By Jiggis
Skill's:
-Colt, More Damage
-Holy Water, Drug Enemy
-Contract With a Demon, Respawn
-Rabbit Foot, Change To Evade
-Demon Trap, Sky Duel
Code:
"1"
{
"name" "Dean Winchester"
"author" "Jiggis"
"shortdescription" "Demon Hunter"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.4 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.9 est_unrestrict 2.1 est_Give event_var(userid) est_Give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Colt|Holy Water|Contract With a Demon|Rabbit Foot|Demon Trap"
"skilldescr" "More Damage|Shake Demon|Respawn|Get Luck and Change to Evade Bullets|Trap Demon and Take Duel With Him"
"skillcfg" "player_attacker|player_attacker|player_death|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 2|es_xsetinfo wcs_multiplier 2|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 3"
"racealias_sa1mo1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_multiplier);est_csay event_var(attacker) Electrified;est_csay event_var(userid) Electrified;racealias_molshock"
"racealias_molshock""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 15) then racealias_sa1mo1"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
"racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35"
"racealias_burn2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es_xtell event_var(userid) #multi #green you have ecaped from hades;racealias_nebdeth"
"racealias_nebdeth" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_Effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 30"
"racealias_eyehl2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2"
"racealias_eyeblnk2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill5_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 9 20|es_xrand wcs_dmg 10 21"
"racealias_gg4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_userid) 0 0 900;es es_delayed 3.1 est_freeze server_var(wcs_userid) 1;es es_delayed 3 est_teleport server_var(wcs_player) 0 300 900;es es_delayed 3.1 est_freeze server_var(wcs_player) 1;racealias_setaim4"
"racealias_setaim4" "es est_unrestrict server_var(wcs_userid) deagle;es est_unrestrict server_var(wcs_player) deagle;es es_delayed 3.1 est_setaim server_var(wcs_userid) server_var(wcs_player) +15;es es_delayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -15;racealias_strip4"
"racealias_strip4" "es est_stripplayer server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_player) 1;es es_delayed 6 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 6 est_give server_var(wcs_player) weapon_deagle;es es_delayed 10 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 10 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_unfrz4"
"racealias_unfrz4" "es es_delayed 10 est_freeze server_var(wcs_userid) 0;es es_delayed 10 est_freeze server_var(wcs_player) 0;es es_xtell server_var(wcs_userid) #multi #lightgreen: You have Challanged #green server_var(wcs_name) #lightgreento a Duel;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: server_var(wcs_name) #lightgreenhas challanged you to a duel #greenFight in 3 seconds;es es_delayed 3 est_csay server_var(wcs_userid) 3;es es_delayed 4 est_csay server_var(wcs_userid) 2;es es_delayed 5 est_csay server_var(wcs_userid) 1;es es_delayed 6 est_csay server_var(wcs_userid) DRAW!;es es_delayed 3 est_csay server_var(wcs_player) 3;es es_delayed 4 est_csay server_var(wcs_player) 2;es es_delayed 5 est_csay server_var(wcs_player) 1;es es_delayed 6 est_csay server_var(wcs_player) DRAW!"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move3.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_gg4"
"skill5_sfx" "es_xmath wcs_z1 + 20;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_Effect 10 #a 6 sprites/lgtning.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10;es est_Effect 10 #a 6 cs_italy/irongate01.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10"
"ultimate_cooldown" "25"
}
{
"name" "Dean Winchester"
"author" "Jiggis"
"shortdescription" "Demon Hunter"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.4 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.9 est_unrestrict 2.1 est_Give event_var(userid) est_Give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Colt|Holy Water|Contract With a Demon|Rabbit Foot|Demon Trap"
"skilldescr" "More Damage|Shake Demon|Respawn|Get Luck and Change to Evade Bullets|Trap Demon and Take Duel With Him"
"skillcfg" "player_attacker|player_attacker|player_death|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 2|es_xsetinfo wcs_multiplier 2|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 3"
"racealias_sa1mo1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_multiplier);est_csay event_var(attacker) Electrified;est_csay event_var(userid) Electrified;racealias_molshock"
"racealias_molshock""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 15) then racealias_sa1mo1"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
"racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35"
"racealias_burn2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es_xtell event_var(userid) #multi #green you have ecaped from hades;racealias_nebdeth"
"racealias_nebdeth" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_Effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 30"
"racealias_eyehl2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2"
"racealias_eyeblnk2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill5_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 9 20|es_xrand wcs_dmg 10 21"
"racealias_gg4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_userid) 0 0 900;es es_delayed 3.1 est_freeze server_var(wcs_userid) 1;es es_delayed 3 est_teleport server_var(wcs_player) 0 300 900;es es_delayed 3.1 est_freeze server_var(wcs_player) 1;racealias_setaim4"
"racealias_setaim4" "es est_unrestrict server_var(wcs_userid) deagle;es est_unrestrict server_var(wcs_player) deagle;es es_delayed 3.1 est_setaim server_var(wcs_userid) server_var(wcs_player) +15;es es_delayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -15;racealias_strip4"
"racealias_strip4" "es est_stripplayer server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_player) 1;es es_delayed 6 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 6 est_give server_var(wcs_player) weapon_deagle;es es_delayed 10 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 10 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_unfrz4"
"racealias_unfrz4" "es es_delayed 10 est_freeze server_var(wcs_userid) 0;es es_delayed 10 est_freeze server_var(wcs_player) 0;es es_xtell server_var(wcs_userid) #multi #lightgreen: You have Challanged #green server_var(wcs_name) #lightgreento a Duel;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: server_var(wcs_name) #lightgreenhas challanged you to a duel #greenFight in 3 seconds;es es_delayed 3 est_csay server_var(wcs_userid) 3;es es_delayed 4 est_csay server_var(wcs_userid) 2;es es_delayed 5 est_csay server_var(wcs_userid) 1;es es_delayed 6 est_csay server_var(wcs_userid) DRAW!;es es_delayed 3 est_csay server_var(wcs_player) 3;es es_delayed 4 est_csay server_var(wcs_player) 2;es es_delayed 5 est_csay server_var(wcs_player) 1;es es_delayed 6 est_csay server_var(wcs_player) DRAW!"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move3.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_gg4"
"skill5_sfx" "es_xmath wcs_z1 + 20;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_Effect 10 #a 6 sprites/lgtning.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10;es est_Effect 10 #a 6 cs_italy/irongate01.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10"
"ultimate_cooldown" "25"
}
Sam Winchester is coming soon! Reply and give some critics! Thanks to HOLLIDAY for skills and thans for all people for whatching!







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