Nightcrawler (Kurt Wagner) is a fictional character, a comic book superhero in the Marvel Universe. He has been associated with both the X-Men and Excalibur, originally appearing in graphic novels published by Marvel Comics.
Skills:
Acrobat - Speed and less gravity
Smoke Pellets - Gain smokes per kill
Teleport - Disappear when shot in a cloud of smoke
Noxious Smell - Cause damage with a direct smoke hit
Smoke Blinds - Blind enemy with a direct smoke hit
Smoke Cloud - Smoke CLOUDS do damage to enemies
Smoke Tears - Enemies that stand to close take damage

This is a tough install:
I have enclosed a zip file with a readme with full instructions:
Code:
"28"
{
"name" "Nightcrawler [MRVL]"
"author" "Koshy + [Oddity]TeacherCreature"
"shortdescription" "Smoke is his only weapon"
"required_level" "300"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_removeweapon event_var(userid) 1;es est_removeweapon event_var(userid) 2;es est_removeweapon event_var(userid) 3;es est_removeweapon event_var(userid) 4;es est_restrictall event_var(userid);es es_xdelayed 0.1 est_unrestrict event_var(userid) knife;es es_xdelayed 0.2 est_unrestrict event_var(userid) smokegrenade;es es_xdelayed 0.3 est_unrestrict event_var(userid) c4;es es_xdelayed 1 est_give event_var(userid) weapon_smokegrenade;es es_xdelayed 1.1 est_setammo event_var(userid) weapon_smokegrenade 4;es es_xdelayed 1.1 est_give event_var(userid) weapon_knife;es wcs_givexp event_var(userid) 15 0 1;es_tell event_var(userid) #green To help level nightcrawler, you get 15 xp each round!"
"round_start_cmd" "0"
"round_end_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) smokecloud 0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Acrobat|Smoke Pellets|Teleport|Noxious Smell|Smoke Blinds|Smoke Cloud|Smoke Tears"
"skilldescr" "Acrobatic speed and jump|Chance to gain smokes for kills|Chance on being attacked to disappear into a cloud of smoke|Your Smoke smell causes large amounts of damage to unarmoured targets|Hits with Smoke blind the enemy|Chance your smoke deals damage|Being close to nightcrawler causes damage"
"skillcfg" "player_spawn|player_attacker|player_victim|player_attacker|player_attacker|player_spawn|player_spawn"
"skill1_setting" "es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_gravity 0.7|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_gravity 0.5|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_gravity 0.3"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);racealias_ntcwl11"
"racealias_ntcwl11" "es_xmath wcs_gravity * 100;es est_rounddecimal wcs_gravity server_var(wcs_gravity) 0;es es_xtell event_var(userid) #multi #lightgreenAcrobat #default: #greenYour speed was increased to#lightgreen server_var(wcs_speed)x #greennormal speed and gravity was reduced to#lightgreen server_var(wcs_gravity)% #greenof normal gravity"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 0 0 0 255 1"
"skill2_setting" "es_xsetinfo wcs_pellet 1|es_xsetinfo wcs_pellet 2|es_xsetinfo wcs_pellet 3|es_xsetinfo wcs_pellet 4|es_xsetinfo wcs_pellet 5"
"skill2_cmd" "if (event_var(health) <= 0) then racealias_ntcwl21;if (event_var(health) <= 0) then es_xtell event_var(attacker) #multi #lightgreenSmoke Pellets #default: #greenYou gain#lightgreen 4 #greenPellets from killing event_var(es_username)."
"racealias_ntcwl21" "es est_IsAlive wcs_alive event_var(attacker);if (server_var(wcs_alive) = 1) then racealias_ntcwl22"
"racealias_ntcwl22" "es_xsetinfo wcs_ammo 0;es est_getammo wcs_ammo event_var(attacker) weapon_smokegrenade;es es_xif (server_var(wcs_ammo) = 0) then racealias_ntcwl23;es es_xif (server_var(wcs_ammo) != 0) then racealias_ntcwl24"
"racealias_ntcwl23" "es est_give event_var(attacker) weapon_smokegrenade;es_delayed 1 est_setammo event_var(attacker) weapon_smokegrenade server_var(wcs_pellet)"
"racealias_ntcwl24" "es_xmath wcs_ammo + server_var(wcs_pellet);es est_setammo event_var(attacker) weapon_smokegrenade server_var(wcs_ammo)"
"skill2_sfx" "if (event_var(health) <= 0) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(health) <= 0) then est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1"
"skill3_setting" "es_setinfo wcs_chance 20|es_setinfo wcs_chance 30|es_setinfo wcs_chance 40|es_setinfo wcs_chance 50|es_setinfo wcs_chance 60"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ntcwl31"
"racealias_ntcwl31" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);racealias_ntcwl32;racealias_ntcwl33;racealias_ntcwl34"
"racealias_ntcwl32" "es est_setplayercolor event_var(userid) 255 255 255 10 1;es_delayed 3 est_setplayercolor event_var(userid) 255 255 255 255 1"
"racealias_ntcwl33" "es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1;es_xmath wcs_x1 + 100;es est_effect 7 #a 1 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1;es_xmath wcs_x1 - 100;es_xmath wcs_y1 + 100;es est_effect 7 #a 2 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1;es_xmath wcs_y1 - 100"
"racealias_ntcwl34" "es es_xtell event_var(userid) #multi #lightgreenTeleport #default: #greenYou release a smokescreen into the air for#lightgreen 3 #greenseconds."
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_damage 59|es_xsetinfo wcs_damage 69|es_xsetinfo wcs_damage 79|es_xsetinfo wcs_damage 89|es_xsetinfo wcs_damage 99"
"skill4_cmd" "if (event_var(weapon) = smokegrenade) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) = smokegrenade) then if (server_var(wcs_alive) = 1) then racealias_ntcwl41"
"racealias_ntcwl41" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);racealias_ntcwl42"
"racealias_ntcwl42" "es_tell event_var(userid) #multi #lightgreenNoxious Smell #default:#green event_var(es_attackername) deals#lightgreen server_var(wcs_damage) #greenmore damage to you.;es_tell event_var(attacker) #multi #lightgreenNoxious Smell #default: #greenYou deal#lightgreen server_var(wcs_damage) #greenmore damage to event_var(es_username)."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1"
"skill5_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
"skill5_cmd" "if (event_var(weapon) = smokegrenade) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) = smokegrenade) then if (server_var(wcs_alive) = 1) then racealias_ntcwl51"
"racealias_ntcwl51" "es playerset flash event_var(userid) 255 server_var(wcs_duration);racealias_ntcwl52"
"racealias_ntcwl52" "es_tell event_var(userid) #multi #lightgreenSmoke Blinds #default:#green event_var(es_attackername) blinds you for#lightgreen server_var(wcs_duration) #greenseconds.;es_tell event_var(attacker) #multi #lightgreenSmoke Blinds #default: #greenYou blind event_var(es_username) for#lightgreen server_var(wcs_duration) #greenseconds."
"skill5_sfx" "if (event_var(weapon) = smokegrenade) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(weapon) = smokegrenade) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (event_var(weapon) = smokegrenade) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 0 0 0 150;es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (event_var(weapon) = smokegrenade) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 0 0 150"
"skill6_setting" "es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 95|es_xsetinfo wcs_chance 100"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ntcwl61;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell server_var(wcs_userid) #multi #green Smoke Cloud #default : #lightgreen Your smoke will be deadly this round"
"racealias_ntcwl61" "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) smokecloud 1"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_damage 6;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_damage 8;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_damage 10;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 200"
"skill7_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_ncrawl_tears event_var(userid) server_var(wcs_damage) server_var(wcs_time) 999 server_var(wcs_waves) server_var(wcs_radius)"
"skill7_sfx" "0"
}
{
"name" "Nightcrawler [MRVL]"
"author" "Koshy + [Oddity]TeacherCreature"
"shortdescription" "Smoke is his only weapon"
"required_level" "300"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_removeweapon event_var(userid) 1;es est_removeweapon event_var(userid) 2;es est_removeweapon event_var(userid) 3;es est_removeweapon event_var(userid) 4;es est_restrictall event_var(userid);es es_xdelayed 0.1 est_unrestrict event_var(userid) knife;es es_xdelayed 0.2 est_unrestrict event_var(userid) smokegrenade;es es_xdelayed 0.3 est_unrestrict event_var(userid) c4;es es_xdelayed 1 est_give event_var(userid) weapon_smokegrenade;es es_xdelayed 1.1 est_setammo event_var(userid) weapon_smokegrenade 4;es es_xdelayed 1.1 est_give event_var(userid) weapon_knife;es wcs_givexp event_var(userid) 15 0 1;es_tell event_var(userid) #green To help level nightcrawler, you get 15 xp each round!"
"round_start_cmd" "0"
"round_end_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) smokecloud 0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Acrobat|Smoke Pellets|Teleport|Noxious Smell|Smoke Blinds|Smoke Cloud|Smoke Tears"
"skilldescr" "Acrobatic speed and jump|Chance to gain smokes for kills|Chance on being attacked to disappear into a cloud of smoke|Your Smoke smell causes large amounts of damage to unarmoured targets|Hits with Smoke blind the enemy|Chance your smoke deals damage|Being close to nightcrawler causes damage"
"skillcfg" "player_spawn|player_attacker|player_victim|player_attacker|player_attacker|player_spawn|player_spawn"
"skill1_setting" "es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_gravity 0.7|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_gravity 0.5|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_gravity 0.3"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);racealias_ntcwl11"
"racealias_ntcwl11" "es_xmath wcs_gravity * 100;es est_rounddecimal wcs_gravity server_var(wcs_gravity) 0;es es_xtell event_var(userid) #multi #lightgreenAcrobat #default: #greenYour speed was increased to#lightgreen server_var(wcs_speed)x #greennormal speed and gravity was reduced to#lightgreen server_var(wcs_gravity)% #greenof normal gravity"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 0 0 0 255 1"
"skill2_setting" "es_xsetinfo wcs_pellet 1|es_xsetinfo wcs_pellet 2|es_xsetinfo wcs_pellet 3|es_xsetinfo wcs_pellet 4|es_xsetinfo wcs_pellet 5"
"skill2_cmd" "if (event_var(health) <= 0) then racealias_ntcwl21;if (event_var(health) <= 0) then es_xtell event_var(attacker) #multi #lightgreenSmoke Pellets #default: #greenYou gain#lightgreen 4 #greenPellets from killing event_var(es_username)."
"racealias_ntcwl21" "es est_IsAlive wcs_alive event_var(attacker);if (server_var(wcs_alive) = 1) then racealias_ntcwl22"
"racealias_ntcwl22" "es_xsetinfo wcs_ammo 0;es est_getammo wcs_ammo event_var(attacker) weapon_smokegrenade;es es_xif (server_var(wcs_ammo) = 0) then racealias_ntcwl23;es es_xif (server_var(wcs_ammo) != 0) then racealias_ntcwl24"
"racealias_ntcwl23" "es est_give event_var(attacker) weapon_smokegrenade;es_delayed 1 est_setammo event_var(attacker) weapon_smokegrenade server_var(wcs_pellet)"
"racealias_ntcwl24" "es_xmath wcs_ammo + server_var(wcs_pellet);es est_setammo event_var(attacker) weapon_smokegrenade server_var(wcs_ammo)"
"skill2_sfx" "if (event_var(health) <= 0) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(health) <= 0) then est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1"
"skill3_setting" "es_setinfo wcs_chance 20|es_setinfo wcs_chance 30|es_setinfo wcs_chance 40|es_setinfo wcs_chance 50|es_setinfo wcs_chance 60"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ntcwl31"
"racealias_ntcwl31" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);racealias_ntcwl32;racealias_ntcwl33;racealias_ntcwl34"
"racealias_ntcwl32" "es est_setplayercolor event_var(userid) 255 255 255 10 1;es_delayed 3 est_setplayercolor event_var(userid) 255 255 255 255 1"
"racealias_ntcwl33" "es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1;es_xmath wcs_x1 + 100;es est_effect 7 #a 1 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1;es_xmath wcs_x1 - 100;es_xmath wcs_y1 + 100;es est_effect 7 #a 2 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1;es_xmath wcs_y1 - 100"
"racealias_ntcwl34" "es es_xtell event_var(userid) #multi #lightgreenTeleport #default: #greenYou release a smokescreen into the air for#lightgreen 3 #greenseconds."
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_damage 59|es_xsetinfo wcs_damage 69|es_xsetinfo wcs_damage 79|es_xsetinfo wcs_damage 89|es_xsetinfo wcs_damage 99"
"skill4_cmd" "if (event_var(weapon) = smokegrenade) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) = smokegrenade) then if (server_var(wcs_alive) = 1) then racealias_ntcwl41"
"racealias_ntcwl41" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);racealias_ntcwl42"
"racealias_ntcwl42" "es_tell event_var(userid) #multi #lightgreenNoxious Smell #default:#green event_var(es_attackername) deals#lightgreen server_var(wcs_damage) #greenmore damage to you.;es_tell event_var(attacker) #multi #lightgreenNoxious Smell #default: #greenYou deal#lightgreen server_var(wcs_damage) #greenmore damage to event_var(es_username)."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 1"
"skill5_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
"skill5_cmd" "if (event_var(weapon) = smokegrenade) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) = smokegrenade) then if (server_var(wcs_alive) = 1) then racealias_ntcwl51"
"racealias_ntcwl51" "es playerset flash event_var(userid) 255 server_var(wcs_duration);racealias_ntcwl52"
"racealias_ntcwl52" "es_tell event_var(userid) #multi #lightgreenSmoke Blinds #default:#green event_var(es_attackername) blinds you for#lightgreen server_var(wcs_duration) #greenseconds.;es_tell event_var(attacker) #multi #lightgreenSmoke Blinds #default: #greenYou blind event_var(es_username) for#lightgreen server_var(wcs_duration) #greenseconds."
"skill5_sfx" "if (event_var(weapon) = smokegrenade) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(weapon) = smokegrenade) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (event_var(weapon) = smokegrenade) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 0 0 0 150;es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (event_var(weapon) = smokegrenade) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 0 0 150"
"skill6_setting" "es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 95|es_xsetinfo wcs_chance 100"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ntcwl61;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell server_var(wcs_userid) #multi #green Smoke Cloud #default : #lightgreen Your smoke will be deadly this round"
"racealias_ntcwl61" "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) smokecloud 1"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_damage 6;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_damage 8;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_damage 10;es_xsetinfo wcs_time 1;es_xsetinfo wcs_waves 300;es_xsetinfo wcs_radius 200"
"skill7_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_ncrawl_tears event_var(userid) server_var(wcs_damage) server_var(wcs_time) 999 server_var(wcs_waves) server_var(wcs_radius)"
"skill7_sfx" "0"
}
In es_wcs.txt
Find event player_spawn
and go down and you should see this:
es es_xkeysetvalue WCSuserdata event_var(userid) "longjump" "0"
add this line after it:
es es_xkeysetvalue WCSuserdata server_var(wcs_userid) smokecloud 0
That will prevent smoke damage on the next round






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