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Author Topic: Entity  (Read 276 times)
UpInFlames
Level 0 Beginner

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United Kingdom

Posts: 3




Pinobeains
killgore1, i dont use xifre any more
« on: May 15, 2008, 06:56:17 PM »

Code:
""
   {
    "name"              "Deadly Entity"
    "author"            "UpInFlames"
    "required_level"    "120"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "4"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit5.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "12"
    "skillnames"        "ExTreem Speed|6ftUnder|Dracuals Claws|ImAlive!|The kill"
    "skilldescr"        "Run Fast|Bury your enemy Alive half way under ground|Your weapons get sronger when your hit|Call apon a teammate to avenge your death|trade places with a randome enemy"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_speed 5.44|es_xsetinfo wcs_speed 6.24|es_xsetinfo wcs_speed 5.18|es_xsetinfo wcs_speed 5.22|es_xsetinfo wcs_speed 5.32"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 overlays/shorewave001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 19|es_xsetinfo wcs_chance 22"
    "racealias_unk2"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
    "racealias_bsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_gsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_qsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_usfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 5;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 3;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_unk2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_qsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_usfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) :You have been buried.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have buried your enemy."
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   
    "skill3_setting"    "es_xsetinfo wcs_damage 35;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 40;es_xsetinfo wcs_chance 55|es_xsetinfo wcs_damage 45;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 50;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_damage 75;es_xsetinfo wcs_chance 70"
    "racealias_frzw3"   "es est_GetPrimary wcs_tmp event_var(userid);then est_modplayerweapon event_var(userid) server_var(wcs_tmp) server_var(wcs_damage);es est_setplayercolor event_var(userid) 15 50 5 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 10 100 5 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 250 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 155 60 15 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 165 222 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 255 255 115 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 85 40 25 135 1;es es_delayed 5 est_setplayercolor event_var(userid) 65 65 95 165 1;es es_delayed 7 est_setplayercolor event_var(userid) 55 55 255 200 1;es es_delayed 8.5 est_setplayercolor event_var(userid) 15 110 25 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) weapons/underwater_explode3.wav;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzw3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 4 #a 0 models/effects/comball_sphere.vmt event_var(userid) 2 5 10 7 100 155 255 255;es est_effect 4 #a 0 effects/ar2_altfire1.vmt event_var(userid) 2 10 15 7 100 155 255 255;"
   
    "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "racealias_xdth4"   "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 6 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es_xtell server_var(wcs_player) #multi #lightgreenA teammate has been #greenslayed, #lightgreenyou have been summuned to avenge his death;es es_xtell event_var(userid) #multi #lightgreenYou call apon #green server_var(wcs_name) #lightgreento Avenge your Death"
    "racealias_zdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_xdth4"
    "racealias_vdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_zdth4"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vdth4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
   
    "skill5_setting"    "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
    "racealias_ftw5"    "es est_playplayer server_var(wcs_userid) ambient/atmosphere/cave_hit5.wav;es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed 3 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xtell server_var(wcs_userid) #multi #lightgreenYou will trade places with #green server_var(wcs_name) #lightgreenin three seconds;es es_xgetplayername wcs_name server_var(wcs_player);es es_xtell server_var(wcs_player) :you will tarade places with server_var(wcs_name) in three seconds"
    "skill5_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_ftw5"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1;es est_effect 10 #a 0 cs_havana/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    "ultimate_cooldown" "25"
   }




-Pretty Much The same thing as Un holy entity but Lot Faster  So i Think Race Will BE liked by The Speed Deamons =p
« Last Edit: June 01, 2008, 12:19:26 AM by n0Life » Logged
Espeladden
Pwning ultra sexy beastly hot legend
Level 7 Expert
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Norway

Posts: 580



WWW
Gastingor
Mursat

myServer 89.145.98.208:27015
(Warning: click connects through Steam)
« Reply #1 on: May 15, 2008, 09:26:54 PM »

That much speed is just gay..
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SoNo
Level 0 Beginner

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Brazil Brazil

Posts: 7




gar26
« Reply #2 on: May 16, 2008, 12:20:09 AM »

Code
GeSHi (eventscripts):
 "skill1_setting"    "es_xsetinfo wcs_speed 5.44|es_xsetinfo wcs_speed 6.24|es_xsetinfo wcs_speed 5.18|es_xsetinfo wcs_speed 5.22|es_xsetinfo wcs_speed 5.32"
6.24 to 5.18? and  much speed is just gay
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seconds
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« Reply #3 on: May 16, 2008, 04:03:12 AM »

wow... all i can say... you need to look at other races before just throwing numbers in there like that
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fluffeh
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death969
« Reply #4 on: May 16, 2008, 04:22:30 AM »

I may be wrong but that is unholy entity by HOLIDAY ?? uhh??
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SoNo
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gar26
« Reply #5 on: May 16, 2008, 06:33:47 AM »

I may be wrong but that is unholy entity by HOLIDAY ?? uhh??

Holliday
Code
GeSHi (eventscripts):
""
  {
   "name"              "Unholy Entity"
   "author"            "HOLLIDAY"
   "required_level"    "12"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit5.wav"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "5"
   "skillnames"        "Swift|Bury|Vapiric Ammunition|Avenge|Possessor"
   "skilldescr"        "Run Fast|Bury your enemy Alive half way under ground|Your weapons get sronger when your hit|Call apon a teammate to avenge your death|trade places with a randome enemy"
   "skillcfg"          "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.18|es_xsetinfo wcs_speed 1.22|es_xsetinfo wcs_speed 1.32"
   "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 overlays/shorewave001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
 
   "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 19|es_xsetinfo wcs_chance 22"
   "racealias_unk2"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
   "racealias_bsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "racealias_gsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "racealias_qsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "racealias_usfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 5;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 3;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_unk2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_qsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_usfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) :You have been buried.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have buried your enemy."
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
 
   "skill3_setting"    "es_xsetinfo wcs_damage 35;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 40;es_xsetinfo wcs_chance 55|es_xsetinfo wcs_damage 45;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 50;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_damage 75;es_xsetinfo wcs_chance 70"
   "racealias_frzw3"   "es est_GetPrimary wcs_tmp event_var(userid);then est_modplayerweapon event_var(userid) server_var(wcs_tmp) server_var(wcs_damage);es est_setplayercolor event_var(userid) 15 50 5 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 10 100 5 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 250 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 155 60 15 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 165 222 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 255 255 115 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 85 40 25 135 1;es es_delayed 5 est_setplayercolor event_var(userid) 65 65 95 165 1;es es_delayed 7 est_setplayercolor event_var(userid) 55 55 255 200 1;es es_delayed 8.5 est_setplayercolor event_var(userid) 15 110 25 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) weapons/underwater_explode3.wav;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzw3"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 4 #a 0 models/effects/comball_sphere.vmt event_var(userid) 2 5 10 7 100 155 255 255;es est_effect 4 #a 0 effects/ar2_altfire1.vmt event_var(userid) 2 10 15 7 100 155 255 255;"
 
   "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
   "racealias_xdth4"   "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 6 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es_xtell server_var(wcs_player) #multi #lightgreenA teammate has been #greenslayed, #lightgreenyou have been summuned to avenge his death;es es_xtell event_var(userid) #multi #lightgreenYou call apon #green server_var(wcs_name) #lightgreento Avenge your Death"
   "racealias_zdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_xdth4"
   "racealias_vdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_zdth4"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vdth4"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
 
   "skill5_setting"    "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
   "racealias_ftw5"    "es est_playplayer server_var(wcs_userid) ambient/atmosphere/cave_hit5.wav;es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed 3 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xtell server_var(wcs_userid) #multi #lightgreenYou will trade places with #green server_var(wcs_name) #lightgreenin three seconds;es es_xgetplayername wcs_name server_var(wcs_player);es es_xtell server_var(wcs_player) :you will tarade places with server_var(wcs_name) in three seconds"
   "skill5_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_ftw5"
   "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1;es est_effect 10 #a 0 cs_havana/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
   "ultimate_cooldown" "25"
  }


Holliday only change name,author,name skills
Code
GeSHi (eventscripts):
""
  {
   "name"              "Deadly Entity"
   "author"            "UpInFlames"
   "required_level"    "120"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "4"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit5.wav"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "12"
   "skillnames"        "ExTreem Speed|6ftUnder|Dracuals Claws|ImAlive!|The kill"
   "skilldescr"        "Run Fast|Bury your enemy Alive half way under ground|Your weapons get sronger when your hit|Call apon a teammate to avenge your death|trade places with a randome enemy"
   "skillcfg"          "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_speed 5.44|es_xsetinfo wcs_speed 6.24|es_xsetinfo wcs_speed 5.18|es_xsetinfo wcs_speed 5.22|es_xsetinfo wcs_speed 5.32"
   "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 overlays/shorewave001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
 
   "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 19|es_xsetinfo wcs_chance 22"
   "racealias_unk2"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
   "racealias_bsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "racealias_gsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "racealias_qsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "racealias_usfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 5;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 3;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_unk2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_qsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_usfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) :You have been buried.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have buried your enemy."
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
 
   "skill3_setting"    "es_xsetinfo wcs_damage 35;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 40;es_xsetinfo wcs_chance 55|es_xsetinfo wcs_damage 45;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 50;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_damage 75;es_xsetinfo wcs_chance 70"
   "racealias_frzw3"   "es est_GetPrimary wcs_tmp event_var(userid);then est_modplayerweapon event_var(userid) server_var(wcs_tmp) server_var(wcs_damage);es est_setplayercolor event_var(userid) 15 50 5 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 10 100 5 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 250 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 155 60 15 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 165 222 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 255 255 115 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 85 40 25 135 1;es es_delayed 5 est_setplayercolor event_var(userid) 65 65 95 165 1;es es_delayed 7 est_setplayercolor event_var(userid) 55 55 255 200 1;es es_delayed 8.5 est_setplayercolor event_var(userid) 15 110 25 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) weapons/underwater_explode3.wav;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzw3"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 4 #a 0 models/effects/comball_sphere.vmt event_var(userid) 2 5 10 7 100 155 255 255;es est_effect 4 #a 0 effects/ar2_altfire1.vmt event_var(userid) 2 10 15 7 100 155 255 255;"
 
   "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
   "racealias_xdth4"   "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 6 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es_xtell server_var(wcs_player) #multi #lightgreenA teammate has been #greenslayed, #lightgreenyou have been summuned to avenge his death;es es_xtell event_var(userid) #multi #lightgreenYou call apon #green server_var(wcs_name) #lightgreento Avenge your Death"
   "racealias_zdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_xdth4"
   "racealias_vdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_zdth4"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vdth4"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
 
   "skill5_setting"    "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
   "racealias_ftw5"    "es est_playplayer server_var(wcs_userid) ambient/atmosphere/cave_hit5.wav;es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed 3 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xtell server_var(wcs_userid) #multi #lightgreenYou will trade places with #green server_var(wcs_name) #lightgreenin three seconds;es es_xgetplayername wcs_name server_var(wcs_player);es es_xtell server_var(wcs_player) :you will tarade places with server_var(wcs_name) in three seconds"
   "skill5_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_ftw5"
   "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1;es est_effect 10 #a 0 cs_havana/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
   "ultimate_cooldown" "25"
  }
 
 
 
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-_-Cerebral+Heamorrhage-_
Level 0 Beginner

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Australia Australia

Posts: 7




Mackiemob
baraspitfire
« Reply #6 on: May 17, 2008, 01:49:50 AM »

Wow, really OP version of hollidays race
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Koshy
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Canada Canada

Posts: 211



WWW
« Reply #7 on: May 29, 2008, 06:10:51 AM »

And people wonder why I don't share my races? 
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D3vil
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United Kingdom

Posts: 398



wisnios14
1spot1noob1
« Reply #8 on: May 30, 2008, 08:34:04 PM »

Wow, ban this dude from wcs mod >.<
1 shot = 1 kill
speed = undamageable
 Holliday should ban his account
this is a total fake race which was made by holliday and renamed by this shit head.
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Buy Me A Bear ^^
fluffeh
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Posts: 13




death969
« Reply #9 on: May 30, 2008, 09:16:28 PM »

up in flames = credit thief
and doesn't even know how to c/p an entire race
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Espeladden
Pwning ultra sexy beastly hot legend
Level 7 Expert
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Norway

Posts: 580



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Gastingor
Mursat

myServer 89.145.98.208:27015
(Warning: click connects through Steam)
« Reply #10 on: May 30, 2008, 11:20:20 PM »

Devil, since when have u done something else than this?
All u did was C&P aswell 
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D3vil
Level 7 Expert
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United Kingdom

Posts: 398



wisnios14
1spot1noob1
« Reply #11 on: June 01, 2008, 06:24:54 PM »

yeh but i havnt copied others people work and said i did it
i dont post the races i make bc their c/p
im learning slowly how to make my own skills
my first race wasnt as bad as this and atleast i tried.
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Buy Me A Bear ^^
Koshy
Level 7 Expert
*****
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Canada Canada

Posts: 211



WWW
« Reply #12 on: June 02, 2008, 05:33:57 AM »

up in flames = credit thief
and doesn't even know how to c/p an entire race

He's a wannabe kano!
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Last 7 Shouts:
Today at 02:30:34 AM
Holliday you get my PM?
Today at 12:55:44 AM
thanks dude i appreciate a lot
June 02, 2008, 05:34:50 PM
@RK1132: I just corrected your race, not a bad try. Hopefully you learn from it, as I explain why most things are incorrect.
June 02, 2008, 04:19:51 PM
but may i also use sth like
es_delayed server_var(time) if(1 == 1) do {}
June 02, 2008, 04:17:32 PM
ah well thx
June 01, 2008, 09:12:20 PM
Do es_delayed X es_xdoblock SCRIPTNAME/myblock

~J3ff
June 01, 2008, 04:39:39 PM
what the beast race
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