and i thought of a race that cant use any weapons - it only has it skills
its a pure fun race :DDDD
i uses
->serprents (low dmg long duration mid range)
->invis/speed (without your as good as dead)
->DMG aura (well just modifyed copy)
->ninja stars (the only active always avalible attack skill token from the unlimited ninja)
well thats it ^^
Code
GeSHi (eventscripts):" "
{
"name" "The Weaponless"
"author" "mobsi"
"required_level" "200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_restrictall event_var(userid);es est_stripplayer event_var(userid);es_delayed 0.2 est_unrestrict event_var(userid) c4 "
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Serprents|boost yourself|the AURA|wohoo ninjastars"
"skilldescr" "spawn serprents|gain speed and invis|the dmg aura(you ll really need it)|well your only kind of weapon ^^"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_ultimate"
// params are duration, damage and radius
"skill1_setting" "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 15_2_600|es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 25_3_620|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 25_4_640|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 30_5_660"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
"skill1_sfx" "0"
"skill2_setting" "es_setinfo speed 1.4;es_setinfo invisthing 123|es_setinfo speed 1.5;es_setinfo invisthing 103|es_setinfo speed 1.6;es_setinfo invisthing 83|es_setinfo speed 1.7;es_setinfo invisthing 63"
"skill2_cmd" "es est_speed event_var(userid) server_var(speed);es est_setplayercolor event_var(userid) 255 255 255 server_var(invisthing)"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_tmp4 5;es_xsetinfo wcs_tmp3 300|es_xsetinfo wcs_tmp4 10;es_xsetinfo wcs_tmp3 400|es_xsetinfo wcs_tmp4 15;;es_xsetinfo wcs_tmp3 480|es_xsetinfo wcs_tmp4 20;es_xsetinfo wcs_tmp3 550"
"racealias_1p32" "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_1p33"
"racealias_1p33" "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_1p34;racealias_1p31"
"racealias_1p34" "es_playsound server_var(wcs_targetid) npc/combine_gunship/ping_search.wav 0.6;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 0.5 255;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 0.8 255;es_getplayername wcs_name server_var(wcs_targetid);es_getplayername wcs_name2 server_var(wcs_tmp2);es wcs_dealdamage server_var(wcs_tmp2) server_var(wcs_targetid) server_var(wcs_tmp4);es_tell server_var(wcs_tmp2) Your Aura damaged server_var(wcs_name) for server_var(wcs_tmp4);es_tell server_var(wcs_targetid) Aura from server_var(wcs_name2) damaged you for server_var(wcs_tmp4), run away if you don't want get aura damage."
"racealias_1p31" "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1.7 wcs_dalias racealias_1p32 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4)"
"skill3_cmd" "es_xsetinfo wcs_name2 0;es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_1p31"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_dmg 10|es_xsetinfo wcs_dmg 15|es_xsetinfo wcs_dmg 20|es_xsetinfo wcs_dmg 25"
"racealias_anindrop" "es est_DropWeapon server_var(wcs_targetid) 1;es est_DropWeapon server_var(wcs_targetid) 2;es est_DropWeapon server_var(wcs_targetid) 4;es es_xtell server_var(wcs_userid) #multi #lightgreen NINJA WEAPON DROP;es es_xtell server_var(wcs_targetid) #multi #lightgreen NINJA WEAPON DROP"
"racealias_aninfrz" "es es_xif (server_var(wcs_dice) <= 99) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 99) then es_xif (server_var(wcs_alive) = 1) then racealias_aninfrz2;es es_xtell server_var(wcs_userid) #lightgreen NINJA STONE ATTACK;es es_xtell server_var(wcs_targetid) #lightgreen NINJA STAR STUN"
"racealias_aninfrz2" "es est_Freeze server_var(wcs_targetid) 1;es es_xdelayed 1 wcs_removefx freeze server_var(wcs_targetid)"
"racealias_anin41" "es est_getviewplayer server_var(wcs_userid) wcs_targetid;es es_xexists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es es_xgetplayerteam wcs_team1 server_var(wcs_userid);es es_xgetplayerteam wcs_team2 server_var(wcs_targetid);racealias_anin42"
"racealias_anin42" "es es_xif (server_var(wcs_exists2) = 1) then es_xif (server_var(wcs_alive2) = 1) then es_xif (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_anin43"
// courtesy of StinkyFax alias to check for walls
"racealias_anin43" "es_xsetinfo wcs_wall 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then racealias_anin44"
// courtesy of StinkyFax check for immunity flag
"racealias_anin44" "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then racealias_anin45;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_anin45" "es wcs_dealdamage server_var(wcs_userid) server_var(wcs_targetid) server_var(wcs_dmg);es est_shake server_var(wcs_targetid) 2 6 6;es_xmath wcs_counter + 1;racealias_anin46;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/redglow4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 sprites/redglow3.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"racealias_anin46" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #Lightgreen : NINJA STAR did server_var(wcs_dmg) damage to server_var(wcs_nametarget) !! ;es es_xtell server_var(wcs_targetid) #multi #Lightgreen : NINJA STAR did server_var(wcs_dmg) damage to you by server_var(wcs_nameuserid) !! ;es_xsetinfo wcs_ultinotexec 0;es es_xif (server_var(wcs_dice) <= 21) then racealias_anindrop;es es_xif (server_var(wcs_dice) >= 54) then racealias_aninfrz"
"racealias_anin47" "es es_xif (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ninja Star Missed."
"skill4_cmd" "es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_hptarget 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_team1 0;es_xsetinfo wcs_team2 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);es es_xif (server_var(wcs_alive1) = 1) then racealias_anin41;racealias_anin47"
"skill4_sfx" "0"
"ultimate_cooldown" "4|3|2|1"
}
btw: you have the permission to reply






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