocaldata.m_iShotsFired" 0
es est_getclipammo wcs_tmp1 event_var(userid) 2
}
}
}
{
es_xset deviltrigger 0
eventscripts_noisy 1
}
event weapon_fire
{
es es_xkeygetvalue deviltrigger WCSuserdata event_var(userid) deviltrigger
if (server_var(deviltrigger) = 1) do
{
if (event_var(weapon) = elite) do
{
es_set turbofire 0
es_set gunname 0
es_format gunname "weapon_%1" event_var(weapon)
es est_getweaponindex turbofire event_var(userid) server_var(gunname)
es_setplayerprop event_var(userid) "CCSPlayer.baseclass.localdata.m_Local.m_vecPunchAngle" 0.000000,0.000000,0.000000
es_setplayerprop event_var(userid) "CCSPlayer.baseclass.baseclass.bcc_localdata.m_flNextAttack" 1
es_setplayerprop event_var(userid) "CCSPlayer.cslocaldata.m_iShotsFired" 0
es est_getclipammo wcs_tmp1 event_var(userid) 2
}
}
}
Effect Screens






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