Hab da mal ne Frage zu einer Rasse
Code:
"21"
{
"name" "Lala the teletubbie"
"author" "Dallimba"
"shortdescription" "what?! its a teletubbie?"
"required_level" "125"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Teletubbies Suit|The Baby Sun in a Flash-Grenade|Teletubbies crazy dance|Groupe hug!"
"skilldescr" "the fatness of the suit gives you more HP and armor| Your flash will last longer thanks to the baby sun|A big groupe hug that makes your enemy to drop there gun if they are within the area of the ability"
"skillcfg" "player_spawn|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_health 110;es_xset wcs_armor 100|es_xsetinfo wcs_health 120;es_xset wcs_armor 110|es_xsetinfo wcs_health 130;es_xset wcs_armor 120|es_xsetinfo wcs_health 140;es_xset wcs_armor 130|es_xsetinfo wcs_health 150;es_xset wcs_armor 150|es_xsetinfo wcs_health 160;es_xset wcs_armor 180|es_xsetinfo wcs_health 175;es_xset wcs_armor 200"
"skill1_cmd" "es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill2_setting" "es_xsetinfo wcs_flashupg 1.15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashupg 1.30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashupg 1.45;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_flashupg 1.60;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_flashupg 1.65;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.70;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.75;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.1,90;es_xsetinfo wcs_alpha"
"skill2_cmd" "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target attacker;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target 0;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashupg);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 0;es es_xtell event_var(userid) #multi #Lightgreen : Your #Green FlashBangs #Lightgreen will now last longer"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 163 54 57 255"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racealias_ne1" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill4_setting" "es_xset wcs_radius 250;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 300;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 350;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 400;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 450;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 500;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 600;es_xset wcs_DropWeapon event_var(userid)"
"skill4_cmd" "es est_dropweapon event_var(userid);es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "0"
"ultimate_cooldown" "2"
}
{
"name" "Lala the teletubbie"
"author" "Dallimba"
"shortdescription" "what?! its a teletubbie?"
"required_level" "125"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Teletubbies Suit|The Baby Sun in a Flash-Grenade|Teletubbies crazy dance|Groupe hug!"
"skilldescr" "the fatness of the suit gives you more HP and armor| Your flash will last longer thanks to the baby sun|A big groupe hug that makes your enemy to drop there gun if they are within the area of the ability"
"skillcfg" "player_spawn|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_health 110;es_xset wcs_armor 100|es_xsetinfo wcs_health 120;es_xset wcs_armor 110|es_xsetinfo wcs_health 130;es_xset wcs_armor 120|es_xsetinfo wcs_health 140;es_xset wcs_armor 130|es_xsetinfo wcs_health 150;es_xset wcs_armor 150|es_xsetinfo wcs_health 160;es_xset wcs_armor 180|es_xsetinfo wcs_health 175;es_xset wcs_armor 200"
"skill1_cmd" "es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)|es est_sethealth event_var(userid) server_var(wcs_health);es est_GetArmor event_var(userid) server_var(wcs_armor)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill2_setting" "es_xsetinfo wcs_flashupg 1.15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashupg 1.30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashupg 1.45;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_flashupg 1.60;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_flashupg 1.65;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.70;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.75;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_flashupg 1.1,90;es_xsetinfo wcs_alpha"
"skill2_cmd" "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target attacker;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target 0;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashupg);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 0;es es_xtell event_var(userid) #multi #Lightgreen : Your #Green FlashBangs #Lightgreen will now last longer"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 163 54 57 255"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racealias_ne1" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill4_setting" "es_xset wcs_radius 250;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 300;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 350;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 400;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 450;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 500;es_xset wcs_DropWeapon event_var(userid)|es_xset wcs_radius 600;es_xset wcs_DropWeapon event_var(userid)"
"skill4_cmd" "es est_dropweapon event_var(userid);es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "0"
"ultimate_cooldown" "2"
}
Das Problem ist das alles soweit funktioniert. Nur das die "Teletubbies Suit" kein Armor gibt.
HP funktionieren auch nicht richtig.
Bis Level 7 ist alles ok....aber ab dem Level 8 setzt es die HP wieder auf Hundert.
Hab mir die Rasse auch nur geladen, hab also keine Ahnung was da falsch ist.
Auch hab ich keine Ahnung vom Racescripten. (noch nicht)
Vielleicht hat ja jemand nen schnellen Einfall und kann mal über den Code drüber schaun was da nicht stimmt.
Danke
mfg
Saiboti





Germany
Logged

