
Races: Titan, Hellsing, Ghost Aura, Death Row and (Death Ravenant (not tested!)):
Titan: DMG|Slow|HP|Speed|Gravity|Chain Lightning
Hellsing: DMG|Blood loss|flames|Heavy bullets (Pure Firepower!)
Ghost Aura: -Invisible|M4A1|Speed & Grav|Fly
Death Row: Drop weapon|DMG|Fire Strike|Long Jump|Complete invis for some sec
Death Revenant: Lazer|Burn|Speed, Grav, HP + Heals|Bomb (may kill some of the enemies after death) (Not Tested)
Code
GeSHi (eventscripts):// A Very Powered Race, from Tsunami
""
{
"name" "Titan"
"author" "Tsunami"
"shortdescription" "0"
"required_level" "0" // Put the required lvl here (Put a high lvl)
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "5"
"skillnames" "Unstopable|Crushing Power|Never Getting Away|Titan Boots|Control Gravity|Lightning Bolt
"skilldescr" "Gain more hp at spawn|DMG|Slows your enemy when Hit|Makes you run faster|High jump|Damages all nearby enemys with a Lightning Bolt
"skillcfg" "player_spawn|player_attack|player_attack|player_spawn|player_spawn|player_ultimate
"skill1_setting" "es_xsetinfo wcs_hb 125|es_xsetinfo wcs_hb 150|es_xsetinfo wcs_hb 175|es_xsetinfo wcs_hb 200|es_xsetinfo wcs_hb 250
"skill1_cmd" "es est_Health event_var(userid) + server_var(wcs_hb);es es_xdelayed 0.5 es_xtell event_var(userid) #multi #Lightgreen : Your God gives you #Green server_var(wcs_hb) #Lightgreen extra HP"
"skill1_sfx" "0"
"skill2_setting" "es_xrand wcs_rand 1 40;es_xrand wcs_dmg 4 5|es_xrand wcs_rand 1 30;es_xrand wcs_dmg 5 17|es_xrand wcs_rand 1 10;es_xrand wcs_dmg 7 10|es_xrand wcs_rand 1 08;es_xrand wcs_dmg 8 18|es_xrand wcs_rand 1 06;es_xrand wcs_dmg 10 15"
"racealias_ol1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var(wcs_dmg) additional damage"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ol1"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill3_setting" "es_xsetinfo wcs_speed 0.70;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.63;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.56;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.50;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.42;es_xsetinfo wcs_duration 6"
"racealias_sh2" "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
"skill4_setting" "es_xset wcs_speed 1.14;es_xset wcs_alpha 50|es_xset wcs_speed 1.29;es_xset wcs_alpha 80|es_xset wcs_speed 1.34;es_xset wcs_alpha 100|es_xset wcs_speed 1.49;es_xset wcs_alpha 155|es_xset wcs_speed 1.67;es_xset wcs_alpha 190
"skill4_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill5_setting" "es_xset wcs_gravity 0.90|es_xset wcs_gravity 0.80|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.58|es_xset wcs_gravity 0.46"
"skill5_cmd" "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill6_setting" "es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 450;es_xsetinfo wcs_freezetime 2|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 800;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 800;es_xsetinfo wcs_freezetime 5"
"skill6_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain;es_xdoblock wcs/WCSultimates/elictricity"
"skill6_sfx" "0"
"ultimate_cooldown" "16"
}
Code
GeSHi (eventscripts):""
{
"author" "Tsunami"
"name" "Hellsing"
"required_level" "0" //Put the required level here
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_RestrictAll event_var(userid);es es_delayed 1 est_unrestrict event_var(userid) weapon_c4;es es_delayed 1 est_UnRestrict event_var(userid) weapon_deagle;es es_delayed 1.5 est_give event_var(userid) weapon_deagle"
"racealias_fp_dods" "es_delayed 0.7 est_removeweapon event_var(userid) 3;es_delayed 0.8 est_removeweapon event_var(userid) 4;es_delayed 1.4 est_unrestrict event_var(userid) weapon_spade"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Feard Shot|Blood Demon|Flames|Heavy Bullets"
"skilldescr" "Extra DMG|Blood Loss|Flames|Knock your enemys with heavy bullets"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker"
"skill1_setting" "es_xrand wcs_rand 1 50;es_xrand wcs_dmg 5 9|es_xrand wcs_rand 1 40;es_xrand wcs_dmg 10 12|es_xrand wcs_rand 1 30;es_xrand wcs_dmg 15 18|es_xrand wcs_rand 1 20;es_xrand wcs_dmg 24 28|es_xrand wcs_rand 1 15;es_xrand wcs_dmg 38 44|es_xrand wcs_rand 1 10;es_xrand wcs_dmg 45 55|es_xrand wcs_rand 1 08;es_xrand wcs_dmg 54 63|es_xrand wcs_rand 1 06;es_xrand wcs_dmg 62 68"
"racealias_ol1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var(wcs_dmg) additional damage"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ol1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill2_setting" "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 43"
"racealias_bloodcmd""es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq est_csay event_var(attacker) 10 extra damage;esnq est_csay event_var(userid) You got 10 extra damage;es es_xdoblock wcs/WCSultimates/wcs_env_blood"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodcmd;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es es_xdoblock wcs/WCSultimates/wcs_deathblood"
"racealias_bloodfx1""es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
"racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_bloodfx1"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodsfx"
"skill3_setting" "es_xrand wcs_rand 1 7;es_xrand wcs_damage 5 8|es_xrand wcs_rand 1 6;es_xrand wcs_damage 7 9|es_xrand wcs_rand 1 5;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 4;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 3;es_xrand wcs_damage 20 23|es_xrand wcs_rand 1 3;es_xrand wcs_damage 30 33"
"racealias_wd4" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) made + server_var(wcs_damage) damage with poisioned dagger;es est_csay event_var(userid) got server_var(wcs_damage) additional damage with poisioned dagger"
"skill3_cmd" "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_wd3"
"skill3_sfx" "es es_xif (server_var(wcs_rand) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_rand) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xmath wcs_z1 + 20;es es_xif (server_var(wcs_rand) = 1) then es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_rand) = 1) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 10 10 255 255 0 255"
"skill4_setting" "es_rand gx -150 150;es_rand gy -150 150;es_rand gz 100 125|es_rand gx -200 200;es_rand gy -200 200;es_rand gz 125 150|es_rand gx -250 250;es_rand gy -250 250;es_rand gz 150 175|es_rand gx -300 300;es_rand gy -300 300;es_rand gz 175 200|es_rand gx -370 370;es_rand gy -370 370;es_rand gz 200 225|es_rand gx -390 390;es_rand gy -390 390;es_rand gz 210 235|es_rand gx -420 420;es_rand gy -420 420;es_rand gz 225 245|es_rand gx -450 450;es_rand gy -450 450;es_rand gz 225 245"
"skill4_cmd" "es_rand wcs_rand 1 6;es es_xif (server_var(wcs_rand) = 1) then est_physpush event_var(userid) server_var(gx) server_var(gy) server_var(gz);es es_xif (server_var(wcs_rand) = 1) then es_xtell event_var(attacker) #green You have slapped your opponent!;es es_xif (server_var(wcs_rand) = 1) then es_xtell event_var(userid) #lightgreen You were slapped around a bit"
"skill4_sfx" "0"
}
Code
GeSHi (eventscripts):""
{
"name" "Ghost Aura"
"author" "Tsunami"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Disapear|Ghost Weapon|Undead|Ultimate Ghost"
"skilldescr" "Increases your Insvisibility|Get the weapon of the Ghosts, the M4A1|Makes you run faster and less gravity|Fly around like a Ghost with the Ultimate"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_invis 90|es_xsetinfo wcs_invis 80|es_xsetinfo wcs_invis 70|es_xsetinfo wcs_invis 65"
"skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es es_xtell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill2_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You just got a M4A1."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill3_setting" "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.42;es_xsetinfo wcs_speed 1.44;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.30;es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 190"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) you have a Ghosts Agility ;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"
"skill4_setting" "es_xset wcs_bonushp 4|es_xset wcs_bonushp 6|es_xset wcs_bonushp 8|es_xset wcs_bonushp 10|es_xset wcs_bonushp 12"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
"skill4_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255"
"ultimate_cooldown" "2"
}
Code
GeSHi (eventscripts):""
{
"name" "Death Row"
"author" "Tsunami"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "No Match|Black Eyes|Fire Strike|Agility|Shadows"
"skilldescr" "Make your enemy drop his Weapon|Do more DMG|Fire Strike|Long Jump|Total invisibility for some seconds"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60"
"racealias_fp4" "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
"skill1_sfx" "0"
"skill2_setting" "es_xrand wcs_rand 1 50;es_xrand wcs_dmg 3 5|es_xrand wcs_rand 1 40;es_xrand wcs_dmg 4 7|es_xrand wcs_rand 1 30;es_xrand wcs_dmg 6 8|es_xrand wcs_rand 1 20;es_xrand wcs_dmg 6 10|es_xrand wcs_rand 1 15;es_xrand wcs_dmg 8 11|es_xrand wcs_rand 1 10;es_xrand wcs_dmg 8 12|es_xrand wcs_rand 1 08;es_xrand wcs_dmg 9 13|es_xrand wcs_rand 1 06;es_xrand wcs_dmg 10 15"
"racealias_ol1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var(wcs_dmg) additional damage"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ol1"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill3_setting" "es_xrand wcs_rand 1 50;es_xsetinfo wcs_time 1.2|es_xrand wcs_rand 1 40;es_xsetinfo wcs_time 1.7|es_xrand wcs_rand 1 30;es_xsetinfo wcs_time 2.2|es_xrand wcs_rand 1 20;es_xsetinfo wcs_time 2.6|es_xrand wcs_rand 1 10;es_xsetinfo wcs_time 3.00|es_xrand wcs_rand 1 05;es_xsetinfo wcs_time 3.5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) : Got hit by event_var(es_attackername) 's Flame Strike;es es_xtell event_var(attacker) : You hit event_var(es_username) with Flame Strike"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill4_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.54|es_xset wcs_multiplier 1.6"
"skill4_cmd" "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill5_setting" "es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_duration 4.3|es_xsetinfo wcs_duration 5.5|es_xsetinfo wcs_duration 7"
"skill5_cmd" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell server_var(wcs_userid) #multi #greenYou are now invisible for #lightgreen server_var(wcs_duration) seconds!;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenYou are no longer #greeninvisible!"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 155 255 1"
"ultimate_cooldown" "20"
}
Code
GeSHi (eventscripts):""
{
"name" "Death Revenant"
"author" "Tsunami"
"shortdescription" "0"
"required_level" "1200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 0 18 255 155"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4" //
"numberoflevels" "5" //
"skillnames" "Death Lazer|Burn in Hell|Bless from the Reaper|Death Revenant"
"skilldescr" "Chance to hit enemies with a Powerful Lazer|Burn your Enemies|Bless from the mighty Reaper|Chance to kill some of the enemies after death"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_death"
"skill1_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30"
"racealias_lbend1" "es est_Burn event_var(userid) 5;es es_xtell event_var(userid) #multi #greenRed Laser:Burn;es es_xtell event_var(attacker) #multi #lightgreen Hit someone with #greenRed Laser:Burn"
"racealias_lbendfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255;es_xmath wcs_x1 + 400;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255;es_xmath wcs_x1 + 800;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lbend1"
"skill1_sfx" "racealias_lbendfx1"
"skill2_setting" "es_xset wcs_chance 1|es_xset wcs_chance 1|es_xset wcs_chance 2|es_xset wcs_chance 2|es_xset wcs_chance 3|es_xset wcs_chance 3|es_xset wcs_chance 4|es_xset wcs_chance 4|
"racealias_ADAM3" "es_math wcs_chance * server_var(wcs_ADAM);if (server_var(wcs_chance) > 50) then es_xset wcs_chance 50;es est_chance event_var(userid) + server_var(wcs_chance)" "racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255"
"skill3_setting" "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_grav 0.7;es_xsetinfo wcs_health 125;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_grav 0.5;es_xsetinfo wcs_health 150;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_grav 0.4;es_xsetinfo wcs_health 175;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_grav 0.3;es_xsetinfo wcs_health 200;es_xset wcs_hp 20;es_xset wcs_time 10;es_xset wcs_waves 20;es_xset wcs_radius 450"
"skill3_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es est_setgravity event_var(userid) server_var(wcs_grav);es est_sethealth event_var(userid) server_var(wcs_health);es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius);es es_xtell event_var(userid) #multi #lightgreen: The Reaper blessed you with server_var(wcs_speed) speed and server_var(wcs_grav) gravity and server_var(wcs_health) HP"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 140;es_xsetinfo wcs_radius 200"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "0"
}






Logged
Denmark
If u have self coding 'em yere superb! 


Germany
... Titan was the first race i created. Ive just created races for some days. Different from you, TexNo, u pro dumbass...-.-
