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Author Topic: [Helpful] Victim Codes  (Read 1361 times)
[Oddity]TeacherCreature
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bonggged

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« on: September 17, 2007, 08:10:43 PM »

These are helpful aliases to be added to different player_victim skills:

Have the cmd point to the alias and boom instant skill:
Burn
Freeze
Drunk
Drug
Blind
Shake
Push
Vamp
damage return
invis
Drop weapon
Thorns
get Cash
get Armor
remove gravity
speed
remove aim
evade
remove ammo force reload

Code:
    "racealias_burnem"  "es est_Burn event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(userid) #multi #lightgreenYou have #greenBurned #lightgreenyour attacker"
    "racealias_freeze"  "es est_Freeze event_var(attacker) 1;es es_delayed 1 est_Freeze event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(userid) #multi #lightgreenYou have #greenFrozen #lightgreenyour attacker"
    "racealias_drunk"   "es est_Drunk event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou are now #greenDrunk;es es_xtell event_var(userid) #multi #lightgreenYou have made your attacker #greenDrunk"
    "racealias_drug"    "es est_Drug event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(userid) #multi #lightgreenYou have #greenDrugged #lightgreenyour attacker"
    "racealias_blind"   "es ma_blind event_var(attacker) 1;es es_xdelayed 4 ma_blind event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenBlinded;es es_xtell event_var(userid) #multi #lightgreenYou have #greenBlinded #lightgreenyour attacker"
    "racealias_shake"   "es est_shake event_var(attacker) 1 10 15;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenShaken;es es_xtell event_var(userid) #multi #lightgreenYou have #greenShaken #lightgreenyour attacker"
    "racealias_push"    "es est_physpush event_var(attacker) 0 0 300;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenPushed;es es_xtell event_var(userid) #multi #lightgreenYou have #greenPushed #lightgreenyour attacker"
    "racealias_vamp"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(userid) + server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(userid) #multi #lightgreenYou have #greenLeeched #lightgreenyour attacker"
    "racealias_dmgrtrn" "es_xsetinfo wc_dmg1 event_var(dmg_health);es_xmath wc_dmg1 / 3;es es_xdelayed 1 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 2 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 3 est_Health event_var(userid) + server_var(wc_dmg1);es es_xtell event_var(userid) #multi #green Healed some"
    "racealias_vicinvs" "es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 15 0 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 15 0 255 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "racealias_wepdrop" "es est_Dropweapon event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(userid) #multi #lightgreenWeapon #greenDropped"
    "racealias_thorns"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / 3;es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
    "racealias_remcash" "es est_SetCash event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYour cash is #greenGone;es es_xtell event_var(userid) #multi #lightgreenYou have #greenTaken #lightgreenattacker's cash"
    "racealias_remarmr" "es est_SetArmor event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(userid) #multi #lightgreenYou have #greenDestroyed #lightgreenattacker's armor"
    "racealias_remgrav" "es est_SetGravity event_var(attacker) 10;es es_delayed 3 est_SetGravity event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(userid) #multi #lightgreenYou have #greenAltered #lightgreenattacker's gravity"
    "racealias_spdbst"  "es es_xdelayed est_speed event_var(userid) 1.5;es es_xdelayed 2 est_speed event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreen someone is #green shooting you"
    "racealias_remaim"  "es est_setaim event_var(attacker) event_var(attacker) +999;es es_xtell event_var(attacker) #multi #lightgreenYour aim is #greenMessed up;es es_xtell event_var(userid) #multi #lightgreenYou have #greenMessed up #lightgreenattacker's aim"
    "racealias_evade"   "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "racealias_reload"  "es est_SetAmmo event_var(attacker) 1 0;es es_xtell event_var(attacker) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(userid) #multi #lightgreenYou have forced attacker to #greenReload"

« Last Edit: November 20, 2008, 07:42:49 PM by [Oddity]TeacherCreature » Logged

 
[Oddity]TeacherCreature
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bonggged

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« Reply #16 on: May 10, 2009, 12:23:26 AM »

I personally think Stinky is the top coder I know.
followed by Phat Wizard perhaps Huh
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doug_tiozao
« Reply #17 on: May 10, 2009, 01:49:21 AM »

no Grin
I never saw any of stinkyfax races, but he is a really good coder!!!!
Phat_wizard too, i saw a few of his races, but....
But my order are the GODS of WCS that helps me a lot with WCS and u are the first ;P
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PokerGuy
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« Reply #18 on: May 10, 2009, 02:00:14 AM »

This helps me a lot!
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SinV
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« Reply #19 on: May 13, 2009, 03:00:20 AM »

*Raises Eyebrows* hmmmm, are you being modest Oddity? Anyway I believe it goes: HOLLIDAY/Oddity...... oh yeah, and in the very,very,very,very,very and possibly very far off future, oh wait...

Anyway, and hate geshi eventscripts, they dont work with my computer, and stinkyfax's races are great... but my eyes meld together worng words/lettters because of my eye condition.

Anyway back to topic: very, very, very, very...
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doug_tiozao
« Reply #20 on: May 13, 2009, 03:11:42 AM »

stinkyfax can code races without his hands Tongue
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