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Topic: WCS - Warcraft:Source v0.77 *preview* (Read 12755 times)
« Reply #15 on: October 20, 2007, 12:57:33 PM »
Well today i tested this and it seems that this version does not save at all!!! i tryed only text support with the savexp say command and also waited like 12 rounds for the auto save then reloaded wcs and i start from scratch!!! also on a server that i go on tried to upgrade WCS but it no longer saves and all skills are always reset and some other problems and what not.
A TEMP FIX to get skills working was to resetskill then respend them then you buy a shopmenu item then the skills would maybe work for a bit... thought that was weird so i thought i would mention that...
Also if anyone got this version of WCS working properly can you let us know please.
PS: i just just checked before i posted this and it looks like it was using sqlite... I have it set to use text support only!!! Kryptonite what have you done!?!?(as in what did you do to this?)
c6464
« Reply #16 on: October 20, 2007, 03:44:40 PM »
im glad i dont have to debugg this
« Reply #17 on: October 20, 2007, 04:03:50 PM »
me too, omfg, but i'm being forced to do so...
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« Reply #18 on: October 20, 2007, 07:28:45 PM »
What convert version did u use?
I converted from v0.75. But it seems that every1 has the same prob as me. GL with debugging ^^
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« Reply #19 on: October 23, 2007, 09:21:59 PM »
hehe shopmenu doesnt work for me  using ES 2.0
« Reply #20 on: October 24, 2007, 02:47:10 AM »
I think the userdbs converts, but there is one mistake that it tell you that you've got no skills in the race. But i tryed to "resetskills" and then i got all my lvls back.. Try that 1!
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« Reply #21 on: October 24, 2007, 12:31:03 PM »
..resetskills didnt work for me.or shopmenu
I think its problem with ES 2.0 but not sure I have not played around...The other file for 0.76 that I have is working good with 1.5 but it wasnt posted in public yet. So I'll play around with it today.
« Reply #22 on: October 24, 2007, 09:36:25 PM »
hi kryptonite, is this 0.76 going to be DoD:S friendly? 
« Reply #23 on: October 25, 2007, 06:36:07 PM »
sorry for the trouble...here's a fix for the lost of skills bug, where you have to resetskills and spendskills. I'm really not happy about the growing code and stuff....things became complex and so I call a block after the SQLite data is received. I also didn't test this "enough", means over a mapchange -.- - open wcs/WCSfunctions/es_WCSfunctions.txt
- goto line 111 or search for "block wcs_playercheck"
- make it look like this:
block wcs_playercheck { // fixes invalid race setting or gives a random race if (server_var(wcs_debug) = 1) then profile begin playercheck es_xgetargv wcs_uid 1 es_exists ex userid server_var(wcs_uid) ifx true(ex) do { es_exists ex key WCSuserdata server_var(wcs_uid) ifx true(ex) do { es_keygetvalue wcs_race WCSuserdata server_var(wcs_uid) race if (server_var(wcs_race) = "0") do { // random start race, but not a restricted one (NEW PLAYER !) es_rand wcs_race 1 server_var(wcs_numberofraces) es_keygetvalue wcs_tmp "WCSraces" server_var(wcs_race) "required_level" if (server_var(wcs_tmp) != "0") then es_xset wcs_race "1" es_keygetvalue wcs_tmp "WCSraces" server_var(wcs_race) "allow_only" if (server_var(wcs_tmp) != "0") then es_xset wcs_race "1" es_keysetvalue "WCSuserdata" server_var(wcs_uid) "race" server_var(wcs_race) es wcs_menuzero server_var(wcs_uid) es_getplayersteamid wcs_id server_var(wcs_uid) if ("BOT" notin server_var(wcs_id)) then es_xdelayed 11 wcs_race_menu server_var(wcs_uid) if (server_var(wcs_showtotalplayers) = "1") then es_xmath wcs_totalplayers + 1 // that needed to be fixed...damn es_keygetvalue wcs_numberofskills WCSraces server_var(wcs_race) numberofskills es_xset wcs_counter 1 while "server_var(wcs_counter) <= server_var(wcs_numberofskills)" "es_xformatv wcs_skillnumber skill_%1 wcs_counter;es_keysetvalue WCSuserdata server_var(wcs_uid) server_var(wcs_skillnumber) 0;es_xmath wcs_counter + 1" } } } if (server_var(wcs_debug) = 1) then profile end playercheck }
@462, there is no better DOD:S support yet  again, we need first to have a good CS:S base, and then we modify stuff to fit with DOD. there are only 12 DOD:S server yet...I really want to push this mod for DOD!!!
« Last Edit: October 25, 2007, 06:38:23 PM by kryptonite »
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« Reply #24 on: October 28, 2007, 07:58:05 AM »
yes, at the moment its not recommended to use ES 2.0!! Lets wait for the next beta where this "popup addlinef" bug is hopefully fixed.
I've uploaded v0.76a now, which contains the reseted skills bugfix.
« Reply #25 on: October 28, 2007, 08:12:36 AM »
Yay!!!
Oh and I don't know what exactly is causing this but when i buy a shop menu item... the message is kinda funny as in instead of 1/3 it shows like %3/3 so it looks like it is messaging the player saying the token #??? Also it went away after i got to 3 items then didn't come back...
« Reply #26 on: November 04, 2007, 06:18:57 PM »
It would be sweet if we could get some sort of restrictions on serpent ward (or any skill for that matter).
For example, the ability to restrict a skill to x seconds after freeze time, or to restrict it in the bomb zone / rescue zone, etc.
« Reply #27 on: November 08, 2007, 01:44:29 AM »
Resetskills dont working . When i want to resetskill i must go to admin menu and reset , but if i want to reset all my races i choose reset player (all races) and click it , it only working witch current race not for all races :| I use mattie eventscripts 1.5
« Reply #28 on: November 08, 2007, 08:58:49 AM »
Did you get the Resetskill fix?
« Reply #29 on: November 08, 2007, 09:06:07 AM »
yes that was fixed there was a file at the start of the topic that fixed it. i think that the download is updated now
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