Ok i fixed it will from espeladden so will it work now ?
"00"
{
"name" "Weapon Expert"
"author" "Klimax"
"shortdescription" "An expert on weapons"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Karate chop|Camoflage|Aim training|Adreneline Rush"
"skilldescr" "Forces enemy to drop weapon|Camoflage|Bonus damage|Speed up !"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_death"
"skill1_setting" "es_xset wcs_chance 30|es_xset wcs_chance 33|es_xset wcs_chance 36|es_xset wcs_chance 40|es_xset wcs_chance 41|es_xset wcs_chance 42|es_xset wcs_chance 43"
"racealias_fp4" "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
"skill1_sfx" "0"
"skill2_setting" " es_xsetinfo wcs_invis 180|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 80|es_xsetinfo wcs_invis 60|es_xsetinfo wcs_invis 1|es_xsetinfo wcs_invis 1|es_xsetinfo wcs_invis 1|es_xsetinfo wcs_invis 1"
"skill2_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;racealias_clohsy2"
"racealias_clohsy2" "es es_xtell event_var(userid) #multi #lightgreenCloak of Hiding #default: #greenYour now#lightgreen server_var(wcs_tmp)% #greeninvisible."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 255 0 255 0"
"skill3_setting" "es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
"racealias_oh1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill4_setting" "es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5|es_xset wcs_speed 1.6|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8|es_xset wcs_speed 1.9|es_xset wcs_speed 2"
"skill4_cmd" "es est_speed server_var(wcs_userid) server_var(wcs_speed);es_delayed 10 est_speed server_var(wcs_userid) 1"