also when i ran thourgh racefilecheck nothing came up. .
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Code
GeSHi (eventscripts):"1"
{
"name" "Teh Vampire King "
"author" "shadowmaster"
"shortdescription" "Longjump|LowGrav|damage|RespawnWhereDied|leech|freeze|Tele"
"required_level" "0"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Get There|Legs Of Death|Death Dagger|Back From The Grave|Suck The Blood|Ice|Run Away"
"skilldescr" "you jump longer.|Whit your Legs you can jump higher |The Dark Dagger|You can get healed to full life where you died whit your weapons.|Suck His Blood|Run From Village"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_death|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 1.20|es_xsetinfo wcs_multiplier 1.40|es_xsetinfo wcs_multiplier 1.60|es_xsetinfo wcs_multiplier 1.80|es_xsetinfo wcs_multiplier 2.00"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen : Hydra Tail made your jumps go up to server_var(wcs_multiplier)."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill2_setting" "es_xsetinfo wcs_gravity 0.85|es_xsetinfo wcs_gravity 0.70|es_xsetinfo wcs_gravity 0.55|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.25"
"skill2_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #lightgreen : Zealot Legs made your gravity go on server_var(wcs_gravity)%"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill3_setting" "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18|es_xrand wcs_rand 1 1;es_xrand wcs_damage 17 20|es_xrand wcs_rand 1 1;es_xrand wcs_damage 19 22|es_xrand wcs_rand 1 1;es_xrand wcs_damage 20 23"
"racealias_wd3" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) made + server_var(wcs_damage) damage with poisioned dagger;es est_csay event_var(userid) got server_var(wcs_damage) additional damage with poisioned dagger"
"skill3_cmd" "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_wd3"
"skill3_sfx" "es es_xif (server_var(wcs_rand) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_rand) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xmath wcs_z1 + 20;es es_xif (server_var(wcs_rand) = 1) then es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_rand) = 1) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 10 10 255 255 0 255"
"skill4_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
"racealias_hb4" "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #lightgreen : Your health succesfull gone full up."
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hb4"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
"skill5_setting" "es_xsetinfo wcs_divider 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 13;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 11;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 9;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 8;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 7;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 6;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 190"
"skill5_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es_xsetinfo wcs_health 0;es est_GetHealth wcs_health event_var(attacker);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(attacker) server_var(wcs_health);es est_csay event_var(attacker) leeched server_var(wcs_dmg) health;es est_csay event_var(userid) lost server_var(wcs_dmg) health by Vampiric Aura"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill3_setting" "es_xrand wcs_rand 1 100;es_xsetinfo wcs_freezetime 1.0|es_xrand wcs_rand 1 50;es_xsetinfo wcs_freezetime 2|es_xrand wcs_rand 1 40;es_xsetinfo wcs_freezetime 3|es_xrand wcs_rand 1 30;es_xsetinfo wcs_freezetime 4|es_xrand wcs_rand 1 25;es_xsetinfo wcs_freezetime 5|es_xrand wcs_rand 1 20;es_xsetinfo wcs_freezetime 5.5|es_xrand wcs_rand 1 16;es_xsetinfo wcs_freezetime 6|es_xrand wcs_rand 1 14;es_xsetinfo wcs_freezetime 6.5"
"racealias_ha3" "es est_Freeze event_var(userid) 1;es es_xdelayed server_var(wcs_freezetime) wcs_removefx freeze event_var(userid);es est_csay event_var(userid) got frozen by event_var(es_attackername);es est_csay event_var(attacker) froze event_var(es_username)"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill7_setting" "es_xsetinfo wcs_range 600;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 900;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1050;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1200;es_xsetinfo wcs_fadetimer 0"
"skill7_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"ultimate_cooldown" "5|3|1|0|0"
}






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