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Author Topic: WCS - Warcraft:Source v0.77 *preview*  (Read 5098 times)
kryptonite
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« on: October 19, 2007, 09:45:19 PM »

I'd like to show you the next milestone of WCS.
v0.77 is supposed to be a _preview release_, means it has some nice new features, but not everything what is wanted to be included actually is!

Here are some reasons why to upgrade:
- ES 1.5 optimizations
- new way to save users (SQLite DB)
you can edit the .sqldb file with this editor: http://sqlitebrowser.sourceforge.net/index.html
- WCSaddons system! Great to add new functions, effects and gameplay mods
- new weapon restriction system
- shopmenu almost complete recoded (with popup), its more flexible now
- wcs_setfx, enables you to easy code skill effects
- shopitem restriction for races
- Zombie mod compatibility: "wcs_cfg_changeracenextround" and "wcs_cfg_resetskillsnextround"

ok, on the other hand, this items would be great but are NOT included...
(click to show/hide)

Changelog for 0.77:
(click to show/hide)

The user DB will be auto-converted.
If you use MySQL, an update is not recommended!

Note: Eventscripts 1.5+ and EST 0.418 is needed
always make a BACKUP before updating!


Note: If you use ES 2.0 beta, get the latest version.

It _may_ lag after upgrade from v0.75, because of the new database system. On the first connect and for each race, it has to calculate some stuff, so the server lags especially after an update when 15 players join the same time. But that only temporary, and once they have the new database entry, all works fine.

if you want to see the database, get the SQLite browser.
you can do all SQL queries, to easily erase old players or level all races up
eg. this gives all my active races +20 level
Quote
UPDATE 'WCSusers' SET level = level + 20 WHERE id = 'STEAM_0:1:5818184'
(Note: Your server must be offline/Mod disabled to edit the SQL database)

 WCS_v0.77_full.zip (2161.08 KB - downloaded 206 times.)
 WCS_v0.77_scriptonly.zip (103 KB - downloaded 124 times.)
 sqlitebrowser-1.3-win.zip (1383.72 KB - downloaded 94 times.)
« Last Edit: December 09, 2007, 01:24:55 PM by kryptonite » Logged

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Fear
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« Reply #46 on: November 08, 2007, 08:45:31 PM »

One more think .
I gut version 0.76
See in yours servers
Example :
You gut Human Alliance lvl 300 and Undead 300
Curret you gut Human , then go to admin menu , reset all races and click ,  the choose a undead and you can see the all races dont resetet lvl`s : |
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kryptonite
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« Reply #47 on: November 09, 2007, 02:47:48 PM »

I'm sorry to tell you that resetting is not working in this preview.
It will be fixed soon!!!!!!!!!!!

Quote from: The changelog
NOT working in this preview:
- player reset with admin menu
- MySQL feature
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Fear
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« Reply #48 on: November 11, 2007, 04:04:22 PM »

Fix one item in shopmenu , 50 ammo clip .
I gut deagle or antother pistol and when i buying this item im only gut 27 ammo clip not 50
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426
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« Reply #49 on: November 13, 2007, 07:37:46 AM »

sorry for the trouble...here's a fix for the lost of skills bug, where you have to resetskills and spendskills.
I'm really not happy about the growing code and stuff....things became complex and so I call a block after the SQLite data is received. I also didn't test this "enough", means over a mapchange -.-

  • open wcs/WCSfunctions/es_WCSfunctions.txt
  • goto line 111 or search for "block wcs_playercheck"
  • make it look like this:
    (click to show/hide)


@462, there is no better DOD:S support yet
again, we need first to have a good CS:S base, and then we modify stuff to fit with DOD.
there are only 12 DOD:S server yet...I really want to push this mod for DOD!!!
thx for all your hard work, it is fun to play with 0.72 already(err.. not with the bugs lol),
hope we'll see 0.76 on dod:s soon and more skills works for dod:s.
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Phoenix2
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« Reply #50 on: November 16, 2007, 12:36:35 AM »

Alright, we've started testing 0.76a on our linux 32 man. The biggest problem we've noticed so far is the large amount of buffer-type lag that happens any time during the round. This most likely has to do with the sqlite db file being written too often or too quickly. We've experienced one crash during testing. This was one of those save wcs stats rounds (every 10 rounds).

On the good side, *most* races and shopmenu items are working. I had a couple reports of one of our knife-only races not restricting weapons, although I haven't validated those reports.

I'll reply with some more results later.
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Swarm
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« Reply #51 on: November 20, 2007, 04:49:19 PM »

Please, fix the Succubus ultimate bug... Even in 0.76a preview it still has a 4-lvl ultimate...
And i have a question (maybe offtop) - flame predator's Burning Knife skill works? Because i've NEVER seen that predator burns someone...
« Last Edit: November 20, 2007, 04:57:05 PM by Swarm » Logged
Frodo
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« Reply #52 on: November 21, 2007, 02:47:32 PM »

It is possible to use WC:S 0.76a with EventScripts 2.0 now!
http://forums.mattie.info/cs/forums/viewtopic.php?p=167064#167064
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kryptonite
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« Reply #53 on: November 21, 2007, 09:34:08 PM »

finally thx
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Stinkyfax
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« Reply #54 on: November 22, 2007, 08:15:56 AM »

wasn't it possible before?
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Frodo
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« Reply #55 on: November 22, 2007, 09:47:29 AM »

If you were going to play without popups, it was.
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Fear
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« Reply #56 on: November 25, 2007, 09:26:11 AM »

When be a new version ?
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OmegaNemesis28
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« Reply #57 on: December 01, 2007, 04:38:34 AM »

yeah - unless someone can give me a fix to the current WCS Windows crashing version or like an auto-restart script that restarts the server every time the server goes down - my server is dead.
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UV.Fox.Bios
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« Reply #58 on: December 02, 2007, 04:41:04 PM »

We are still having crashes on version .75. We were using .76 for a little while but because there is no support for it and certain things don't work the way they should we had to go back to .75. .76 was a good version but it didn't handle all of our races ultimates the same and some skills were happening to you when they were supposed to happen to the enemy. These gliches came at random times and nobody really knew what it was. Also, the human teleport was invisible while teleporting. This made human stupidly overpowered because all of a sudden someone would pop up in front of you and you couldn't even see them.
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kryptonite
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« Reply #59 on: December 02, 2007, 05:37:16 PM »

WCS is a very large script for ES....and it becomes more and more cluttered...so sometimes finding bugs is very difficult.

I updated the 1st post to v0.77, it contains only small fixes.

This could be the last "classic" WCS version.
We hope to be able to offer you a Python scriptbase, soon!
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c6464
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« Reply #60 on: December 02, 2007, 05:49:24 PM »

or a complete recode into c++^^
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