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Author Topic: Beacon  (Read 125 times)
Ravager
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« on: May 30, 2008, 08:03:03 AM »

Can anyone lead me in the right direction or create a script that makes yourself a beacon for the remainder of the round? It'd be very much appreciated. And I know one already exists that makes your enemy a beacon, but I don't know how to change it to yourself.
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mobsi
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« Reply #1 on: May 30, 2008, 02:39:16 PM »

well the command you are looking for is
ma_beacon <target>
you want a command that makes the player to a beacon so you have to set him as target
-> ma_beacon event_var(userid)
thats all ^^
and you can stop the command through using the same command again
with an delay after spawn or so
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better the devil you know than the devil you don't
[Oddity]TeacherCreature
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bonggged

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« Reply #2 on: May 30, 2008, 03:49:10 PM »

just ma_beacon event_var(userid) or if it is in an ultimate server_var(wcs_userid)
At the end of the round it will turn itself off.
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Ravager
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« Reply #3 on: May 30, 2008, 08:50:54 PM »

Thank you very much to both of you, this is very muchly appreciated. ^^; Hope you fellas have a nice day. <3
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Wizey
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eden_112
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« Reply #4 on: August 02, 2008, 09:12:39 PM »

beacons are always good
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May The Dragons Be With Us
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December 04, 2008, 09:57:56 PM
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hey guys, how are you?
gonna sleep, cya tomorrow
December 03, 2008, 12:45:48 PM
@ bombkill : all mods should be compatible with WCS... but we can't be sure
@retrokboy : css server? provider? other mods?
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I NEED SERVER HELP MY FORUM IS IN BUG REPORT PLEASE REPLY I NEED HALP
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does anyone know where all the wcs compatible mods are listed or a website i can find them
December 02, 2008, 08:24:47 PM
/agree
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