made this programm to change the required level of our Race Pack, because its rly hard to change the requ. level of 100+ races xP.
It multiplies the "numberofskills" with the "numberoflevels" and changes the "required level" of the next race.
Here the first 3 Races of the changed pack ^^:
Code:
"1"
{
"name" "wcs_lng_r_undead"
"author" "Kryptonite [WCS team]"
"shortdescription" "wcs_lng_r_undead_descr"
"required_level" "0"
"maximum_level" "40"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<blowup><bootspeed20>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "wcs_lng_r_undead_skilln"
"skilldescr" "wcs_lng_r_undead_skilld"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_death"
"skill1_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 190"
"racealias_uds1" "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 60) then racealias_uds1"
"skill1_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill2_setting" "es_xset wcs_speed 1.08;es_xset wcs_alpha 50|es_xset wcs_speed 1.12;es_xset wcs_alpha 70|es_xset wcs_speed 1.16;es_xset wcs_alpha 90|es_xset wcs_speed 1.20;es_xset wcs_alpha 110|es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.36"
"skill3_cmd" "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xset wcs_chance 20;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 30;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 40;es_xset wcs_magnitude 90;es_xset wcs_radius 140|es_xset wcs_chance 45;es_xset wcs_magnitude 100;es_xset wcs_radius 160|es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 70;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "0"
}
"2"
{
"name" "Undead Scourge Expert"
"author" "NovaKiller DK"
"required_level" "32"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Vampiric Aura|Unholy Aura|Levitation|Suicide Bomber"
"skilldescr" "Gives you a percentage of the damage you do in attack back as health.|Gives you a speed boost.|Allows you to jump higher by reducing your gravity.|When you die you could explode, killing nearby enemies."
"skillcfg" "player_attacker|player_spawn|player_spawn|player_death"
"skill1_setting" "es_xsetinfo wcs_divider 14;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_divider 13;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 11;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_divider 9;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 8;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 7;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_divider 6;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 225"
"skill1_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es_xsetinfo wcs_health 0;es est_GetHealth wcs_health event_var(attacker);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(attacker) server_var(wcs_health);es est_csay event_var(attacker) leeched server_var(wcs_dmg) health;es est_csay event_var(userid) lost server_var(wcs_dmg) health by Vampiric Aura"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill2_setting" "es_xsetinfo wcs_speed 1.10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_speed 1.70;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_speed 1.75;es_xsetinfo wcs_alpha 190"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) : Unholy Aura activated."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo wcs_gravity 0.80|es_xsetinfo wcs_gravity 0.70|es_xsetinfo wcs_gravity 0.60|es_xsetinfo wcs_gravity 0.50|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.35|es_xsetinfo wcs_gravity 0.30|es_xsetinfo wcs_gravity 0.25"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) : Levitation has been set."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xrand wcs_rand 1 50;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 150|es_xrand wcs_rand 1 40;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xrand wcs_rand 1 30;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 190|es_xrand wcs_rand 1 25;es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 200|es_xrand wcs_rand 1 20;es_xsetinfo wcs_magnitude 140;es_xsetinfo wcs_radius 220|es_xrand wcs_rand 1 15;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 240|es_xrand wcs_rand 1 14;es_xsetinfo wcs_magnitude 160;es_xsetinfo wcs_radius 260|es_xrand wcs_rand 1 13;es_xsetinfo wcs_magnitude 175;es_xsetinfo wcs_radius 275"
"skill4_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
"skill4_sfx" "es est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "0"
}
"3"
{
"name" "wcs_lng_r_humana"
"author" "Kryptonite [WCS team]"
"shortdescription" "wcs_lng_r_humana_descr"
"required_level" "64"
"maximum_level" "40"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "wcs_lng_r_humana_skilln"
"skilldescr" "wcs_lng_r_humana_skilld"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 110;es_xset wcs_alpha 90|es_xset wcs_invis 100;es_xset wcs_alpha 100|es_xset wcs_invis 90;es_xset wcs_alpha 60|es_xset wcs_invis 80;es_xset wcs_alpha 120"
"skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill2_setting" "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 50;es_xset wcs_alpha 120"
"skill2_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill3_setting" "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
"racealias_ha3a" "es est_Freeze event_var(userid) 1;es_delayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es_format wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
// "racealias_ha3b" "es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es_delayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es_format wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill4_setting" "es_xset wcs_range 600;es_xset wcs_fadetimer 4|es_xset wcs_range 660;es_xset wcs_fadetimer 3.5|es_xset wcs_range 720;es_xset wcs_fadetimer 3|es_xset wcs_range 780;es_xset wcs_fadetimer 2.5|es_xset wcs_range 840;es_xset wcs_fadetimer 2|es_xset wcs_range 920;es_xset wcs_fadetimer 1.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 1|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.8"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"ultimate_cooldown" "10|9|8|7|6|5|4|3"
}
{
"name" "wcs_lng_r_undead"
"author" "Kryptonite [WCS team]"
"shortdescription" "wcs_lng_r_undead_descr"
"required_level" "0"
"maximum_level" "40"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<blowup><bootspeed20>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "wcs_lng_r_undead_skilln"
"skilldescr" "wcs_lng_r_undead_skilld"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_death"
"skill1_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 190"
"racealias_uds1" "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 60) then racealias_uds1"
"skill1_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill2_setting" "es_xset wcs_speed 1.08;es_xset wcs_alpha 50|es_xset wcs_speed 1.12;es_xset wcs_alpha 70|es_xset wcs_speed 1.16;es_xset wcs_alpha 90|es_xset wcs_speed 1.20;es_xset wcs_alpha 110|es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.36"
"skill3_cmd" "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xset wcs_chance 20;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 30;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 40;es_xset wcs_magnitude 90;es_xset wcs_radius 140|es_xset wcs_chance 45;es_xset wcs_magnitude 100;es_xset wcs_radius 160|es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 70;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "0"
}
"2"
{
"name" "Undead Scourge Expert"
"author" "NovaKiller DK"
"required_level" "32"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Vampiric Aura|Unholy Aura|Levitation|Suicide Bomber"
"skilldescr" "Gives you a percentage of the damage you do in attack back as health.|Gives you a speed boost.|Allows you to jump higher by reducing your gravity.|When you die you could explode, killing nearby enemies."
"skillcfg" "player_attacker|player_spawn|player_spawn|player_death"
"skill1_setting" "es_xsetinfo wcs_divider 14;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_divider 13;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 11;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_divider 9;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 8;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 7;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_divider 6;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 225"
"skill1_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es_xsetinfo wcs_health 0;es est_GetHealth wcs_health event_var(attacker);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(attacker) server_var(wcs_health);es est_csay event_var(attacker) leeched server_var(wcs_dmg) health;es est_csay event_var(userid) lost server_var(wcs_dmg) health by Vampiric Aura"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill2_setting" "es_xsetinfo wcs_speed 1.10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_speed 1.70;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_speed 1.75;es_xsetinfo wcs_alpha 190"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) : Unholy Aura activated."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo wcs_gravity 0.80|es_xsetinfo wcs_gravity 0.70|es_xsetinfo wcs_gravity 0.60|es_xsetinfo wcs_gravity 0.50|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.35|es_xsetinfo wcs_gravity 0.30|es_xsetinfo wcs_gravity 0.25"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) : Levitation has been set."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xrand wcs_rand 1 50;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 150|es_xrand wcs_rand 1 40;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xrand wcs_rand 1 30;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 190|es_xrand wcs_rand 1 25;es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 200|es_xrand wcs_rand 1 20;es_xsetinfo wcs_magnitude 140;es_xsetinfo wcs_radius 220|es_xrand wcs_rand 1 15;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 240|es_xrand wcs_rand 1 14;es_xsetinfo wcs_magnitude 160;es_xsetinfo wcs_radius 260|es_xrand wcs_rand 1 13;es_xsetinfo wcs_magnitude 175;es_xsetinfo wcs_radius 275"
"skill4_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
"skill4_sfx" "es est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "0"
}
"3"
{
"name" "wcs_lng_r_humana"
"author" "Kryptonite [WCS team]"
"shortdescription" "wcs_lng_r_humana_descr"
"required_level" "64"
"maximum_level" "40"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "wcs_lng_r_humana_skilln"
"skilldescr" "wcs_lng_r_humana_skilld"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 110;es_xset wcs_alpha 90|es_xset wcs_invis 100;es_xset wcs_alpha 100|es_xset wcs_invis 90;es_xset wcs_alpha 60|es_xset wcs_invis 80;es_xset wcs_alpha 120"
"skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill2_setting" "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 50;es_xset wcs_alpha 120"
"skill2_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill3_setting" "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
"racealias_ha3a" "es est_Freeze event_var(userid) 1;es_delayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es_format wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
// "racealias_ha3b" "es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es_delayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es_format wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill4_setting" "es_xset wcs_range 600;es_xset wcs_fadetimer 4|es_xset wcs_range 660;es_xset wcs_fadetimer 3.5|es_xset wcs_range 720;es_xset wcs_fadetimer 3|es_xset wcs_range 780;es_xset wcs_fadetimer 2.5|es_xset wcs_range 840;es_xset wcs_fadetimer 2|es_xset wcs_range 920;es_xset wcs_fadetimer 1.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 1|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.8"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"ultimate_cooldown" "10|9|8|7|6|5|4|3"
}
It made a good job for our big race pack
.Tested on Windows XP , Vista.
How to use it?
Its pretty simple
. Just put the "es_WCSraces_db.txt" in the same folder as the programm.Now start it
.It will create a "racesCHANGED.txt" - Thats your new WCSraces.txt
Just rename it and upload it ye 
The old one will be renamed in "es_WCSraces_db_OLD.txt" - not deleted
.Download:
[BETA] http://www.mediafire.com/download.php?yznl5idoyjt
Virusscan(Virustotal.com):
http://www.virustotal.com/de/analisis/9bb8694c93a23954cac98c61c17be7f42758c592c64ae191d327ee43069fabba-1258201497
Its clean

Have fun
Hope you understand anything 
Greets
Termi





Germany
Logged
Denmark
with thoose starter race is just to hard get level fast so i dont think many are using it! Again WONDERFULL work.
Im not on the same level as the semi-pro/pro race makers! But i can anyway help. 


Brazil

When they are max the player can choose the 6th race.. then when its max the 7th ... etc etc 