
He's tall and he's brave! That makes one excellent soldier!
• Destroy Invisibility - Nice against those annoying races that you cant see
• Heal - You heal yourself and others.
• Shake - You shake your enemy of fear cause your so much taller than them!
• Long Jump - Long feet result in long jumps!
Code:
{
"name" "The Tall Guy"
"author" "Tyler-Geðveikt.Góður!"
"shortdescription" "He sure is tall!"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Destroy Invis|Heal|Shake Enemy|Long Jump"
"skilldescr" "He's so tall he can make everyone visable for others!|He's so tall that he makes the team feel more safe with him on their side|He's so tall he makes the enemy shake of fear|He's so tall he can jump long distances"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_spawn"
"skill1_setting" "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 150|es_xsetinfo wcs_chance 170|es_xsetinfo wcs_chance 200"
"racealias_potm1" "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;es es_xif (server_var(wcs_tmp) != 0) then racealias_potm1"
"skill1_sfx "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill2_setting" "es_xset wcs_hp 3;es_xset wcs_time 10;es_xset wcs_waves 102;es_xset wcs_radius 180|es_xset wcs_hp 5;es_xset wcs_time 10;es_xset wcs_waves 104;es_xset wcs_radius 200|es_xset wcs_hp 7;es_xset wcs_time 10;es_xset wcs_waves 102;es_xset wcs_radius 220|es_xset wcs_hp 10;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 300|es_xset wcs_hp 12;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 320|es_xset wcs_hp 13;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 340|es_xset wcs_hp 15;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 340|es_xset wcs_hp 16;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 345|es_xset wcs_hp 17;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 350"
"skill2_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_setting" "es_xset wcs_shaketime 1|es_xset wcs_shaketime 2|es_xset wcs_shaketime 3|es_xset wcs_shaketime 3.5|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 5.5|es_xset wcs_shaketime 6"
"skill3_cmd" "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
"skill3_sfx" "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"
"skill4_setting" "es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 2.6|es_xsetinfo wcs_multiplier 2.7|es_xsetinfo wcs_multiplier 2.8|es_xsetinfo wcs_multiplier 2.9|es_xsetinfo wcs_multiplier 3.0|es_xsetinfo wcs_multiplier 3.1"
"skill4_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenYour long legs #lightgreenmake you #greenJump longer! #lightgreen!!"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"ultimate_cooldown" "0"
}
"name" "The Tall Guy"
"author" "Tyler-Geðveikt.Góður!"
"shortdescription" "He sure is tall!"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Destroy Invis|Heal|Shake Enemy|Long Jump"
"skilldescr" "He's so tall he can make everyone visable for others!|He's so tall that he makes the team feel more safe with him on their side|He's so tall he makes the enemy shake of fear|He's so tall he can jump long distances"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_spawn"
"skill1_setting" "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 150|es_xsetinfo wcs_chance 170|es_xsetinfo wcs_chance 200"
"racealias_potm1" "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;es es_xif (server_var(wcs_tmp) != 0) then racealias_potm1"
"skill1_sfx "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill2_setting" "es_xset wcs_hp 3;es_xset wcs_time 10;es_xset wcs_waves 102;es_xset wcs_radius 180|es_xset wcs_hp 5;es_xset wcs_time 10;es_xset wcs_waves 104;es_xset wcs_radius 200|es_xset wcs_hp 7;es_xset wcs_time 10;es_xset wcs_waves 102;es_xset wcs_radius 220|es_xset wcs_hp 10;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 300|es_xset wcs_hp 12;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 320|es_xset wcs_hp 13;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 340|es_xset wcs_hp 15;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 340|es_xset wcs_hp 16;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 345|es_xset wcs_hp 17;es_xset wcs_time 10;es_xset wcs_waves 120;es_xset wcs_radius 350"
"skill2_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_setting" "es_xset wcs_shaketime 1|es_xset wcs_shaketime 2|es_xset wcs_shaketime 3|es_xset wcs_shaketime 3.5|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 5.5|es_xset wcs_shaketime 6"
"skill3_cmd" "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
"skill3_sfx" "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"
"skill4_setting" "es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 2.6|es_xsetinfo wcs_multiplier 2.7|es_xsetinfo wcs_multiplier 2.8|es_xsetinfo wcs_multiplier 2.9|es_xsetinfo wcs_multiplier 3.0|es_xsetinfo wcs_multiplier 3.1"
"skill4_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenYour long legs #lightgreenmake you #greenJump longer! #lightgreen!!"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"ultimate_cooldown" "0"
}







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