How u use the code?
skillcfg player_victim
the skill should look something like this
GeSHi (eventscripts):
es est_speed event_var(attacker) 0.50
and if u did copy and paste from shadow hunter it shoud look like this
GeSHi (eventscripts):
"skill2_setting" "es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xset wcs_speed 0.55;es_xset wcs_duration 6"
"racealias_sh2" "es est_speed event_var(attacker) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(attacker);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
"skill2_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
event_var(userid)
should be changed to
event_var(attacker)