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Author Topic: [Race] Fallen Angel  (Read 428 times)
WCA | AvasT [BR]
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Posts: 348




doug_tiozao
« on: May 10, 2009, 02:24:48 AM »

FIXED!!
New Race:Fallen Angel
Code Type: Race
Name: Fallen Angel
Compatible: WCS 0.77 EventScripts 2.0
Dependency: ES_Tools 4.20
Description: You can think its c/p but its not, the ultimate is from hellhunter but its tottaly edited ok? I re-made the ultimate, created the skills paralyze and Regeneration and Soul Leech, made custom effects for it 100% tested and working. By the way i was using it no errors found, in racefilecheck says, "es_command is better then es es_xcommand" but i dont care i prefer es es_xcommand.
What is Custom:The ultimate and the effects.
Instructions: First of all, copy the race to your es_WCSraces_db, after that you create a new text document in WCSultimates called "wcs_block_firing" and then copy and paste the ultimate block to it and save it!!
If you download the Race you'll see that inside of it there is a Text Document Called "Instructions!! README!" open it, it explain better how to load the race!

Race

Code:
///////////////////////////////////////////////////
// ************************************************
// ***              Fallen Angel                ***       
// ************************************************
// ****        Race Coded By AvasT             ****
// ***      WebSite : www.coding-alliance.com   ***
// ************************************************
// ************************************************
   
   "1"
   {
    "name"               "[WCA] Fallen Angel"
    "author"             "WCA |AvasT"
    "required_level"     "0"
    "maximum_level"      "0"
    "allow_only"         "0"
    "teamlimit"          "0"
    "preloadcmd"         "0"
    "player_spawn_cmd"   "es est_restrictall event_var(userid);es_delayed .2 est_unrestrict event_var(userid) weapon_knife;es_delayed .2 est_unrestrict event_var(userid) weapon_flashbang;es_delayed .2 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed .2 est_unrestrict event_var(userid) weapon_c4;es_delayed .2 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed .2 est_unrestrict event_var(userid) weapon_elite;es_delayed .2 est_give event_var(userid) weapon_elite;es_delayed .2 est_give event_var(userid) weapon_knife;es est_playplayer event_var(userid) weapons\hegrenade\explode3.wav"
    "round_start_cmd"    "0"
    "round_end_cmd"      "0"
    "numberofskills"     "5"
    "numberoflevels"     "4"
    "skillnames"         "Fear of the Dark|Soul Leech|Undead Angel|Devil Protection|Pact with the Devil"
    "skilldescr"         "Paralyze the enemies|Leech enemies Life|Your life Regenerate|Elite-Machine Gun"
    "skillcfg"           "player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"     "es_xset wcs_chance 15|es_xset wcs_chance 19|es_xset wcs_chance 24|es_xset wcs_chance 36"
    "racealias_paralyze1""es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 960;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_feardp"
    "racealias_feardp"   "es est_Effect_06 #a 0 sprites/hydraspinalcord.vmt server_var(vector1) server_var(vector2) 100 3 15 1 10 10 228 228 228 255 100;es est_effect_14 #a 0 models/airboat/airboat_blur02.vmt server_var(vector2) server_var(vector2) 200 309 90;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 66;es es_xdelayed 1.5 es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 0;es_tell event_var(userid) #multi #lightgreen Your fear of the dark has made you get paralyzed by event_var(es_attackername);es_tell event_var(attacker) #multi #lightgreenThe darkness has #green event_var(es_username) get paralyzed"
    "skill1_cmd"         "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_paralyze1"
    "skill1_sfx"         "0"
   
    "skill2_setting"     "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
    "racealias_sls"      "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);esnq est_csay event_var(attacker) Dark is Leeching Enemies Souls;esnq est_csay event_var(userid) Your soul is getting Leeched"
    "skill2_cmd"         "if (server_var(wcs_dice) <= 100) then racealias_sls"
    "skill2_sfx"         "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath z1 + 999;es_toptext event_var(userid) 1 #pink Effects by DGN ;es est_Effect 03 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 1 10 0 255 204 255"
   
    "skill3_setting"     "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45"
    "racealias_regenerate""es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) 5 8 150 12 250;es_tell event_var(userid) #multi #lightgreenYou have devil #greenprotection"
    "skill3_cmd"         "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_regenerate"
    "skill3_sfx"         "0"

    "skill4_setting"     "es_xset firetime 3|es_xset firetime 4|es_xset firetime 6|es_xset firetime 8"
    "skill4_cmd"         "es_xset clipammo 0;es est_getclipammo clipammo server_var(wcs_userid) 2;es_keysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 1;es est_setclipammo server_var(wcs_userid) 2 999999999;es_delayed server_var(firetime) es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 0;es_delayed server_var(firetime) est_setclipammo server_var(wcs_userid) 2 server_var(clipammo);es est_csay server_var(wcs_userid) Pact with the Devil Started;es es_xdelayed server_var(firetime) est_csay server_var(wcs_userid) Pact has finished"
    "skill4_sfx"         "0"
    "ultimate_cooldown"  "0"
   }
Ultimate Block
Code:
block load
{
 es_xset deviltrigger 0
 eventscripts_noisy 1
}
event weapon_fire
{
  es es_xkeygetvalue deviltrigger WCSuserdata event_var(userid) deviltrigger
  if (server_var(deviltrigger) = 1) do
  {
   if (event_var(weapon) = elite) do
   {
   es_set turbofire 0
   es_set gunname 0
   es_format gunname "weapon_%1" event_var(weapon)
   es est_getweaponindex turbofire event_var(userid) server_var(gunname)
   es_setplayerprop event_var(userid) "CCSPlayer.baseclass.localdata.m_Local.m_vecPunchAngle" 0.000000,0.000000,0.000000
   es_setplayerprop event_var(userid) "CCSPlayer.baseclass.baseclass.bcc_localdata.m_flNextAttack" 1
   es_setplayerprop event_var(userid) "CCSPlayer.cslocaldata.m_iShotsFired" 0
   es est_getclipammo wcs_tmp1 event_var(userid) 2
   }
  }
 }

Effect Screens


 de_dust0026b80f.jpg (255.31 KB, 1440x900 - viewed 29 times.)

 de_dust0061a1v3.jpg (325.76 KB, 1440x900 - viewed 21 times.)

 de_dust0061a1v34.jpg (325.76 KB, 1440x900 - viewed 11 times.)

 de_dust0088m7v2.jpg (371.33 KB, 1440x900 - viewed 10 times.)

 de_dust0090c8iw.jpg (242.92 KB, 1440x900 - viewed 20 times.)

 de_dust0098u7fl.jpg (406.84 KB, 1440x900 - viewed 13 times.)

 de_dust008900af.jpg (238.64 KB, 1440x900 - viewed 14 times.)
 Fallen_Angel.rar (2.39 KB - downloaded 12 times.)
« Last Edit: May 12, 2009, 12:56:02 AM by WCA | AvasT [BR] » Logged

maze
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« Reply #1 on: May 10, 2009, 02:42:46 AM »

well, its a race which i am willing to try on my server!
if the ultimate is not ovp
 Wink
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WCA | AvasT [BR]
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doug_tiozao
« Reply #2 on: May 10, 2009, 03:03:44 AM »

Its not, like i said, i re-made it and i fixed it, less bullets, minor time of it and greater cooldown and re-scripted it!
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joppeabc
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mordilikerfardin14
joppeabc
« Reply #3 on: May 10, 2009, 03:15:08 AM »

New Race:Fallen Angel
Code Type: Race
Name: Fallen Angel
Compatible: WCS 0.77 EventScripts 2.0
Dependency: ES_Tools 4.20
Description: You can think its c/p but its not, the ultimate is from hellhunter but its tottaly edited ok? I re-made the ultimate, created the skills paralyze and Regeneration and Soul Leech, made custom effects for it 100% tested and working. By the way i was using it no errors found, in racefilecheck says, "es_command is better then es es_xcommand" but i dont care i prefer es es_xcommand.
What is Custom:The ultimate and the effects.
Instructions: First of all, copy the race to your es_WCSraces_db, after that you create a new text document in WCSultimates called "wcs_block_firing" and then copy and paste the ultimate block to it and save it!!
If you download the Race you'll see that inside of it there is a Text Document Called "Instructions!! README!" open it, it explain better how to load the race!

Race

Code:
///////////////////////////////////////////////////
// ************************************************
// ***              Fallen Angel                ***       
// ************************************************
// ****        Race Coded By AvasT             ****
// ***      WebSite : www.coding-alliance.com   ***
// ************************************************
// ************************************************
   
   "1"
   {
    "name"               "[WCA] Fallen Angel"
    "author"             "WCA |AvasT"
    "required_level"     "0"
    "maximum_level"      "0"
    "allow_only"         "0"
    "teamlimit"          "0"
    "preloadcmd"         "0"
    "player_spawn_cmd"   "es est_removeweapon event_var(userid) 2;es est_removeweapon event_var(userid) 3;es est_restrictall event_var(userid);es est_unrestrict event_var(userid) weapon_knife;es est_unrestrict event_var(userid) weapon_flashbang;es est_unrestrict event_var(userid) weapon_hegrenade;es est_unrestrict event_var(userid) weapon_c4;es est_unrestrict event_var(userid) weapon_smokegrenade;es est_unrestrict event_var(userid) weapon_elite;es est_give event_var(userid) weapon_elite;es est_give event_var(userid) weapon_knife;es est_playplayer event_var(userid) weapons\hegrenade\explode3.wav"
    "round_start_cmd"    "0"
    "round_end_cmd"      "0"
    "numberofskills"     "5"
    "numberoflevels"     "4"
    "skillnames"         "Fear of the Dark|Soul Leech|Undead Angel|Devil Protection|Pact with the Devil"
    "skilldescr"         "Paralyze the enemies|Leech enemies Life|Your life Regenerate|Elite-Machine Gun"
    "skillcfg"           "player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"     "es_xset wcs_chance 15|es_xset wcs_chance 19|es_xset wcs_chance 24|es_xset wcs_chance 36"
    "racealias_paralyze1""es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 960;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_feardp"
    "racealias_feardp"   "es est_Effect_06 #a 0 sprites/hydraspinalcord.vmt server_var(vector1) server_var(vector2) 100 3 15 1 10 10 228 228 228 255 100;es est_effect_14 #a 0 models/airboat/airboat_blur02.vmt server_var(vector2) server_var(vector2) 200 309 90;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 66;es es_xdelayed 1.5 es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 0;es_tell event_var(userid) #multi #lightgreen Your fear of the dark has made you get paralyzed by event_var(es_attackername);es es_xtell event_var(attacker) #multi #lightgreenThe darkness has #green event_var(es_username) get paralyzed"
    "skill1_cmd"         "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_paralyze1"
    "skill1_sfx"         "0"
   
    "skill2_setting"     "es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 750|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 900"
    "racealias_sls"      "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) Dark is Leeching Enemies Souls;wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill2_cmd"         "es es_xif (server_var(wcs_dice) <= 100) then racealias_sls"
    "skill2_sfx"         "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath z1 + 999;es_toptext event_var(userid) 1 #pink Effects by DGN ;es est_Effect 03 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 1 10 0 255 204 255"
   
    "skill3_setting"     "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45"
    "racealias_regenerate""es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) 5 8 150 12 250;es es_xtell event_var(userid) #multi #lightgreenYou have devil #greenprotection"
    "skill3_cmd"         "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_regenerate"
    "skill3_sfx"         "0"

    "skill4_setting"     "es_xset firetime 3|es_xset firetime 4|es_xset firetime 5|es_xset firetime 7"
    "skill4_cmd"         "es_xset clipammo 0;es est_getclipammo clipammo server_var(wcs_userid) 2;es_keysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 1;es est_setclipammo server_var(wcs_userid) 2 999999;es_delayed server_var(firetime) es_xkeysetvalue WCSuserdata server_var(wcs_userid) deviltrigger 0;es_delayed server_var(firetime) est_setclipammo server_var(wcs_userid) 2 server_var(clipammo);es est_csay server_var(wcs_userid) Pact with the Devil Started;es es_xdelayed server_var(firetime) es est_csay server_var(wcs_userid) Pact has finished;es_xdoblock wcs/WCSultimates/wcs_block_firing"
    "skill4_sfx"         "0"
    "ultimate_cooldown"  "30"
   }
Ultimate Block
Code:
block load
{
 es_xset deviltrigger 0
 eventscripts_noisy 1
}
event weapon_fire
{
  es es_xkeygetvalue deviltrigger WCSuserdata event_var(userid) deviltrigger
  if (server_var(deviltrigger) = 1) do
  {
   if (event_var(weapon) = elite) do
   {
   es_set turbofire 0
   es_set gunname 0
   es_format gunname "weapon_%1" event_var(weapon)
   es est_getweaponindex turbofire event_var(userid) server_var(gunname)
   es_setindexprop server_var(turbofire) "CBaseCombatWeapon.LocalActiveWeaponData.m_flNextPrimaryAttack" 0
   es_setplayerprop event_var(userid) "CCSPlayer.baseclass.localdata.m_Local.m_vecPunchAngle" 0.000000,0.000000,0.000000
   es_setplayerprop event_var(userid) "CCSPlayer.baseclass.baseclass.bcc_localdata.m_flNextAttack" 1
   es_setplayerprop event_var(userid) "CCSPlayer.cslocaldata.m_iShotsFired" 0
   es est_getclipammo wcs_tmp1 event_var(userid) 2
   if (server_var(wcs_tmp1) != 0)
   }
  }
 }
 
event bullet_impact
{
  es es_xkeygetvalue deviltrigger WCSuserdata event_var(userid) deviltrigger
  if (server_var(deviltrigger) = 1) do
}

event player_death
{
es es_xkeysetvalue WCSuserdata event_var(userid) deviltrigger 0
es es_xkeysetvalue WCSuserdata event_var(userid) teleflash 0
es es_xkeysetvalue WCSuserdata event_var(userid) poisonsmoke 0
es es_xkeysetvalue WCSuserdata event_var(userid) grenadefire 0
es es_xkeysetvalue WCSuserdata event_var(userid) falldamage 0
}

Effect Screens


Keep up the good work m8 : D
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WCA | AvasT [BR]
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doug_tiozao
« Reply #4 on: May 10, 2009, 03:16:01 AM »

Thank you xP
would u approve it?
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[Oddity]TeacherCreature
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bonggged

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« Reply #5 on: May 10, 2009, 04:11:15 AM »

What is this ? It does nothing ?

Code:
event bullet_impact
{
  es es_xkeygetvalue deviltrigger WCSuserdata event_var(userid) deviltrigger
  if (server_var(deviltrigger) = 1) do
}


Also this looks like a copy from Holliday because I dont see you even using those keys?

Code:
event player_death
{
es es_xkeysetvalue WCSuserdata event_var(userid) deviltrigger 0
es es_xkeysetvalue WCSuserdata event_var(userid) teleflash 0
es es_xkeysetvalue WCSuserdata event_var(userid) poisonsmoke 0
es es_xkeysetvalue WCSuserdata event_var(userid) grenadefire 0
es es_xkeysetvalue WCSuserdata event_var(userid) falldamage 0
}


Please fix!
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WCA | AvasT [BR]
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doug_tiozao
« Reply #6 on: May 10, 2009, 04:24:17 AM »

FIXED!!
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๖ۜAñgêløک
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skeav94
« Reply #7 on: May 10, 2009, 04:33:39 AM »

FREAKING AWESOME RACE LOVE THIS Cheesy

nice work on this Smiley

i love to use this race Cheesy
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doug_tiozao
« Reply #8 on: May 10, 2009, 04:36:51 AM »

I think i'll cry =P
Im so proud Grin
Thank you very much angelos!
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FireFox
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« Reply #9 on: May 10, 2009, 04:37:52 AM »

dude this race rox!

keep making more please!

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doug_tiozao
« Reply #10 on: May 10, 2009, 04:39:50 AM »

dude this race rox!

keep making more please!



Thank You firefox!!
Of course! i'll keep making more!
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FireFox
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« Reply #11 on: May 10, 2009, 04:41:48 AM »

yay  Grin
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PokerGuy
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« Reply #12 on: May 10, 2009, 04:43:32 AM »

Man i love this race too!
ITS F*****G AMAZING! I LOVED IT!
KEEP THE GOOD WORK AVAST!
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doug_tiozao
« Reply #13 on: May 10, 2009, 04:45:23 AM »

Man i love this race too!
ITS F*****G AMAZING! I LOVED IT!
KEEP THE GOOD WORK AVAST!

WoW xD Sure i will!
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bonggged

myServer 63.209.33.64:27015
(Warning: click connects through Steam)
« Reply #14 on: May 10, 2009, 05:06:00 AM »

WTF is this ?
Code:
   if (server_var(wcs_tmp1) != 0)

also if you are going to call a block you need to supply it:
Code:
es_xdoblock wcs/WCSultimates/wcs_block_firing

there is no wcs_block_firing block that has been supplied.

You have errors in this race, it will not work correctly at all !


Pkokerguy firefox and angelos please stop spamming it with "awesome race"
I am wondering if you even tested it at all before making those comments since the race is not currently working/has bugs!
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