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Author Topic: ~Nebula~  (Read 2290 times)
Real_Wolf
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« Reply #15 on: June 07, 2007, 09:10:55 AM »

doesn't matter about doubling the smoke.

As for keeping the player insync, wouldn't be too hard.

Basically heres how i would do it, get the position for x,y,z for the bubble like you did, including any es_xmath you did.

Then put them into the bubble (did it spawn on them, if so thats better), make sure their frozen with est_freeze.

Then make an alias for the actual bubble sfx, and have it draw the bubble, then est_physpush the player by say 100 up. Then after it, use an es_xmath to increase the z by 100, and end the racealias there. Then do the racealias again, etc, as many times as you want it to move up. Oh, don't forget the delays.
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HOLLIDAY
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« Reply #16 on: June 07, 2007, 12:41:37 PM »

no it didnt spwan on them it was player_attacker with est_freeze
i cant get the bubble to acually move it jist appears over and over

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tintinibar
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« Reply #17 on: June 08, 2007, 10:14:26 PM »

can you simulate a mini nuke with it? That would be a cool ultimate.
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Real_Wolf
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« Reply #18 on: June 09, 2007, 06:42:18 AM »

appearing over and over is how graphics works you know, the thing appears again, with an infitisemal delay, in a different place.

How do you normally get rid of your sfx, don't you have like a timer for how long they last, or do they just last as long as they want? If they last as long as they want,y eah, my idea won't work at all
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StephanBotha
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« Reply #19 on: June 21, 2007, 07:25:37 PM »

Hi

I got ur Nebula installed and have some questions/queries:

It's installed on a DOD: S server.

The ultimate works but there is now SFX. Some players can see it, others can't.
The description is not showing.

Is there something I did wrong? I jsut copied and pasted it.
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HOLLIDAY
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« Reply #20 on: June 21, 2007, 08:11:19 PM »

the ultimate for this race is only sfx
just makes alot of black smoke and changes the playercolor
the skill works better as player_victim
i used it that way on my race Gmork.
the smoke only last a second. its harder to see it when acualy playing this race
you can see it better when your looking at someone playing the race
but i dont know about a DOD: S server, never played wcs on DOD
if some players see it then you didnt do anything wrong
not shure why others dont
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c6464
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« Reply #21 on: June 22, 2007, 07:33:55 AM »

They probably didn't downloaded it... Something wrong with the download  Wink

But if you have a website for you're server, upload the file there for download, tell them where to put the sprites...
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Hawkeye9797
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« Reply #22 on: June 22, 2007, 05:11:18 PM »

great effects, you are doing a great job at making these races. I had to remove this race though because the black clouds were causing lag. Anyone else experience this problem? None of my other races lag. The server is constantly full and im guessing it may have something to do with it being used multiple times by different people
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HOLLIDAY
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« Reply #23 on: June 23, 2007, 12:34:09 AM »

i always forget to put an ultimate_cooldown time
when testing i dont want to have to wait to see it again.
ill put a cooldown on the race....try it now if you want.
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Stinkyfax
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« Reply #24 on: July 07, 2007, 03:52:40 PM »

How to increase duration of cloud effect? 1 sec for ultimate is VERY LOW  :x
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[Oddity]TeacherCreature
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« Reply #25 on: July 07, 2007, 04:04:00 PM »

I agree with stinky..
I made it a victim skill for now like gmork , untill I can find a way to tweak the smoke and have it last for 3 seconds
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Stinkyfax
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« Reply #26 on: July 07, 2007, 10:14:58 PM »

i have an idea to make like es es_xdelayed 1 effect; es es_xdelayed 2 effect.... but it's a bit stoopid, maybe there is a better way to make it? And actualy smoke is pretty small, if person turns left or right enemy can easly see him
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[Oddity]TeacherCreature
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« Reply #27 on: July 25, 2007, 06:30:22 PM »

i made smoke for 1 sec but I delayed the player color for a bit so they stay black for a longer time... Kind of makes it cooler on the darker maps . I also added 3 sec of speed burst
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