Well, there is a way to change the Enemys gravity to send them Flying at a 25-95 Degree angle by this code.
"skill3_setting" "es_xsetinfo wcs_gravity 1000|es_xsetinfo wcs_gravity 500|es_xsetinfo wcs_gravity 300|es_xsetinfo wcs_gravity 100|es_xsetinfo wcs_gravity 50"
"racealias_sw41" "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es es_xexists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es es_xgetplayerteam wcs_team1 server_var(wcs_userid);es es_xgetplayerteam wcs_team2 server_var(wcs_targetid);racealias_sw42"
"racealias_sw42" "es es_xif (server_var(wcs_exists2) = 1) then es_xif (server_var(wcs_alive2) = 1) then es_xif (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_sw43"
"racealias_sw43" "es_xsetinfo wcs_wall 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then racealias_sw44"
"racealias_sw44" "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then racealias_sw46;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_sw46" "es est_SetGravity server_var(wcs_targetid) server_var(wcs_gravity);es_xmath wcs_counter + 1;es est_speed server_var(wcs_targetid) 0.6;es es_xdelayed 2 wcs_removefx speed server_var(wcs_targetid);racealias_sw47"
"racealias_sw47" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #Lightgreen : your enemy, server_var(wcs_nametarget) 's gravity has been #Green set to server_var(wcs_gravity) !! ;es es_xtell server_var(wcs_targetid) #multi #Lightgreen : your gravity #Green has been made server_var(wcs_gravity) by server_var(wcs_nameuserid) !! ;es_xsetinfo wcs_ultinotexec 0"
"racealias_sw48" "es es_xif (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing."
"skill3_cmd" "es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_hptarget 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_team1 0;es_xsetinfo wcs_team2 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);es es_xif (server_var(wcs_alive1) = 1) then racealias_sw41;racealias_sw48"
"skill3_sfx" "0"
"ultimate_cooldown" "10"
You press the ultimate at the person, and the gravity will lower/higher the way you change the "skill3_setting"