Name: Heaven's Solider
Compatible: WCS 0.77, ES 1.5
Dependency: ES_Tools , Mani_Admin_Plugin V1.2Beta (Any Version With Give Health Command)
Skill 1 : Heaven's Gun - Your Heaven Gun Shoots Heavenly Bullets
(Your Gun/Grenade Does A Random Amount Of Damage Depending your level of the skills)
Skill 2 : Heaven's Armor - The Cloud Armor Protects You Against Hell
(HP Is Added By Level Of the skill)(Also has a pretty cool affect)
Skill 3 : Heaven's Reinforcements - The Heaven's Reinforcements Help Put Many People (bind <key> ability)(still working out the bugs on this one if you can help ill appreciate that)
(A Certain amount of reinforcements(chain lighting) will assit you in killing ur enemy in a certain distance
Skill 4 : Heaven's Baracade - The Baracade God Setup Protects Many People
(This Skill Heals You and your team regain health)
Skill 5 : God's Might - God Gets Angry When Saiten Comes To Visit
(there is a certain dmg this skill does depending on your level also i teleports you to the top middle of the map and strikes down an enemy and shows you where they were with a bolt of lighting)
What is custom:: 3 out of 5 skills (God's Might - Heaven's Baracade - Heaven's Gun)
Code:
"200"
{
"name" "Heaven's Might"
"author" "Recon"
"shortdescription" "Heaven's Soilder"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Heaven's Gun|Heaven's Armor|Heaven's Reinforcements|Heaven's Baracade|God's Might"
"skilldescr" "Your Heaven Gun Deals Heavenly Shots|The Cloud Armor Protects You Against Hell|The Heaven's Reinforcements Help Put Many People|The Baracade God Setup Protects Many People|God Gets Angry When Saiten Comes To Visit"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.6|es_xsetinfo wcs_multiplier 2.9|es_xsetinfo wcs_multiplier 3.2|es_xsetinfo wcs_multiplier 3.5"
"racealias_rain" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_rain"
"skill1_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 255 255 server_var(wcs_alpha);es est_effect 10 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 100 100 1 220 220 255 20 1"
"skill2_setting" "es_xset wcs_addhealth 20|es_xset wcs_addhealth 40|es_xset wcs_addhealth 60|es_xset wcs_addhealth 80|es_xset wcs_addhealth 100"
"skill2_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Earned #green server_var(wcs_addhealth)HP For Your Support."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by Ace;es est_effect 10 #a 0 models/effects/comball_sphere.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
"skill3_setting" "es_xset wcs_maxtargets 3;es_xset wcs_radius 650|es_xset wcs_maxtargets 4;es_xset wcs_radius 700|es_xset wcs_maxtargets 4;es_xset wcs_radius 750"
"skill3_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill4_setting" "es_xsetinfo wcs_teamhp 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_teamhp 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_teamhp 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_teamhp 30;es_xsetinfo wcs_alpha 80"
"skill4_cmd" "es es_xif (server_var(wcs_team) = 2) then es est_health #T server_var(wcs_teamhp);es es_xif (server_var(wcs_team) = 3) then es est_health #CT server_var(wcs_teamhp);es es_xtell event_var(userid) #multi #Lightgreen : Your team gained #Green server_var(wcs_teamhp) HP"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill5_setting" "es_xset wcs_dmg 20|es_xset wcs_dmg 40|es_xset wcs_dmg 60|es_xset wcs_dmg 100|es_xset wcs_dmg 120"
"racealias_mysky4" "es es_xgetplayername wcs_name server_var(wcs_player);es est_teleport server_var(wcs_userid) 0 0 900;es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) server_var(wcs_dmg);es es_delayed .5 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xgetplayername wcs_name1 server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #green Gods Wrath Caused server_var(wcs_dmg) to server_var(wcs_name);es es_xtell server_var(wcs_player) server_var(wcs_name) Caused server_var(wcs_dmg) Damage!!;es est_csay server_var(wcs_player) God`s Wrath!;es est_csay server_var(wcs_userid) God`s Wrath!"
"skill5_cmd" "es_xset wcs_name1 0;es est_playplayer server_var(wcs_userid) weapons/hegrenade/explode4.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_mysky4"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 3 #a 0 sprites/lgtning.vmt 0 0 900 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 11 255 255 255 255;es est_effect 10 #a 0 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;es est_effect 10 #a 0.1 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;es est_effect 10 #a 0.2 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 0 255 255 255 255 1;es est_effect 10 #a 0.3 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;es est_effect 10 #a 0.4 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;racealias_skyfx14"
"ultimate_cooldown" "45"
}
{
"name" "Heaven's Might"
"author" "Recon"
"shortdescription" "Heaven's Soilder"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Heaven's Gun|Heaven's Armor|Heaven's Reinforcements|Heaven's Baracade|God's Might"
"skilldescr" "Your Heaven Gun Deals Heavenly Shots|The Cloud Armor Protects You Against Hell|The Heaven's Reinforcements Help Put Many People|The Baracade God Setup Protects Many People|God Gets Angry When Saiten Comes To Visit"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.6|es_xsetinfo wcs_multiplier 2.9|es_xsetinfo wcs_multiplier 3.2|es_xsetinfo wcs_multiplier 3.5"
"racealias_rain" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_rain"
"skill1_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 255 255 server_var(wcs_alpha);es est_effect 10 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 100 100 1 220 220 255 20 1"
"skill2_setting" "es_xset wcs_addhealth 20|es_xset wcs_addhealth 40|es_xset wcs_addhealth 60|es_xset wcs_addhealth 80|es_xset wcs_addhealth 100"
"skill2_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Earned #green server_var(wcs_addhealth)HP For Your Support."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by Ace;es est_effect 10 #a 0 models/effects/comball_sphere.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
"skill3_setting" "es_xset wcs_maxtargets 3;es_xset wcs_radius 650|es_xset wcs_maxtargets 4;es_xset wcs_radius 700|es_xset wcs_maxtargets 4;es_xset wcs_radius 750"
"skill3_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill4_setting" "es_xsetinfo wcs_teamhp 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_teamhp 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_teamhp 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_teamhp 30;es_xsetinfo wcs_alpha 80"
"skill4_cmd" "es es_xif (server_var(wcs_team) = 2) then es est_health #T server_var(wcs_teamhp);es es_xif (server_var(wcs_team) = 3) then es est_health #CT server_var(wcs_teamhp);es es_xtell event_var(userid) #multi #Lightgreen : Your team gained #Green server_var(wcs_teamhp) HP"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill5_setting" "es_xset wcs_dmg 20|es_xset wcs_dmg 40|es_xset wcs_dmg 60|es_xset wcs_dmg 100|es_xset wcs_dmg 120"
"racealias_mysky4" "es es_xgetplayername wcs_name server_var(wcs_player);es est_teleport server_var(wcs_userid) 0 0 900;es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) server_var(wcs_dmg);es es_delayed .5 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xgetplayername wcs_name1 server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #green Gods Wrath Caused server_var(wcs_dmg) to server_var(wcs_name);es es_xtell server_var(wcs_player) server_var(wcs_name) Caused server_var(wcs_dmg) Damage!!;es est_csay server_var(wcs_player) God`s Wrath!;es est_csay server_var(wcs_userid) God`s Wrath!"
"skill5_cmd" "es_xset wcs_name1 0;es est_playplayer server_var(wcs_userid) weapons/hegrenade/explode4.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_mysky4"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 3 #a 0 sprites/lgtning.vmt 0 0 900 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 11 255 255 255 255;es est_effect 10 #a 0 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;es est_effect 10 #a 0.1 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;es est_effect 10 #a 0.2 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 0 255 255 255 255 1;es est_effect 10 #a 0.3 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;es est_effect 10 #a 0.4 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 255 255 255 255 1;racealias_skyfx14"
"ultimate_cooldown" "45"
}






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