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Author Topic: Shadow Shock  (Read 2434 times)
HOLLIDAY
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« Reply #15 on: July 05, 2007, 09:08:02 AM »

he just did explain how they work fine without the es directly infront of the ma_renderfx

i didnt know if it was needed or not.
either way, it works
i end up  with alot of pointless code............but it works      somewhat

ma_render_fx unknown command
« Last Edit: July 05, 2007, 10:08:26 AM by HOLLIDAY » Logged


Real_Wolf
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« Reply #16 on: July 07, 2007, 01:36:00 AM »

Because, there is an es in front of them. Its es es_xif (blabla) then ma_render_fx.

As for you Holliday, different ma version gives you that unknown command.

And basically, heres how i look at the coding. If you have any variables in use, then stick an es before it. for example:

es_xmath wcs_health - 10; -> is fine.
es_xmath wcs_health - server_var(wcs_time);  -> is NOT, as it has a variable in it. Needs the es in front

If you have a big long statement with an if, remember, until theres a ;, the es will expand all variables.
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=|[K|T]|= Real Wolf

HOLLIDAY
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« Reply #17 on: July 07, 2007, 05:46:53 AM »

an extra es never seemed to hurt anything if i dont know if its needed i always put them in

not shure witch ma version i got
probably explains why my teleporting works with noskywalking at 0
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Stinkyfax
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« Reply #18 on: July 07, 2007, 04:01:30 PM »

btw for me didn't work without es, but works with es fine  Wink i think wolfy is right
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