
Custom But Not Tested !

Test My Race
think you need : es_load popup
- Choose class
- Wall Climb
- extra hp & armor
- Fly
- Chain Lightning
Classes
- Armor Form
- Claws
- Whipfist
- hammerfist
- Blade Form
Code:
"#"
{
"name" "Alex Mercer"
"author" "<---TexNo--->"
"required_level" "1500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Choose class|Ability Speed|Wall Climb|extra hp & armor|Fly|Chain Lightning"
"skilldescr" "Choose your class for the round|Bind ability2|Wall Climbing|extra hp & armor|bind a key to +ability to fly|damage nearby enemies"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 80"
"racealias_rpg11" "es_xdoblock wcs/WCSultimates/wcs_classmenu"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rpg11"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav"
"skill2_setting" "es_xset wcs_chance 10;ees_xsetinfo wcs_speed 1.80|es_xset wcs_chance 22;es_xsetinfo wcs_speed 1.80|es_xset wcs_chance 20;ees_xsetinfo wcs_speed 1.80|es_xset wcs_chance 25;es_xsetinfo wcs_speed 2.20|es_xset wcs_chance 40;es_xsetinfo wcs_speed 2.40"
"skill2_cmd" "es es_keysetvalue WCSuserdata event_var(userid) ability2 speed"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_cwall 120|es_xset wcs_cwall 250|es_xset wcs_cwall 340|es_xset wcs_cwall 420|es_xset wcs_cwall 510"
"skill3_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"
"skill4_setting" "es_xsetinfo wcs_burn 200|es_xsetinfo wcs_burn 240|es_xsetinfo wcs_burn 260|es_xsetinfo wcs_burn 280|es_xsetinfo wcs_burn 300"
"skill4_cmd" "es es_xif (server_var(wcs_team) = 2) then est_burn #c server_var(wcs_burn);es es_xif (server_var(wcs_team) = 3) then est_burn #t server_var(wcs_burn)"
"skill4_sfx" "0"
"ultimate_cooldown" "20"
}
{
"name" "Alex Mercer"
"author" "<---TexNo--->"
"required_level" "1500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Choose class|Ability Speed|Wall Climb|extra hp & armor|Fly|Chain Lightning"
"skilldescr" "Choose your class for the round|Bind ability2|Wall Climbing|extra hp & armor|bind a key to +ability to fly|damage nearby enemies"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 80"
"racealias_rpg11" "es_xdoblock wcs/WCSultimates/wcs_classmenu"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rpg11"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav"
"skill2_setting" "es_xset wcs_chance 10;ees_xsetinfo wcs_speed 1.80|es_xset wcs_chance 22;es_xsetinfo wcs_speed 1.80|es_xset wcs_chance 20;ees_xsetinfo wcs_speed 1.80|es_xset wcs_chance 25;es_xsetinfo wcs_speed 2.20|es_xset wcs_chance 40;es_xsetinfo wcs_speed 2.40"
"skill2_cmd" "es es_keysetvalue WCSuserdata event_var(userid) ability2 speed"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_cwall 120|es_xset wcs_cwall 250|es_xset wcs_cwall 340|es_xset wcs_cwall 420|es_xset wcs_cwall 510"
"skill3_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"
"skill4_setting" "es_xsetinfo wcs_burn 200|es_xsetinfo wcs_burn 240|es_xsetinfo wcs_burn 260|es_xsetinfo wcs_burn 280|es_xsetinfo wcs_burn 300"
"skill4_cmd" "es es_xif (server_var(wcs_team) = 2) then est_burn #c server_var(wcs_burn);es es_xif (server_var(wcs_team) = 3) then est_burn #t server_var(wcs_burn)"
"skill4_sfx" "0"
"ultimate_cooldown" "20"
}
ultimate.txt
Code:
block wcs_classmenu
{
popup create wpmenu
popup addline wpmenu "Choose your class"
popup addline wpmenu "->1. Armor Form"
popup addline wpmenu "->2. Blade Form"
popup addline wpmenu "->3. Claws"
popup addline wpmenu "->4. Whipfist"
popup addline wpmenu "->5. hammerfist"
popup timeout wpmenu view 0
es popup send wpmenu server_var(wcs_userid)
popup select wpmenu 1 wcs/WCSultimates/arm1
popup select wpmenu 2 wcs/WCSultimates/blade1
popup select wpmenu 3 wcs/WCSultimates/claw1
popup select wpmenu 4 wcs/WCSultimates/whip1
popup select wpmenu 5 wcs/WCSultimates/hammer1
}
block arm1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.7 est_Speed event_var(userid) 0.7
es es_delayed 1.5 est_Health server_var(wcs_userid) + 500
}
block blade1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.2 est_RestrictAll event_var(userid)
es es_xdelayed 0.3 est_unrestrict event_var(userid) weapon_hegrenade
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 es_xgive event_var(userid) weapon_hegrenade
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.7 est_Speed event_var(userid) 1.8
es wcs_dealdamage event_var(attacker) event_var(userid) 120
}
block claw1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.3 est_RestrictAll event_var(userid)
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.7 est_Speed event_var(userid) 2.5
es es_delayed 1.8 es_xkeysetvalue WCSuserdata event_var(userid) speed 1.8
es wcs_dealdamage event_var(attacker) event_var(userid) 120
}
block whip1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.2 est_RestrictAll event_var(userid)
es es_xdelayed 0.3 est_unrestrict event_var(userid) weapon_deagle
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 es_xgive event_var(userid) weapon_deagle
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.5 est_Health server_var(wcs_userid) + 50
es wcs_dealdamage event_var(attacker) event_var(userid) 50
es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1
es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter)
es wcs_regeneration event_var(userid) 15 10 200 15 250
es es_xtell event_var(userid) #multi #lightgreen You have an Whip of #green regeneration
}
block hammer1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.2 est_RestrictAll event_var(userid)
es es_xdelayed 0.3 est_unrestrict event_var(userid) weapon_scout
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 es_xgive event_var(userid) weapon_hegrenade
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_scout
es es_delayed 1.7 est_Speed event_var(userid) 1.4
es es_delayed 1.8 es_xkeysetvalue WCSuserdata event_var(userid) speed 0.7
es wcs_dealdamage event_var(attacker) event_var(userid) 600
es es_delayed 2 est_SetGravity event_var(userid) 0.8
es es_delayed 2.1 es_keysetvalue WCSuserdata event_var(userid) gravity 0.8
}
{
popup create wpmenu
popup addline wpmenu "Choose your class"
popup addline wpmenu "->1. Armor Form"
popup addline wpmenu "->2. Blade Form"
popup addline wpmenu "->3. Claws"
popup addline wpmenu "->4. Whipfist"
popup addline wpmenu "->5. hammerfist"
popup timeout wpmenu view 0
es popup send wpmenu server_var(wcs_userid)
popup select wpmenu 1 wcs/WCSultimates/arm1
popup select wpmenu 2 wcs/WCSultimates/blade1
popup select wpmenu 3 wcs/WCSultimates/claw1
popup select wpmenu 4 wcs/WCSultimates/whip1
popup select wpmenu 5 wcs/WCSultimates/hammer1
}
block arm1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.7 est_Speed event_var(userid) 0.7
es es_delayed 1.5 est_Health server_var(wcs_userid) + 500
}
block blade1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.2 est_RestrictAll event_var(userid)
es es_xdelayed 0.3 est_unrestrict event_var(userid) weapon_hegrenade
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 es_xgive event_var(userid) weapon_hegrenade
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.7 est_Speed event_var(userid) 1.8
es wcs_dealdamage event_var(attacker) event_var(userid) 120
}
block claw1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.3 est_RestrictAll event_var(userid)
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.7 est_Speed event_var(userid) 2.5
es es_delayed 1.8 es_xkeysetvalue WCSuserdata event_var(userid) speed 1.8
es wcs_dealdamage event_var(attacker) event_var(userid) 120
}
block whip1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.2 est_RestrictAll event_var(userid)
es es_xdelayed 0.3 est_unrestrict event_var(userid) weapon_deagle
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 es_xgive event_var(userid) weapon_deagle
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_knife
es es_delayed 1.5 est_Health server_var(wcs_userid) + 50
es wcs_dealdamage event_var(attacker) event_var(userid) 50
es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1
es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter)
es wcs_regeneration event_var(userid) 15 10 200 15 250
es es_xtell event_var(userid) #multi #lightgreen You have an Whip of #green regeneration
}
block hammer1
{
es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav
es est_stripplayer event_var(userid) 1
es es_xdelayed 0.2 est_RestrictAll event_var(userid)
es es_xdelayed 0.3 est_unrestrict event_var(userid) weapon_scout
es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife
es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4
es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser
es es_xdelayed 1.3 es_xgive event_var(userid) weapon_hegrenade
es es_xdelayed 1.1 est_Give server_var(wcs_userid) weapon_scout
es es_delayed 1.7 est_Speed event_var(userid) 1.4
es es_delayed 1.8 es_xkeysetvalue WCSuserdata event_var(userid) speed 0.7
es wcs_dealdamage event_var(attacker) event_var(userid) 600
es es_delayed 2 est_SetGravity event_var(userid) 0.8
es es_delayed 2.1 es_keysetvalue WCSuserdata event_var(userid) gravity 0.8
}








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