Code
GeSHi (eventscripts):"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40"
"racealias_blinddrop" "es ma_blind event_var (wcs_attacker) 255;es es_delayed .5 est_RestrictAll event_var(attacker);es es_delayed 5.0 est_UnRestrictAll event_var(attacker);es es_xtell event_var(attacker) #multi #lightgreenYou have #greendropped #lightgreenyour weapons and you are now #greenblind;es es_xtell event_var(userid) #multi #green You made #lightgreen event_var(es_attackername) #greendrop #lightgreenhis weapons, and then go #greenblind"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blinddrop"
"skill1_sfx" "0"
This is a basic player_victim skill, yet effective. Makes them drop their weapons, then go blind. 5 seconds later, they gain "Consious". The skill itself is called "Unconsious" For a new race! =)
I will be making a Sfx right now, so woot!






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