Code
GeSHi (eventscripts):"61"
{
"name" "Defender"
"author" "Phoenix"
"shortdescription" "Good at Defending...only defend skills"
"required_level" "1500"
"maximum_level" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Protection|Necalace of Immunity|Golden Helmet|Spider sense|Wild Card"
"skilldescr" "gain HP when get hit|Immune to enemy Ultimates|Almost Immune to headshots|Chance of evading shots|Chance of evading a shot"
"skillcfg" "player_victim|player_spawn|player_victim|player_victim|player_victim"
"skill1_setting" "es_xsetinfo wcs_health 19|es_xsetinfo wcs_health 24|es_xsetinfo wcs_health 27|es_xsetinfo wcs_health 33|es_xsetinfo wcs_health 40"
"skill1_cmd" "es est_healthAdd event_var(userid) server_var(wcs_health)"
"racealias_bloodfx1""es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
"racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_bloodfx1"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodsfx"
"skill2_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_immune3"
"racealias_immune2" "es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aimmune3"
"racealias_aimmune2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"
"skill3_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(hitgroup) = 1) then racealias_athead4"
"racealias_athead3" "es est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;es es_xif (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 2 2 4 10 115 0 255 205"
"skill4_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
"racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 19|es_xrand wcs_rand 1 18|es_xrand wcs_rand 1 17|es_xrand wcs_rand 1 16"
"racealias_rc5" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : used wild card and evaded a shot"
"skill5_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_rc2"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 50 50 200 255 255 255"
}
Code
GeSHi (eventscripts):"62"
{
"name" "Grenader"
"author" "Phoenix"
"shortdescription" "Only grenades"
"required_level" "2000"
"maximum_level" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_jj_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_jj_dods;es wcs_givexp event_var(userid) 10 0 0"
"racealias_jj_css" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife;es es_xdelayed 1.9 es_give event_var(userid) weapon_hegrenade"
"racealias_jj_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Create Bomb(You need this)|FIRE|Bombs|Holy Nade|Grenades"
"skilldescr" "Endless Nades|Grenades burn all who oppose you|Critical grenade|Granades!!!!!!|Extra Grenade Damage"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_attacker|player_attacker"
"skill1_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90"
"racealias_jj1" "es es_xdelayed 5 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 10 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 15 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 20 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 25 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 30 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 35 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 40 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 45 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 50 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 55 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 60 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 65 wcs_giveitem event_var(userid) server_var(wcs_grenade)"
"skill1_cmd" "es_xsetinfo wcs_grenade 0;es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then es_xsetinfo wcs_grenade weapon_hegrenade;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then es_xsetinfo wcs_grenade frag_us;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then es_xsetinfo wcs_grenade frag_ger;racealias_jj1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_time 3.5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 0.8|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.6"
"racealias_oh2" "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"
"skill4_setting" "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 3.4"
"racealias_edy1" "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill4_cmd" "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_edy1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 2 40 60 2 255 0 55 255 2"
"skill5_setting" "ees_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
"racealias_cide" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es wcs_explode event_var(attacker) event_var(userid) 75 80;racealias_geno3;es es_xtell event_var(attacker) #multi #lightgreenYoue #greenGrenade #lightgreenhas done extra Damage!;es es_xtell event_var(userid) #multi #lightgreenYou got extra Damage from a #greenGrenade!"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = hegrenade) then racealias_cide"
"racealias_geno3" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill5_sfx" "0"
}
Code
GeSHi (eventscripts):"60"
{
"name" "Attacker"
"author" "Phoenix"
"shortdescription" "Strong attacks"
"required_level" "2000"
"maximum_level" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Strike|Flame|Impulse rifle|Crawl|Damage|Fear"
"skilldescr" "Xtra dmg|Fire dmg|Do more Damage and Disentegrate the enemie|Slow + Xtra dmg|Xtra dmg|"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker|player_attacker"
"skill1_setting" "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
"racealias_oh1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill1_sfx" "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill2_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 15;es_xset wcs_time 1.5|es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 30;es_xset wcs_time 3.5"
"racealias_bm2" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xsetinfo wcs_chance 13;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_chance 18;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_chance 23;es_xsetinfo wcs_damage 3|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_damage 3|es_xsetinfo wcs_chance 19;es_xsetinfo wcs_damage 4"
"skill3_cmd" "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 10) then racealias_elementb;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 20) then racealias_elementa;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 5) then racealias_elementc"
"racealias_elementc""es est_physpush event_var(userid) 0 0 900;es es_delayed 2.1 est_freeze event_var(userid) 1;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_playplayer event_var(userid) ambient/levels/citadel/weapon_disintegrate3.wav;es est_playplayer event_var(attacker) ambient/levels/citadel/weapon_disintegrate3.wav"
"racealias_elementd""es_xdoblock wcs/WCSultimates/wcs_ulti_disintegrate"
"racealias_elementb""es est_physpush event_var(userid) 0 0 300;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 1.5 est_freeze event_var(userid) 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 13;es est_effect 11 #a 3 sprites/glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 2 255;racealias_elementd"
"racealias_elementa""es es_xtell event_var(attacker) #multi #lightgreen you caused #green server_var(wcs_damage) #lightgreen extra damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(wcs_damage) #lightgreen additional damage;racealias_elementz"
"racealias_elementz""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 10 3 60 10 0 255 255 255 172 10;racealias_elementb"
"racealias_elementb""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;racealias_elemente"
"racealias_elemente""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255;es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 6|es_xsetinfo wcs_speed 0.50;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_speed 0.45;es_xsetinfo wcs_duration 8|es_xsetinfo wcs_speed 0.40;es_xsetinfo wcs_duration 9"
"racealias_Nc3" "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
"skill5_setting" "es_xrand wcs_rand 1 50;es_xrand wcs_dmg 1 5|es_xrand wcs_rand 1 45;es_xrand wcs_dmg 2 6|es_xrand wcs_rand 1 40;es_xrand wcs_dmg 3 7|es_xrand wcs_rand 1 35;es_xrand wcs_dmg 4 8|es_xrand wcs_rand 1 30;es_xrand wcs_dmg 5 9|es_xrand wcs_rand 1 25;es_xrand wcs_dmg 6 10|es_xrand wcs_rand 1 20;es_xrand wcs_dmg 7 11|es_xrand wcs_rand 1 20;es_xrand wcs_dmg 7 12"
"racealias_oh2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var(wcs_dmg) additional damage"
"skill5_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
}





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