Code:
"156"
{
"name" "[DR] Lucian"
"author" "[DR³] Don'tWorryBeHappy"
"shortdescription" ""
"required_level" "1"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:23850916><STEAM_0:0:15912853>"
"preloadcmd" "0"
"player_spawn_cmd" "es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 1.5 est_give event_var(userid) weapon_knife;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) headcrab;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) headcrabblack;es est_SetHealth event_var(userid) 150"
"racealias_fp_css" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang"
"racealias_fp_dods" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "1"
"skillnames" "Longjump|Usain Bolt|I Jump High|You Cannot See Me|Stop Shooting Me!|I Want You Inside Me|DIE BASTERD!|You're Coming With Me Fuck Face"
"skilldescr" "Longjump|Usain Bolt|I Jump High|You Cannot See Me|Stop Shooting Me!|I Want You Inside Me|DIE BASTERD!|You're Coming With Me Fuck Face"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_victim|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 2.00"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen : Hydra Tail made your jumps go up to server_var(wcs_multiplier)."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_speed 2;es_xsetinfo wcs_alpha 150"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your legs have been upgraded. You speed is now on server_var(wcs_speed)%"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo wcs_gravity 0.30"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #lightgreen : Zealot Legs made your gravity go on server_var(wcs_gravity)%"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xsetinfo wcs_invis 75;es_xsetinfo wcs_alpha 60"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #lightgreen : You got cloaked."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xset wcs_chance 50"
"racealias_md5" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_md1"
"skill5_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 433 433 433 433"
"skill6_setting" "es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 500"
"skill6_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es_xsetinfo wcs_health 0;es est_GetHealth wcs_health event_var(attacker);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(attacker) server_var(wcs_health);es est_csay event_var(attacker) leeched server_var(wcs_dmg) health;es est_csay event_var(userid) lost server_var(wcs_dmg) health by Vampiric Aura"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill7_setting" "es_xsetinfo wcs_multiplier 1.5"
"racealias_Lucian" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi #greenYour Claws #lightgreenDid Extra Damage"
"skill7_cmd" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_Wolwerine"
"skill7_sfx" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill8_setting" "es_xsetinfo wcs_time 2"
"racealias_lr" "es es_xgetplayerlocation sh_x1 sh_y1 sh_z1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have created a #greenPortal #lightgreenpress ultimate again to #greenTelport #lightgreen to this location"
"racealias_lx" "es est_teleport server_var(wcs_userid) server_var(sh_x1) server_var(sh_y1) server_var(sh_z1);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have #greenTeleported #lightgreento your saved location"
"skill8_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_lr;es es_xif (server_var(wcs_freeze) = 1) then racealias_lx"
"skill8_sfx" "0"
"ultimate_cooldown" "0"
}
{
"name" "[DR] Lucian"
"author" "[DR³] Don'tWorryBeHappy"
"shortdescription" ""
"required_level" "1"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:23850916><STEAM_0:0:15912853>"
"preloadcmd" "0"
"player_spawn_cmd" "es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 1.5 est_give event_var(userid) weapon_knife;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) headcrab;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) headcrabblack;es est_SetHealth event_var(userid) 150"
"racealias_fp_css" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang"
"racealias_fp_dods" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "1"
"skillnames" "Longjump|Usain Bolt|I Jump High|You Cannot See Me|Stop Shooting Me!|I Want You Inside Me|DIE BASTERD!|You're Coming With Me Fuck Face"
"skilldescr" "Longjump|Usain Bolt|I Jump High|You Cannot See Me|Stop Shooting Me!|I Want You Inside Me|DIE BASTERD!|You're Coming With Me Fuck Face"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_victim|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 2.00"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen : Hydra Tail made your jumps go up to server_var(wcs_multiplier)."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_speed 2;es_xsetinfo wcs_alpha 150"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your legs have been upgraded. You speed is now on server_var(wcs_speed)%"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo wcs_gravity 0.30"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #lightgreen : Zealot Legs made your gravity go on server_var(wcs_gravity)%"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xsetinfo wcs_invis 75;es_xsetinfo wcs_alpha 60"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #lightgreen : You got cloaked."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xset wcs_chance 50"
"racealias_md5" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_md1"
"skill5_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 433 433 433 433"
"skill6_setting" "es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 500"
"skill6_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es_xsetinfo wcs_health 0;es est_GetHealth wcs_health event_var(attacker);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(attacker) server_var(wcs_health);es est_csay event_var(attacker) leeched server_var(wcs_dmg) health;es est_csay event_var(userid) lost server_var(wcs_dmg) health by Vampiric Aura"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill7_setting" "es_xsetinfo wcs_multiplier 1.5"
"racealias_Lucian" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi #greenYour Claws #lightgreenDid Extra Damage"
"skill7_cmd" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_Wolwerine"
"skill7_sfx" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill8_setting" "es_xsetinfo wcs_time 2"
"racealias_lr" "es es_xgetplayerlocation sh_x1 sh_y1 sh_z1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have created a #greenPortal #lightgreenpress ultimate again to #greenTelport #lightgreen to this location"
"racealias_lx" "es est_teleport server_var(wcs_userid) server_var(sh_x1) server_var(sh_y1) server_var(sh_z1);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have #greenTeleported #lightgreento your saved location"
"skill8_cmd" "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_lr;es es_xif (server_var(wcs_freeze) = 1) then racealias_lx"
"skill8_sfx" "0"
"ultimate_cooldown" "0"
}








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