
(please dont copy image, I have copyrights to it!)
Lost Assasin of East Coast has returned!
-Skills of Lobrak-
>Get your reward<
When you shoot enemy, you will get experience and money.
>Dont let them cheat you<
Immune to flashbangs.
>Make your attacker insane<
Drug enemy that hits you.
>Everything you can get with money<
Use your money to buy more health.
Code:
"2"
{
"name" "Lobrak"
"author" "xWolf"
"shortdescription" "Lost Assasin of East Coast has returned!"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Get your reward|Dont let them cheat you|Make your attacker insane|Everything you can get with a money"
"skilldescr" "Get EXP and Money when attack|Immune to flashbangs|Drug enemy that hits you|Pay with money to get more HP"
"skillcfg" "player_attacker|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xrand wcs_shamxp 10 15;es_xrand wcs_shamcash 20 30|es_xrand wcs_shamxp 15 20;es_xrand wcs_shamcash 30 45|es_xrand wcs_shamxp 20 25;es_xrand wcs_shamcash 45 60|es_xrand wcs_shamxp 30 40;es_xrand wcs_shamcash 75 100"
"racealias_shaman2" "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a scout hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a scout. You gave enemy #Green XP #Lightgreen and #Green $$"
"skill1_cmd" "es es_xif (event_var(weapon) = scout) then racealias_shaman2"
"skill1_sfx" "es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = scout) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
"skill2_setting" "es_xsetinfo wcs_flashlower 0.85;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashlower 0.70;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashlower 0.55;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashlower 0.40;es_xsetinfo wcs_alpha 110"
"skill2_cmd" "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target victim;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashlower);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 150;es es_xtell event_var(userid) #multi #Lightgreen : You have set on your Sun Glasses so #Green FlashBangs #Lightgreen so you are more #Green immune #Lightgreen agianst them"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 202 213 4 255"
"skill3_setting" "es_xrand wcs_rand 1 70;es_xsetinfo wcs_duration 3|es_xrand wcs_rand 1 55;es_xsetinfo wcs_duration 4|es_xrand wcs_rand 1 45;es_xsetinfo wcs_duration 5|es_xrand wcs_rand 1 35;es_xsetinfo wcs_duration 7"
"skill3_cmd" "es es_xif (server_var(wcs_rand)<= 10) then es est_drug event_var(attacker) server_var(wcs_duration);es es_xif (server_var(wcs_rand) <= 10) then es est_csay event_var(userid) You confused your enemy!;es es_xif (server_var(wcs_rand) <= 10) then es est_csay event_var(attacker)"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_hpmana 15|es_xset wcs_hpmana 20|es_xset wcs_hpmana 25|es_xset wcs_hpmana 30"
"skill4_cmd" "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;if (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;if (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "15"
}
{
"name" "Lobrak"
"author" "xWolf"
"shortdescription" "Lost Assasin of East Coast has returned!"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Get your reward|Dont let them cheat you|Make your attacker insane|Everything you can get with a money"
"skilldescr" "Get EXP and Money when attack|Immune to flashbangs|Drug enemy that hits you|Pay with money to get more HP"
"skillcfg" "player_attacker|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xrand wcs_shamxp 10 15;es_xrand wcs_shamcash 20 30|es_xrand wcs_shamxp 15 20;es_xrand wcs_shamcash 30 45|es_xrand wcs_shamxp 20 25;es_xrand wcs_shamcash 45 60|es_xrand wcs_shamxp 30 40;es_xrand wcs_shamcash 75 100"
"racealias_shaman2" "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a scout hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a scout. You gave enemy #Green XP #Lightgreen and #Green $$"
"skill1_cmd" "es es_xif (event_var(weapon) = scout) then racealias_shaman2"
"skill1_sfx" "es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = scout) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
"skill2_setting" "es_xsetinfo wcs_flashlower 0.85;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashlower 0.70;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashlower 0.55;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashlower 0.40;es_xsetinfo wcs_alpha 110"
"skill2_cmd" "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target victim;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashlower);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 150;es es_xtell event_var(userid) #multi #Lightgreen : You have set on your Sun Glasses so #Green FlashBangs #Lightgreen so you are more #Green immune #Lightgreen agianst them"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 202 213 4 255"
"skill3_setting" "es_xrand wcs_rand 1 70;es_xsetinfo wcs_duration 3|es_xrand wcs_rand 1 55;es_xsetinfo wcs_duration 4|es_xrand wcs_rand 1 45;es_xsetinfo wcs_duration 5|es_xrand wcs_rand 1 35;es_xsetinfo wcs_duration 7"
"skill3_cmd" "es es_xif (server_var(wcs_rand)<= 10) then es est_drug event_var(attacker) server_var(wcs_duration);es es_xif (server_var(wcs_rand) <= 10) then es est_csay event_var(userid) You confused your enemy!;es es_xif (server_var(wcs_rand) <= 10) then es est_csay event_var(attacker)"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_hpmana 15|es_xset wcs_hpmana 20|es_xset wcs_hpmana 25|es_xset wcs_hpmana 30"
"skill4_cmd" "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;if (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;if (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "15"
}







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