Code
GeSHi (eventscripts):{
"name" "Yoshi"
"author" "Team-ß//Legacy"
"shortdescription" "Mario's Faithful Companion"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Lick|Red tounge|Air Run|Hatch|Star Power|"
"skilldescr" "Bring enemy to you|Eat people to get stronger|Levitation|Ressurect|STAR POWER!"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_death|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30"
"skill1_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq est_csay event_var(attacker) Lasso your opponent;esnq est_csay event_var(userid) You have been LASSOED"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"skill2_setting" "es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 190"
"racealias_crb2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) Yoshi is eating you;es es_xtell event_var(attacker) Eating opponent"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 60) then racealias_crb2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill3_setting" "es_xsetinfo wcs_gravity 0.60|es_xsetinfo wcs_gravity 0.56|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.30"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill4_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 35"
"racealias_then1" "es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_then1"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255"
"skill5_setting" "es_xsetinfo wcs_time 6|es_xsetinfo wcs_time 7|es_xsetinfo wcs_time 8|es_xsetinfo wcs_time 9|es_xsetinfo wcs_time 10"
"racealias_smbstr2" "es est_setplayercolor server_var(wcs_userid) 244 233 4 255 1;es es_delayed 0.5 est_setplayercolor server_var(wcs_userid) 54 213 36 255 1;es es_delayed 1 est_setplayercolor server_var(wcs_userid) 231 66 18 255 1;es es_delayed 1.5 est_setplayercolor server_var(wcs_userid) 21 57 227 255 1;es es_delayed 2 est_setplayercolor server_var(wcs_userid) 203 217 32 255 1;es es_delayed 2.5 est_setplayercolor server_var(wcs_userid) 9 240 14 255 1;es es_delayed 3 est_setplayercolor server_var(wcs_userid) 247 15 2 255 1;es es_delayed 3.5 est_setplayercolor server_var(wcs_userid) 234 241 141 255 1;es es_delayed 4 est_setplayercolor server_var(wcs_userid) 21 234 48 255 1;es es_delayed 4.5 est_setplayercolor server_var(wcs_userid) 21 234 48 255 1;es es_delayed 5 est_setplayercolor server_var(wcs_userid) 21 234 228 255 1;es es_delayed 5.5 est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
"skill5_cmd" "es est_speed server_var(wcs_userid) 3.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_playplayer server_var(wcs_userid) hlsounds/smb_star.mp3;es est_fade server_var(wcs_userid) 0 1 server_var(wcs_time) 55 255 255 55;racealias_smbstr2"
"skill5_sfx" "0"
"ultimate_cooldown" "25"
}
{
"name" "Bill Nye"
"author" "TEAM-B//Legacy,C&P-Kryptonite,HOLLIDAY,ODDITY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Sublimation|Chemical Bond|Chloroform|Forces of Gravity"
"skilldescr" "Go straight from a solid to gas(invisibility)|Bring enemy to you|Confuse your enemy|Gravity Pull your enemies"
"skillcfg" "player_spawn|player_victim|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 66|es_xsetinfo wcs_chance 77|es_xsetinfo wcs_chance 88|es_xsetinfo wcs_chance 99"
"racealias_ninvan" "es est_setplayercolor event_var(userid) 0 0 0 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 0 0 0 0 1;es es_delayed 1 est_setplayercolor event_var(userid) 0 0 0 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 0 0 0 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 0 0 0 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 0 0 0 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 0 0 0 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 0 0 0 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 0 0 0 145 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 0 0 0 165 1;es es_delayed 5 est_setplayercolor event_var(userid) 0 0 0 190 1"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ninvan"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30"
"skill2_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq est_csay event_var(attacker) Bond to your Opponent;esnq est_csay event_var(userid) You have been Chemically Bonded."
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"skill3_setting" "es_xset wcs_time 1.0|es_xset wcs_time 1.4|es_xset wcs_time 1.8|es_xset wcs_time 2.2|es_xset wcs_time 2.6|es_xset wcs_time 3.0"
"racealias_bm2" "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= 30) then racealias_bm2"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
"skill4_setting" "es_xsetinfo wcs_gpull 1|es_xsetinfo wcs_gpull 2|es_xsetinfo wcs_gpull 3|es_xsetinfo wcs_gpull 4|es_xsetinfo wcs_gpull 5"
"racealias_element5""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_xgetplayername wcs_name server_var(wcs_player);es est_pushto server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_gpull);racealias_elementg"
"racealias_elementg""es es_xtell server_var(wcs_userid) #multi #green : You have pulled #lightgreen server_var(wcs_name) #greencloser to you;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been pulled torward #lightgreen server_var(wcs_name);es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_pickup.wav;es est_playplayer server_var(wcs_player) weapons/physcannon/physcannon_pickup.wav;es est_playplayer server_var(wcs_userid) weapons/physcannon/energy_bounce1.wav;es est_playplayer server_var(wcs_player) weapons/physcannon/energy_bounce1.wav;es es_delayed 1 est_jetpack server_var(wcs_player) 1;es es_delayed 6 est_jetpack server_var(wcs_player) 0;es es_delayed 4 wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 1"
"skill4_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_element5"
"skill4_sfx" "0"
"ultimate_cooldown" "15"
}
{
"name" "Time Traveller"
"author" "TEAM-B//Legacy, HOLLIDAY,KRYPTONITE,"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Fast Foward|Trapped in Time continuum|Reset|Freeze Time"
"skilldescr" "Speed|Shake enemy|Go back in time to the exact moment before death|Freeze an enemy"
"skillcfg" "player_spawn|player_victim|player_death|player_ultimate"
"skill1_setting" "es_xset wcs_speed 1.15;es_xset wcs_alpha 110|es_xset wcs_speed 1.20;es_xset wcs_alpha 130|es_xset wcs_speed 1.26;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.39;es_xset wcs_alpha 190"
"skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill2_setting" "es_xset wcs_shaketime 4|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 5|es_xset wcs_shaketime 6"
"skill2_cmd" "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
"skill2_sfx" "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"
"skill3_setting" "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 28;es_xsetinfo wcs_time 7|es_xsetinfo wcs_chance 36;es_xsetinfo wcs_time 8"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_element4;es est_playplayer event_var(userid) weapons/physcannon/physcannon_drop.wav;es est_playplayer event_var(attacker) weapons/physcannon/physcannon_drop.wav"
"racealias_element4""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_delayed server_var(wcs_time) est_spawn event_var(userid) 1;es es_delayed server_var(wcs_time) est_spawn event_var(attacker) 1;es es_delayed server_var(wcs_time) est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_teleport event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed server_var(wcs_time) est_playplayer event_var(userid) weapons/physcannon/superphys_launch2.wav;es es_delayed server_var(wcs_time) est_playplayer event_var(attacker) weapons/physcannon/superphys_launch2.wav;racealias_elementt"
"racealias_elementt""es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es es_delayed server_var(wcs_time) est_setViewCoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_setViewCoord event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xtell event_var(userid) #multi #LightgreenIn server_var(wcs_time) seconds #greenTime's Element #lightgreenwill peice together your last Moment;es es_xtell event_var(attacker) #multi #lightgreen in server_var(wcs_time) seconds you go back in time to this verry moment"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill4_setting" "es_xset wcs_radius 400;es_xset wcs_freezetime 3|es_xset wcs_radius 450;es_xset wcs_freezetime 5|es_xset wcs_radius 500;es_xset wcs_freezetime 7|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
"skill4_sfx" "0"
"ultimate_cooldown" "20"
}
So I know its kind of noobish but I have to start somewhere..
Code
[/code][/code]GeSHi (eventscripts):[code=eventscripts][code=eventscripts]






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