please me...
This is a player_spawn skill that is supposed to make you walk silently, but it doesnt do anything at all:(
Code
GeSHi (eventscripts):"skill1_setting" "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35|es_xset wcs_chance 40|es_xset wcs_chance 100"
"racealias_silent" "es es_xkeysetvalue WCSuserdata event_var(userid) silentwalk 1;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 2;wcs_getlanguage wcs_lng wcs_lng_s_amuleta;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if server_var(wcs_dice) <= server_var(wcs_chance) then racealias_silent;if server_var(wcs_dice) <= server_var(wcs_chance) es es_xtell event_var(userid) #multi #lightgreen You are #greensilent!"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath + 50;es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
Code:
"skill1_setting" "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35|es_xset wcs_chance 40|es_xset wcs_chance 100"
"racealias_silent" "es es_xkeysetvalue WCSuserdata event_var(userid) silentwalk 1;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 2;wcs_getlanguage wcs_lng wcs_lng_s_amuleta;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if server_var(wcs_dice) <= server_var(wcs_chance) then racealias_silent;if server_var(wcs_dice) <= server_var(wcs_chance) es es_xtell event_var(userid) #multi #lightgreen You are #greensilent!"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath + 50;es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
"racealias_silent" "es es_xkeysetvalue WCSuserdata event_var(userid) silentwalk 1;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 2;wcs_getlanguage wcs_lng wcs_lng_s_amuleta;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if server_var(wcs_dice) <= server_var(wcs_chance) then racealias_silent;if server_var(wcs_dice) <= server_var(wcs_chance) es es_xtell event_var(userid) #multi #lightgreen You are #greensilent!"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath + 50;es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
this is a player_ultimate skill, which swaps a random (the same every round if not dead) enemy to your team for server_var(wcs_duration) (do not mind that the wcs_duration and ultimate_cooldown is a little "fucked" right now, i have been testing
Code
GeSHi (eventscripts):"skill2_setting" "es_xset wcs_duration 20|es_xset wcs_duration 25|es_xset wcs_duration 30|es_xset wcs_duration 35|es_xset wcs_duration 40|es_xset wcs_duration 45|es_xset wcs_duration 50|es_xset wcs_duration 20"
"racealias_changeteam" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 2.9 ma_swapteam server_var(wcs_player);es_xmath + 50;es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xgetplayername wcs_name server_var(wcs_player);es es_xtell server_var(wcs_player) #multi #Lightgreen You will become member of the opposite team for server_var(wcs_duration);es est_CSay server_var(wcs_userid) You have converted an enemy to your team for server_var(wcs_duration);es es_delayed server_var(wcs_duration) ma_swapteam server_var(wcs_player);es es_delayed server_var(wcs_duration) est_teleport server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
"skill2_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_changeteam"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/qi_center.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1.5 255"
"ultimate_cooldown" "10"
Code:
"skill2_setting" "es_xset wcs_duration 20|es_xset wcs_duration 25|es_xset wcs_duration 30|es_xset wcs_duration 35|es_xset wcs_duration 40|es_xset wcs_duration 45|es_xset wcs_duration 50|es_xset wcs_duration 20"
"racealias_changeteam" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 2.9 ma_swapteam server_var(wcs_player);es_xmath + 50;es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xgetplayername wcs_name server_var(wcs_player);es es_xtell server_var(wcs_player) #multi #Lightgreen You will become member of the opposite team for server_var(wcs_duration);es est_CSay server_var(wcs_userid) You have converted an enemy to your team for server_var(wcs_duration);es es_delayed server_var(wcs_duration) ma_swapteam server_var(wcs_player);es es_delayed server_var(wcs_duration) est_teleport server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
"skill2_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_changeteam"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/qi_center.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1.5 255"
"ultimate_cooldown" "10"
"racealias_changeteam" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 2.9 ma_swapteam server_var(wcs_player);es_xmath + 50;es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xgetplayername wcs_name server_var(wcs_player);es es_xtell server_var(wcs_player) #multi #Lightgreen You will become member of the opposite team for server_var(wcs_duration);es est_CSay server_var(wcs_userid) You have converted an enemy to your team for server_var(wcs_duration);es es_delayed server_var(wcs_duration) ma_swapteam server_var(wcs_player);es es_delayed server_var(wcs_duration) est_teleport server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
"skill2_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_changeteam"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/qi_center.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1.5 255"
"ultimate_cooldown" "10"
what i want the last skill to do is swapping the random enemy back to his "real" team when the round ends, at this moment it sends him back when the time period is expired, even if a new round has begun.
please






Denmark
Logged




United States