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Author Topic: upgraded invis ultimate  (Read 168 times)
OVERDRIVE4825
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« on: March 08, 2008, 07:39:38 PM »

I have this skill and am working on a knife race

Code:
"skill5_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 100"
    "racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreen press ultimate again to become visible"
    "racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
    "skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "0"
I am new to coding so I wouldn't know very much about stacking skills, but is there a way to stack an invis skill when ultimate activates?

basically, I would start out at 60% invis or so and hit the ultimate and when I came out, I would be fully visible. is there a way to add an invis skill to that ulti that when ulti activates, the invis skill activates as well so the invisibility is not lost?
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Wizey
Level 3 Trained Apprentice
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Posts: 66




eden_112
None

myServer 89.145.117.136:27015
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« Reply #1 on: August 02, 2008, 11:17:28 PM »

I have this same problem with the rapscallion ultimate combined with standard invisbility its a wierd glitch but the rapscalion ultimate does say to make u invi 255 255 255 255 1 when you undo the ultimate so i guess you can mod that if its the problem
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May The Dragons Be With Us
[H.F.M.]Rasmus{Chef}
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Rasmus4J
rasmus4j

myServer 85.190.17.115:27015
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« Reply #2 on: August 04, 2008, 08:42:14 AM »

if you are already invis via a skill, then just put the same es_xset wcs_invis (or what ever you have called it?) <the amount of invis> into the ultimate (be sure to put it in skill_setting) and then in skill_cmd you just do est_setplayercolor 255 255 255 server_var(wcs_invis) 1 and done
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Pre-Dominance
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killweiser187
predom
« Reply #3 on: August 09, 2008, 02:46:07 PM »

Does playerget work with invis?
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[H.F.M.]Rasmus{Chef}
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Rasmus4J
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« Reply #4 on: August 09, 2008, 11:31:08 PM »

i think so
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@ bombkill : all mods should be compatible with WCS... but we can't be sure
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