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Author Topic: Dima's Races  (Read 443 times)
-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« on: July 15, 2008, 09:07:31 AM »

Code
GeSHi (eventscripts):
"98"
 
  {
   "name"              "Bob Sinclair"
   "author"            "Dimas^^"
   "required_level"    "1100"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "1"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xif (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1;es est_playplayer event_var(userid) *#music\JUKE_BOX_HERO;es es_xdelayed 1.0 es_give event_var(userid) weapon_m4a1;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 250"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "8"
   "numberoflevels"    "5"
   "skillnames"        "Song Shuffle|Got Stars in his Eyes|Laser Light Show|Hammer On|Ring of Fire|Medusa leech|Bullet immunity|GodMod"
   "skilldescr"        "Enhance Your Speed|He's Got Stars In His Eyes|damage|Respawn and Reincarnate|Burn Your Enemies|Absorb their lifes|immunity|immunity"
   "skillcfg"          "player_spawn|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_victim|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_speed 1.6"
   "skill1_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
 
   "skill2_setting" "es_xsetinfo wcs_dmgdivide 7|es_xsetinfo wcs_dmgdivide 6|es_xsetinfo wcs_dmgdivide 5|es_xsetinfo wcs_dmgdivide 4|es_xsetinfo wcs_dmgdivide 3"
   "skill2_cmd" "es es_xsetinfo wc_dmg1 event_var(dmg_health);es_xmath wc_dmg1 float;es es_xmath wcs_dmg1 / server_var(wcs_dmgdivide);es est_RoundDecimal wcs_dmg1 server_var(wcs_dmg1) 0;es_xdelayed 1 es est_Health event_var(attacker) + server_var(wcs_dmg1)"
   "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
 
   "skill3_setting" "es_xsetinfo wcs_multiplier 0.05;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.10;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.15;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.2;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 125|es_xsetinfo wcs_multiplier 0.25;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 255|es_xsetinfo wcs_multiplier 0.3;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
   "racealias_nc1" "es es_xif (event_var(weapon) != knife) then es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xif (event_var(weapon) != knife) then es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es es_xif (event_var(weapon) != knife) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
   "skill3_cmd" "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
   "skill3_sfx" "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"
 
   "skill4_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
   "racealias_ar3" "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
   "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
   "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
 
   "skill5_setting" "es_xsetinfo wcs_chance 27;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 30;;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 31;es_xsetinfo wcs_time 4|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_time 6"
   "racealias_bm4"  "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "skill5_cmd"     "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
   "skill5_sfx"     "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
 
   "skill6_setting"    "es_xsetinfo wcs_divider 5|es_xsetinfo wcs_divider 4.5|es_xsetinfo wcs_divider 4|es_xsetinfo wcs_divider 3.5|es_xsetinfo wcs_divider 3"
   "racealias_sep4"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
   "skill6_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_sep4"
   "skill6_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
 
   "skill7_setting"    "es_xsetinfo wcs_addhealth 10;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 20;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 30;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 60;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 50;es es_xsetinfo wcs_chance 50"
   "racealias_Uj1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xsetinfo wcs_addhealth 0"
   "skill7_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_Uj1"
   "skill7_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/flame01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1;es est_Effect 10 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1;es est_Effect 10 #a 0 sprites/flare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"  
 
   "skill8_setting"    "es_xsetinfo wcs_duration 2.0|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 12"
   "skill8_cmd"        "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_duration);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
   "skill8_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
   "ultimate_cooldown" "30"
  }
 
 
« Last Edit: July 26, 2008, 09:40:25 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #1 on: July 15, 2008, 09:08:54 AM »

Code
GeSHi (eventscripts):
"99"
 {
   "name" "Garry's Food"
   "author" "ºgrane"
   "shortdescription" "One shot will fuck you"
   "required_level" "1100"
   "teamlimit"  "1"
   "allow_only" "0"
   "preloadcmd" "0"
   "player_spawn_cmd" ";es es_xdelayed 1.0 est_setclipammo event_var(userid) 2 100;es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 100"
   "round_start_cmd" "0"
   "round_end_cmd" "0"
   "numberofskills" "7"
   "numberoflevels" "5"
   "skillnames" "Banish|Hex|Stun|Shake|Light|Impale|Big Slap"
   "skilldescr" "Distorts the victims vision|Slows the victim when shot|Stun it|Shakes the victims screen|Light|Throws the victim into the air|Slap a random enemy"
   "skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_time 1.4|es_xsetinfo wcs_time 1.8|es_xsetinfo wcs_time 2.8|es_xsetinfo wcs_time 3.6|es_xsetinfo wcs_time 4.0"
   "racealias_bm2"     "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_bm2"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
 
   "skill2_setting"    "es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 6"
   "racealias_sh2"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 75"
   "racealias_ice3"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   // "racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ice3"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
 
   "skill4_setting"   "es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6|es_xsetinfo wcs_shaketime 7"
   "skill4_cmd"       "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
   "skill4_sfx"       "es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"
 
   "skill5_setting" "es_xsetinfo wcs_multiplier 0.05;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.10;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.15;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.2;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 125|es_xsetinfo wcs_multiplier 0.25;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 255|es_xsetinfo wcs_multiplier 0.3;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
   "racealias_nc1" "es es_xif (event_var(weapon) != knife) then es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xif (event_var(weapon) != knife) then es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es es_xif (event_var(weapon) != knife) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
   "skill5_cmd" "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
   "skill5_sfx" "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"
 
   "skill6_setting"   "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40"
   "racealias_cl1"    "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_distort;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill6_cmd"       "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl1"
   "skill6_sfx"       "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
 
   "skill7_setting"   "es_xsetinfo wcs_damage 10|es_xsetinfo wcs_damage 20|es_xsetinfo wcs_damage 30|es_xsetinfo wcs_damage 40|es_xsetinfo wcs_damage 70"
   "racealias_bd5"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) server_var(wcs_damage);es est_shake server_var(wcs_player) 1 10 10;es es_xtell server_var(wcs_userid) #multi #Pimp slap #lightgreendealt server_var(wcs_damage) Damage!"
   "skill7_cmd"       "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_bd5"
   "skill7_sfx"       "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
   "ultimate_cooldown" "45"
 }
 
« Last Edit: July 26, 2008, 09:33:16 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #2 on: July 15, 2008, 09:10:43 AM »

Code
GeSHi (eventscripts):
   "100"
  {
   "name"              "EXpert Starter Boost"
   "author"            "BarbaraWalters/Dimas"
   "shortdescription"  "Uma melhora do Starter Boost"
   "required_level"    "600"
   "maximum_level"     "0"
   "allow_only"        "<STEAM_0:0:19411056>"
   "teamlimit"         "1"
   "preloadcmd"        "0"
   "player_spawn_cmd"  ";es es_xdelayed 1.0 es_give event_var(userid) weapon_M249;es es_xdelayed 1.0 est_setclipammo event_var(userid) 2 200"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "8"
   "numberoflevels"    "5"
   "skillnames"        "Speed + Grav|Invis + Clip|Damage|Disturbing|Health|Serial Killer|Life Stream|Chain Light"
   "skilldescr"        "Increase speed, lower gravity|Partial Invisibility, more bullets|Increased Damage|Thats What you Get|More health|Serial Killer|Leech|Chain Light"
   "skillcfg"          "player_spawn|player_spawn|player_attacker|player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_gravity 0.7|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_gravity 0.5|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_gravity 0.3"
   "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
 
   "skill2_setting"    "es_xsetinfo wcs_invis 75|es_xsetinfo wcs_invis 70|es_xsetinfo wcs_invis 65|es_xsetinfo wcs_invis 60|es_xsetinfo wcs_invis 55|es_xsetinfo wcs_invis 25"
   "skill2_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es es_xtell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis);es es_xdelayed 3.2 est_setclipammo event_var(userid) 1 400"
   "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 25 255 0"
 
   "skill3_setting"    "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
   "racealias_str3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_str3"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
 
   "skill4_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 33"
   "racealias_cl1"     "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_distort;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl1"
   "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
 
   "skill5_setting"    "es_xsetinfo wcs_addhealth 20|es_xsetinfo wcs_addhealth 30|es_xsetinfo wcs_addhealth 40|es_xsetinfo wcs_addhealth 50|wcs_addhealth 90"
   "skill5_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255;"
 
   "skill6_setting"    "es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.4"
   "racealias_oh1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
   "skill6_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
   "skill6_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
 
   "skill7_setting"    "es_xsetinfo wcs_divider 5|es_xsetinfo wcs_divider 4.5|es_xsetinfo wcs_divider 4|es_xsetinfo wcs_divider 3.5|es_xsetinfo wcs_divider 3"
   "racealias_sep4"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
   "skill7_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_sep4"
   "skill7_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
 
   "skill8_setting"    "es_xset wcs_maxtargets 8;es_xset wcs_radius 700|es_xset wcs_maxtargets 9;es_xset wcs_radius 800|es_xset wcs_maxtargets 2;es_xset wcs_radius 500|es_xset wcs_maxtargets 3;es_xset wcs_radius 1700|es_xset wcs_maxtargets 9;es_xset wcs_radius 1999"
   "skill8_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
   "skill8_sfx"        "0"
   "ultimate_cooldown" "15"
 }
« Last Edit: July 26, 2008, 09:33:34 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #3 on: July 15, 2008, 09:11:47 AM »

Code
GeSHi (eventscripts):
"96"
  {
   "name"              "C.J"
   "author"            "ºGrane"
   "shortdescription"  "Grand Theft Auto San Andreas"
   "required_level"    "999"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 es_give event_var(userid) weapon_knife;es es_xdelayed 1.6 es_give event_var(userid) weapon_m4a1;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 200"
   "racealias_fp_dods" "es_delayed 0.7 est_removeweapon event_var(userid) 3;es_delayed 0.8 est_removeweapon event_var(userid) 4;es_delayed 1.4 est_unrestrict event_var(userid) weapon_spade;es_delayed 1.4 est_unrestrict event_var(userid) weapon_m4a1"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "5"
   "skillnames"        "shake|HP|Stun|Hommis over here (blue)|Los Angeles"
   "skilldescr"        "Shake|HP|Stun|Blue|Bomb"
   "skillcfg"          "player_attacker|player_spawn|player_attacker|player_attacker|player_death"
 
   "skill1_setting"    "es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
   "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"
 
   "skill2_setting"    "es_xsetinfo wcs_addhealth 25|es_xsetinfo wcs_addhealth 30|es_xsetinfo wcs_addhealth 35|es_xsetinfo wcs_addhealth 40|wcs_addhealth 75"
   "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255;"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 75"
   "racealias_ice3"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   // "racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ice3"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
 
   "skill4_setting"    "es_xsetinfo wcs_time 1.0|es_xsetinfo wcs_time 1.4|es_xsetinfo wcs_time 1.8|es_xsetinfo wcs_time 2.2|es_xsetinfo wcs_time 3.0"
   "racealias_bm2"     "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_bm2"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
 
   "skill5_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_magnitude 1230;es_xsetinfo wcs_radius 1280"
   "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
   "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
   "ultimate_cooldown" "0"
 }
« Last Edit: July 26, 2008, 09:33:51 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #4 on: July 15, 2008, 09:12:38 AM »

Code
GeSHi (eventscripts):
"95"
  {
   "name"              "Black"
   "author"            "ºGrane"
   "shortdescription"  "Black dont be racist"
   "required_level"    "995"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "3"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "0"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "5"
   "skillnames"        "Death shooters|Death shadow|Death Fading Black|Black Hole|Weblines"
   "skilldescr"        "Death shooters|Death shadow|Fading Black||Black Hole|Weblines"
   "skillcfg"          "player_attacker|player_attacker|player_attacker|player_death|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 31"
   "racealias_spider4" "es est_freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"
 
   "skill2_setting"    "es_xsetinfo wcs_damage 3;es_xsetinfo wcs_chance 13|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_chance 18|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_damage 13;es_xsetinfo wcs_chance 33|es_xsetinfo wcs_damage 30;es_xsetinfo wcs_chance 53"
   "racealias_nib1"    "es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nib1"
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_voidsh2"
   "racealias_voidsh2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 53"
   "racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow03"
   "racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
 
   "skill4_setting"    "es_xsetinfo wcs_duration 2;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_duration 4;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_duration 6;es_xsetinfo wcs_chance 33|es_xsetinfo wcs_duration 90;es_xsetinfo wcs_chance 98|es_xsetinfo wcs_duration 100;es_xsetinfo wcs_chance 100"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackhl4"
   "racealias_blackhl4""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 175;es est_Effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 8 400 400 0 155 155 155 255 10;es_xmath wcs_z1 + 20;es est_effect 11 #a 0 sprites/physcannon_bluecore1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 8 3 255;es est_playplayer event_var(userid) ambient\explosions\explode_6.wav;es est_blackhole_size 50;es est_blackhole_gravity 500;es es_xdelayed 2 est_BlackHole server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10;es es_xtell event_var(userid) : You have created a black hole!"
   "skill4_sfx"        "0"
 
   "skill5_setting"    "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
   "skill5_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
   "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
   "ultimate_cooldown" "0"
  }
 
« Last Edit: July 26, 2008, 09:34:04 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #5 on: July 15, 2008, 09:14:30 AM »

Code
GeSHi (eventscripts):
"94"
  {
   "name"              "Assassino"
   "Author"            "Grane"
   "required_level"    "990"
   "allow_only"        "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 es_give event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.5 est_unrestrict;es es_xdelayed 1.6 es_give event_var(userid) weapon_usp"
   "racealias_fp_dods" "es_delayed 0.7 est_removeweapon event_var(userid) 3;es_delayed 0.8 est_removeweapon event_var(userid) 4;es_delayed 1.4 est_unrestrict event_var(userid) weapon_spade;es_delayed 1.4 est_unrestrict event_var(userid) weapon_usp"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "5"
   "skillnames"        "Invisible|Mole|Slow|Disturb|Scrach"
   "skilldescr"        "You be come invisible|Mole|Slow|Disturb|Run from your ass"
   "skillcfg"          "player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_invis 200|es_xsetinfo wcs_invis 150|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 50|es_xsetinfo wcs_invis 5"
   "skill1_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill1_sfx" "0"
 
   "skill2_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"
 
   "skill3_setting"    "es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.25;es_xsetinfo wcs_duration 9"
   "racealias_sh2"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
 
   "skill4_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 83"
   "racealias_cl1"     "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_distort;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl1"
   "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
 
   "skill5_setting"    "es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0.3|es_xsetinfo wcs_range 1100;es_xsetinfo wcs_fadetimer 0.2|es_xsetinfo wcs_range 1200;es_xsetinfo wcs_fadetimer 0.1|es_xsetinfo wcs_range 1300;es_xsetinfo wcs_fadetimer 0.0|es_xsetinfo wcs_range 1400;es_xsetinfo wcs_fadetimer 0.0;es_xsetinfo wcs_range 1500;es_xsetinfo wcs_fadetimer 0.0;es_xsetinfo wcs_range 1600;es_xsetinfo wcs_fadetimer 0.0"
   "skill5_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
   "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
   "ultimate_cooldown" "2"
 }
 
« Last Edit: July 26, 2008, 09:34:22 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #6 on: July 15, 2008, 09:15:39 AM »

Code
GeSHi (eventscripts):
"90"  
 {  
   "name"              "Ultimate Sephiroth"
   "author"            "Dimas^^/BarbaraWalters"
   "shortdescription"  "Deadly Aliance"
   "required_level"    "925"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "1"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xif (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1;es est_playplayer event_var(userid) *#music\JUKE_BOX_HERO;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 600"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "8"
   "numberoflevels"    "5"
   "skillnames"        "Power of Masamune|Jenova's Speed and Power|Super Nova|Life Stream|One Winged Angel|Granade|Da->BOmb|Ultimate Thunder"
   "skilldescr"        "Chance to spawn with an AK47|Increase in speed an health|Deal extra damage|Absorb your enemys life force|Chance to respawn|Granade|Da->BOmb|Thunder"
   "skillcfg"          "player_spawn|player_spawn|player_attacker|player_attacker|player_death|player_attacker|player_attacker|player_ultimate"
 
   "skill1_settings"   "es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 25|es_xrand wcs_rand 1 20| es_xrand wcs_rand 1 10"
   "skill1_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath 100;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid)#Green :Strike down your foes!"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
 
   "skill2_setting"    "es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_addhealth 90;es_xsetinfo wcs_speed 1.6"
   "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
   "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
 
   "skill3_setting"    "es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.8"
   "racealias_oh1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
 
   "skill4_setting"    "es_xsetinfo wcs_divider 5|es_xsetinfo wcs_divider 4.5|es_xsetinfo wcs_divider 4|es_xsetinfo wcs_divider 3.5|es_xsetinfo wcs_divider 3"
   "racealias_sep4"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_sep4"
   "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
 
   "skill5_setting"    "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 8100"
   "racealias_sep5"     "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sep5"
   "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
 
   "skill6_setting"    "es_xrand wcs_magnitude 40 80;es_xrand wcs_radius 40 80|es_xrand wcs_magnitude 45 85;es_xrand wcs_radius 45 85|es_xrand wcs_magnitude 70 100;es_xrand wcs_radius 70 100|es_xrand wcs_magnitude 75 100;es_xrand wcs_radius 75 100|es_xrand wcs_magnitude 80 100;es_xrand wcs_radius 80 100"
   "racealias_oh3"     "es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) server_var(wcs_radius);es es_xtell event_var(userid) : critical grenade !;es es_xtell event_var(attacker) : critical grenade !"
   "skill6_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
   "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"
 
   "skill7_setting"    "es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 3"
   "racealias_oh2"     "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "skill7_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
   "skill7_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"
 
   "skill8_setting"    "es_xset wcs_maxtargets 8;es_xset wcs_radius 700|es_xset wcs_maxtargets 9;es_xset wcs_radius 800|es_xset wcs_maxtargets 2;es_xset wcs_radius 500|es_xset wcs_maxtargets 3;es_xset wcs_radius 1700|es_xset wcs_maxtargets 9;es_xset wcs_radius 1999"
   "skill8_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
   "skill8_sfx"        "0"
   "ultimate_cooldown" "15"
 }
 
« Last Edit: July 26, 2008, 09:34:36 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #7 on: July 15, 2008, 09:16:34 AM »

Code
GeSHi (eventscripts):
"89"
 {
   "name"              "MeO"
   "author"            "Dimas^^"
   "shortdescription"  "O Comando é MeU"
   "required_level"    "900"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xif (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1;es est_playplayer event_var(userid) *#music\JUKE_BOX_HERO;es es_xdelayed 1.0 es_give event_var(userid) weapon_TMP;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 600"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "4"
   "skillnames"        "Freeze|Impale|Evasion|Speed|Freeze the enemie"
   "skilldescr"        "Freeze the enemie|impale|Evade Bullets|Speed|Roots"
   "skillcfg"          "player_attacker|player_attacker|player_victim|player_spawn|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 80"
   "racealias_ha3a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   // "racealias_ha3b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
   "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
 
   "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 90"
   "racealias_cl1"     "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_distort;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl1"
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 70"
   "racealias_ne1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
 
   "skill4_setting"    "es_xsetinfo wcs_speed 1.08;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.16;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_alpha 190"
   "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
 
   "skill5_setting"    "es_xsetinfo wcs_radius 700;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius 800;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_radius 900;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius 999;es_xsetinfo wcs_freezetime 9"
   "skill5_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
   "skill5_sfx"        "0"
   "ultimate_cooldown" "15"
 }
 
« Last Edit: July 26, 2008, 09:34:52 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #8 on: July 15, 2008, 09:17:42 AM »

Code
GeSHi (eventscripts):
"87"
  {
   "name"              "Ultimate Juggernaut"
   "Author"            "8902"
   "required_level"    "975"
   "allow_only"        "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 es_give event_var(userid) weapon_knife"
   "round_end_cmd"     "0"
   "numberofskills"    "4"
   "numberoflevels"    "8"
   "skillnames"        "Super Punch|Bullet imunity|Charge up|Enrage"
   "skilldescr"        "Extra DMG with knife|become stronger when Shot|Become Faster when shot|invincibiity for short period of time"
   "skillcfg"          "player_attacker|player_victim|player_victim|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.75|es_xsetinfo wcs_multiplier 0.9|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.10|es_xsetinfo wcs_multiplier 1.20|es_xsetinfo wcs_multiplier 1.25|es_xsetinfo wcs_multiplier 1.30"
   "racealias_J1"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) WooTOoCHE!!!;es es_xtell event_var(userid) WooTOoCHE!!!"
   "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_J1"
   "skill1_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
 
   "skill2_setting"    "es_xsetinfo wcs_addhealth 10;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 20;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 30;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 60;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 100;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 150;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 200;es es_xsetinfo wcs_chance 5|es_xsetinfo wcs_addhealth 250;es es_xsetinfo wcs_chance 5"
   "racealias_Uj1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xsetinfo wcs_addhealth 0"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_Uj1"
   "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/flame01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1;es est_Effect 10 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1;es est_Effect 10 #a 0 sprites/flare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
 
   "skill3_setting"    "es_xsetinfo wcs_speed 1.25;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 1.75;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_duration 6|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_duration 8|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_duration 9"
   "skill3_cmd"        "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid)"
   "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1;es est_Effect 10 #a 0 sprites/bluelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
 
   "skill4_setting"    "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8"
   "skill4_cmd"        "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_duration);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/orangecore2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1;es est_Effect 10 #a 0 sprites/glow03.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
   "ultimate_cooldown" "25"
  }
« Last Edit: July 26, 2008, 09:35:31 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #9 on: July 15, 2008, 09:18:46 AM »

Code
GeSHi (eventscripts):
"80"
 
  {
   "name"                "Chinese GanG BanG"
   "author"              "Dimas ^^"
   "shortdescription"    "Thats Dimas"
   "required_level"      "800"
   "maximum_level"       "0"
   "allow_only"          "0"
   "teamlimit"           "0"
   "preloadcmd"          "0"
   "player_spawn_cmd"    "es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 90"
   "round_start_cmd"     "0"
   "round_end_cmd"       "0"
   "numberofskills"      "7"
   "numberoflevels"      "6"
   "skillnames"          "+Health|Longjump|Vampire|DAMAGE|shake it|Stealth|fly baby"
   "skilldescr"          "Gives some extra HP|You will jump longer|Gives you health when you shot someone|Do more damage|shake your enemie|Makes you invisible|Increases speed when under fire"
   "skillcfg"            "player_spawn|player_spawn|player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
 
   "skill1_setting"      "es_xsetinfo wcs_hb 25|es_xsetinfo wcs_hb 40|es_xsetinfo wcs_hb 55|es_xsetinfo wcs_hb 80|es_xsetinfo wcs_hb 85|es_xsetinfo wcs_hb 110"
   "skill1_cmd"          "es est_Health event_var(userid) + server_var(wcs_hb);es es_xdelayed 0.5 es_xtell event_var(userid) #multi #Lightgreen : You gained #Green server_var(wcs_hb) #Lightgreen extra HP"
   "skill1_sfx"          "0"
 
   "skill2_setting"      "es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 1.6"
   "skill2_cmd"          "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill2_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
 
   "skill3_setting"      "es_xsetinfo wcs_divider 30;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 26;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 19;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 12;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 220"
   "racealias_dp3"       "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
   "skill3_cmd"          "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
   "skill3_sfx"          "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"
 
   "skill4_setting"    "es_xrand wcs_rand 1 50;es_xrand wcs_dmg 1 5|es_xrand wcs_rand 1 45;es_xrand wcs_dmg 2 6|es_xrand wcs_rand 1 40;es_xrand wcs_dmg 3 7|es_xrand wcs_rand 1 35;es_xrand wcs_dmg 4 8|es_xrand wcs_rand 1 30;es_xrand wcs_dmg 5 9|es_xrand wcs_rand 1 25;es_xrand wcs_dmg 6 10"
   "racealias_oh2"     "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var(wcs_dmg) additional damage"
   "skill4_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
 
   "skill5_setting"    "es_xsetinfo wcs_shaketime 1|es_xsetinfo wcs_shaketime 2|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 9"
   "racealias_shk1"    "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 300 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 300 0 0"
   "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xif (server_var(wcs_dice) <= 33) then racealias_shk1"
   "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then es es_delayed 2 est_Effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255"
 
   "skill6_setting"      "es_xsetinfo wcs_invis 200|es_xsetinfo wcs_invis 175|es_xsetinfo wcs_invis 135|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 60|es_xsetinfo wcs_invis 26"
   "skill6_cmd"          "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
   "skill6_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
 
   "skill7_setting"    "es_xsetinfo wcs_bonushp 10|es_xsetinfo wcs_bonushp 20|es_xsetinfo wcs_bonushp 30|es_xsetinfo wcs_bonushp 40|es_xsetinfo wcs_bonushp 50|es_xsetinfo wcs_bonushp 60|es_xsetinfo wcs_bonushp 70|es_xsetinfo wcs_bonushp 100"
   "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) Got + server_var(wcs_bonushp) HP (while flying). Press ultimate again for landing."
   "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
   "skill7_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
   "skill7_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
   "ultimate_cooldown" "0"
 }
« Last Edit: July 26, 2008, 09:35:51 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #10 on: July 15, 2008, 09:20:22 AM »

Code
GeSHi (eventscripts):
"75"
 {
   "name"              "CreAtiVe's"
   "author"            "Dimas"
   "required_level"    "725"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "0"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "8"
   "numberoflevels"    "6"
   "skillnames"        "Go Down|Damage|Force drop|Speed|AZ sex|More Damage|Steal Money|Forcefield"
   "skilldescr"        "^^|Damage it|Force ro dorp your weapon|Speed|AZ sex|More Damage|Money|Forcefield"
   "skillcfg"          "player_attacker|player_attacker|player_attacker|player_spawn|player_victim|player_attacker|player_attacker|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
   "racealias_oldtea"  "es ma_blind server_var(userid)"
   "racealias_unk2"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) +10;racealias_oldtea"
   "racealias_bsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0 255 0 255 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 160 245 255 155 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 255 0 255 167 255"
   "racealias_gsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 255 260 0 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0 0 0 167 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 100 100 167 255"
   "racealias_qsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 8 77 155 167 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "racealias_usfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 255 255 255 255 255;es_xmath wcs_y1 + 5;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0 215 11 167 255;es_xmath wcs_x1 + 3;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_unk2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_qsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_usfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) :You have fallen asleep.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have put your enemy to sleep!"
   "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
 
   "skill2_setting"    "es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.9"
   "racealias_smt3"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_smt3"
   "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
   "racealias_smt4"     "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_smt4"
   "skill3_sfx"        "0"
 
   "skill4_setting"    "es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_hp 35|es_xsetinfo wcs_speed 1.25;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_hp 50|es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_hp 60"
   "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
 
   "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
   "racealias_ne2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
   "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
 
   "skill6_setting"    "es_xrand wcs_dmg 5 30|es_xrand wcs_dmg 10 40|es_xrand wcs_dmg 15 50|es_xrand wcs_dmg 20 60|es_xrand wcs_dmg 35 75"    
   "racealias_ne3"     "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker)#Green :made + server_var(wcs_dmg) damage;es es_xtell event_var(userid)#Green:got server_var(wcs_dmg) additional damage"
   "skill6_cmd"        "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_ne3"     "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255"
 
   "skill7_setting"    "es_xsetinfo wcs_money 10|es_xsetinfo wcs_money 30|es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 70|es_xsetinfo wcs_money 90|es_xsetinfo wcs_money 110|es_xsetinfo wcs_money 130|es_xsetinfo wcs_money 150"
   "racealias_dp3"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
   "skill7_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_dp3"
   "skill7_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
 
   "skill8_setting"    "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 10"
   "skill8_cmd"        "es est_freeze server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_freeze server_var(wcs_userid) 0;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
   "skill8_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255"
   "ultimate_cooldown" "15"
 }
« Last Edit: July 26, 2008, 09:36:16 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
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Portugal Portugal

Posts: 28


« Reply #11 on: July 15, 2008, 09:24:59 AM »

Code
GeSHi (eventscripts):
"name"             "Corn Flakes"
   "author"            "Dimas^"
   "required_level"    "400"
   "shortdescription"  "xxxxxxxxxxxxxxxxxxx"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es_fire event_var(userid) !self DispatchEffect WaterSurfaceExplosion;es es_delayed 0.2 es est_give event_var(userid) weapon_usp;es est_give event_var(userid) weapon_m4a1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xdelayed 3.2 est_setclipammo event_var(userid) 1 100"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "6"
   "numberoflevels"    "5"
   "skillnames"        "Levitaion|Burn|Freeze|Shake|Dogde|Disapear"
   "skilldescr"        "Levitate your enemy|Disappear Dash and Reappear when hit|Come Back From Death as a Crow with 1 hp and 1 bullet|Disappear in a Cloud of Smoke and Teleport"
   "skillcfg"          "player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90"
   "racealias_doc"     "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenElite: #lightgreenLevitated your enemy"
   "racealias_holli"   "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenMagic m3: #lightgreenLevitated your enemy"
   "racealias_sfx0"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 10 255 0 0 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 5 5 250 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 5 5 255"
   "racealias_sfx1"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 170 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 20 255 55 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 90;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 200 200 3"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_doc;es es_xif (event_var(weapon) = m4a1) then racealias_holli"
   "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_sfx0;es es_xif (event_var(weapon) = m4a1) then racealias_sfx1"
 
   "skill2_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
   "racealias_lbend1"  "es est_Burn event_var(userid) 5;es es_xtell event_var(userid) #multi #greenRed Laser:Burn;es es_xtell event_var(attacker) #multi #lightgreen Hit someone with #greenRed Laser:Burn"
   "racealias_lbendfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255;es_xmath wcs_x1 + 400;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255;es_xmath wcs_x1 + 800;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255"
   "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lbend1"
   "skill2_sfx"        "racealias_lbendfx1"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
   "racealias_lbend2"  "es est_freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es es_xtell event_var(userid) #multi #greenBlue Laser:Freeze;es es_xtell event_var(attacker) #multi #lightgreen Hit someone with #greenBlue Laser:Freeze"
   "racealias_lbendfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y1 + 1200;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 1600;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 2000;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lbend2"
   "skill3_sfx"        "racealias_lbendfx2"
 
   "skill4_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
   "racealias_lbend3"  "es est_PhysPush event_var(userid) 0 0 150;es es_xtell event_var(userid) #multi #greenGreen Laser:Push;es es_xtell event_var(attacker) #multi #lightgreen Hit someone with #greenGreen Laser:Push"
   "racealias_lbendfx3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 2400;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 11 255 15 255;es_xmath wcs_x1 + 2800;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 11 255 15 255;es_xmath wcs_x1 + 3200;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lbend3"
   "skill4_sfx"        "racealias_lbendfx3"
 
   "skill5_setting"    "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 3.1"
   "racealias_dst"     "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
   "racealias_agt"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
   "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;es es_xif (server_var(wcs_tmp) != 0) then racealias_dst;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
   "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
 
   "skill6_setting"    "es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 10"
   "skill6_cmd"        "es est_physpush server_var(wcs_userid) 0 0 500;es es_delayed 0.5 est_freeze server_var(wcs_userid) 1;es es_delayed 0.7 est_freeze server_var(wcs_userid) 0;es es_delayed 0.7 est_physpush server_var(wcs_userid) 0 500 0;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es es_delayed 1.3 est_freeze server_var(wcs_userid) 0;es es_delayed 1.3 est_physpush server_var(wcs_userid) 500 0 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
   "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 20;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 30;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 1.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 35;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
   "ultimate_cooldown" "5"
 }
 
 
 
« Last Edit: July 26, 2008, 09:36:45 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #12 on: July 15, 2008, 09:25:47 AM »

Code
GeSHi (eventscripts):
"39"
 {
   "name"              "TmP CiBer-CraB"
   "author"            "ºGrane"
   "shortdescription"  "TmP's"
   "required_level"    "240"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xif (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1;es es_xdelayed 1.0 es_give event_var(userid) weapon_TMP;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 100es es_xdelayed 1.5 est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed 2.0 est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed 2.5 est_setplayercolor server_var(wcs_userid) 255 255 255 255 255;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) headcrab;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) headcrabblack"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "5"
   "skillnames"        "Ciber-CapTurE|Ciber-BoG'sBag|Cider-Shot|Ciber-Life|Restore"
   "skilldescr"        "Ciber-CapTurE|Ciber-BoG'sBag|Cider-Shot|Ciber-Life|Restore"
   "skillcfg"          "player_spanw|player_spawn|player_attacker|player_attacker|player_death"
 
   "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40"
   "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
   "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"
 
   "skill2_setting"    "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_addhealth 90;es_xsetinfo wcs_speed 1.5"
   "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
   "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
 
   "skill3_setting"    "es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.4"
   "racealias_oh1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
 
   "skill4_setting"    "es_xsetinfo wcs_divider 5|es_xsetinfo wcs_divider 4.5|es_xsetinfo wcs_divider 4|es_xsetinfo wcs_divider 3.5|es_xsetinfo wcs_divider 3"
   "racealias_sep4"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_sep4"
   "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
 
   "skill5_setting"    "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80"
   "racealias_sep5"     "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sep5"
   "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
 }
 
 
« Last Edit: July 26, 2008, 09:37:35 PM by First Samurai » Logged

-[DimaZ#]-
Level 1 Trained Beginner
*
Offline Offline

Portugal Portugal

Posts: 28


« Reply #13 on: July 15, 2008, 09:28:07 AM »

Code
GeSHi (eventscripts):
"84"
  {
   "name"              "RacE oF fucK"
   "author"            "Dimas^^"
   "shortdescription"  "Iff you go to that race you can die and kill thats the Deal"
   "required_level"    "920"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 200"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "5"
   "numberoflevels"    "5"
   "skillnames"        "Death KIT|HP|Stun|Lighting|Dead man on the Air"
   "skilldescr"        "Kit Ljump and grav|HP|Stun|Light|Roots"
   "skillcfg"          "player_spawn|player_spawn|player_attacker|player_victim|player_ultimate"
 
   "skill1_setting"    "es_xsetinfo wcs_gravity 0.92;es_xsetinfo wcs_multiplier 3.1|es_xsetinfo wcs_gravity 0.84;es_xsetinfo wcs_multiplier 3.2|es_xsetinfo wcs_gravity 0.76;es_xsetinfo wcs_multiplier 3.3|es_xsetinfo wcs_gravity 0.69;es_xsetinfo wcs_multiplier 3.4|es_xsetinfo wcs_gravity 0.69;es_xsetinfo wcs_multiplier 3.4"
   "skill1_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier)"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
 
   "skill2_setting"    "es_xsetinfo wcs_addhealth 25|es_xsetinfo wcs_addhealth 30|es_xsetinfo wcs_addhealth 35|es_xsetinfo wcs_addhealth 40|wcs_addhealth 50"
   "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255;"
 
   "skill3_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 75"
   "racealias_ice3"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   // "racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
   "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ice3"
   "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
 
   "skill4_setting"    "es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 300;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 390;es_xsetinfo wcs_chance 26|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 480;es_xsetinfo wcs_chance 32|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 540;es_xsetinfo wcs_chance 38|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 600;es_xsetinfo wcs_chance 55"
   "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_chain;es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell server_var(userid) #multi #Lightgreen : #Green Lightning #Lightgreen hits the enemies and made #Green 32 damage"
   "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 41 4 255 255"
 
   "skill5_setting"    "es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 6|es_xsetinfo wcs_bonushp 7|es_xsetinfo wcs_bonushp 8|es_xsetinfo wcs_bonushp 30"
   "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
   "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
   "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
   "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
  }
« Last Edit: July 26, 2008, 09:38:06 PM by First Samurai » Logged

WolfgangJT
Level 1 Trained Beginner
*
Offline Offline

United States United States

Posts: 21



« Reply #14 on: July 15, 2008, 09:34:17 AM »

Well first, it would be best to put [code ][/code ] tags around the whole thing for better checking

second
Code:
"skilldescr"        "Death shooters|Death shadow|Fading Black||Black Hole|Weblines"

should be

Code:
"skilldescr"        "Death shooters|Death shadow|Fading Black|Black Hole|Weblines"

(you added an extra | after fading black)
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