Code:
"201"
{
"name" "Crow"
"author" "martin"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<c>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setmodel event_var(userid) crow"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "3"
"skillnames" "Free Weapon|Whirl Wind|Expelliarmus|respawn as crow|Fireball|Freeze|Into The Shadows"
"skilldescr" "Free Weapon|Create a Tornado to save you from Danger|Drop Their Weapon|Crow|Fire|All Stand still|Go in Noclip"
"skillcfg" "player_spawn|player_victim|player_attacker|player_death|player_attacker|player_ultimate|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You just got a M4A1."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_invis 120|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_invis 112|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_invis 104|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_invis 66"
"racealias_rasplash""es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 80 2.6 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.1 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 100 2.4 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 60 120 2.2 20 500 0 54 66 120 100 10;racealias_tornado;es est_setplayercolor event_var(userid) 0 0 0 0;es es_delayed 1 est_setplayercolor event_var(userid) 54 66 120 server_var(wcs_invis);es es_xtell event_var(userid) #multi #lightgreenA #greenWhirl Wind #lightgreenhas hiden you from your danger"
"racealias_tornado" "es_xmath wcs_z2 + 20;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 10 #a 0.3 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 140 2 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 160 1.8 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.5 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 120 180 1.6 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 140 200 1.4 20 500 0 54 66 120 100 10;racealias_tornad1"
"racealias_tornad1" "es_xmath wcs_z2 + 20;es est_effect 10 #a 0.7 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 160 220 1.2 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 180 240 1 20 500 0 54 66 120 100 10;es est_playplayer event_var(userid) HL1/ambience/des_wind2.wav"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_rasplash"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60"
"racealias_fp4" "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 33"
"racealias_death" "es est_playplayer event_var(userid) npc/crow/alert3.wav;es est_playplayer event_var(userid) ambient/atmosphere/hole_amb3.wav;es est_spawn event_var(userid) 100;es es_delayed 0.2 est_setmodel event_var(userid) crow;es es_delayed 0.6 est_stripplayer event_var(userid) 1;es es_delayed 0.7 est_give event_var(userid) weapon_fiveseven;es es_delayed 0.8 est_modplayerweapon event_var(userid) fiveseven 100;es es_delayed 0.9 est_setammo event_var(userid) 2 0;es es_delayed 1 est_setclipammo event_var(userid) 2 1;es es_delayed 1.1 est_sethealth event_var(userid) 1;es es_delayed 1.2 est_fade event_var(userid) 2 5 10 255 0 0 200"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_death"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 75;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 85;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 95;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_time 6"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill6_setting" "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10"
"skill6_cmd" "es_xtell server_var(wcs_userid) : Noclip is activated!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;es_xtell event_var(userid) : noclip activated!;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) : Ghost powers is no more!!;es_xmath wcs_duration - 2;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) : Ghost powers is no more in 2 sec."
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"ultimate_cooldown" "0"
"skill7_setting" "es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius 600;es_xsetinfo wcs_freezetime 10|es_xsetinfo wcs_radius 700;es_xsetinfo wcs_freezetime 15|es_xsetinfo wcs_radius 900;es_xsetinfo wcs_freezetime 20|es_xsetinfo wcs_radius 1000;es_xsetinfo wcs_freezetime 25"
"skill7_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
"skill7_sfx" "0"
"ultimate_cooldown" "0"
}
{
"name" "Crow"
"author" "martin"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<c>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setmodel event_var(userid) crow"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "3"
"skillnames" "Free Weapon|Whirl Wind|Expelliarmus|respawn as crow|Fireball|Freeze|Into The Shadows"
"skilldescr" "Free Weapon|Create a Tornado to save you from Danger|Drop Their Weapon|Crow|Fire|All Stand still|Go in Noclip"
"skillcfg" "player_spawn|player_victim|player_attacker|player_death|player_attacker|player_ultimate|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You just got a M4A1."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_invis 120|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_invis 112|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_invis 104|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_invis 66"
"racealias_rasplash""es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 80 2.6 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.1 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 100 2.4 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 60 120 2.2 20 500 0 54 66 120 100 10;racealias_tornado;es est_setplayercolor event_var(userid) 0 0 0 0;es es_delayed 1 est_setplayercolor event_var(userid) 54 66 120 server_var(wcs_invis);es es_xtell event_var(userid) #multi #lightgreenA #greenWhirl Wind #lightgreenhas hiden you from your danger"
"racealias_tornado" "es_xmath wcs_z2 + 20;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 10 #a 0.3 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 140 2 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 160 1.8 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.5 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 120 180 1.6 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 140 200 1.4 20 500 0 54 66 120 100 10;racealias_tornad1"
"racealias_tornad1" "es_xmath wcs_z2 + 20;es est_effect 10 #a 0.7 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 160 220 1.2 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 180 240 1 20 500 0 54 66 120 100 10;es est_playplayer event_var(userid) HL1/ambience/des_wind2.wav"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_rasplash"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60"
"racealias_fp4" "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 33"
"racealias_death" "es est_playplayer event_var(userid) npc/crow/alert3.wav;es est_playplayer event_var(userid) ambient/atmosphere/hole_amb3.wav;es est_spawn event_var(userid) 100;es es_delayed 0.2 est_setmodel event_var(userid) crow;es es_delayed 0.6 est_stripplayer event_var(userid) 1;es es_delayed 0.7 est_give event_var(userid) weapon_fiveseven;es es_delayed 0.8 est_modplayerweapon event_var(userid) fiveseven 100;es es_delayed 0.9 est_setammo event_var(userid) 2 0;es es_delayed 1 est_setclipammo event_var(userid) 2 1;es es_delayed 1.1 est_sethealth event_var(userid) 1;es es_delayed 1.2 est_fade event_var(userid) 2 5 10 255 0 0 200"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_death"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 75;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 85;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 95;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_time 6"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill6_setting" "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10"
"skill6_cmd" "es_xtell server_var(wcs_userid) : Noclip is activated!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;es_xtell event_var(userid) : noclip activated!;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) : Ghost powers is no more!!;es_xmath wcs_duration - 2;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) : Ghost powers is no more in 2 sec."
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"ultimate_cooldown" "0"
"skill7_setting" "es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius 600;es_xsetinfo wcs_freezetime 10|es_xsetinfo wcs_radius 700;es_xsetinfo wcs_freezetime 15|es_xsetinfo wcs_radius 900;es_xsetinfo wcs_freezetime 20|es_xsetinfo wcs_radius 1000;es_xsetinfo wcs_freezetime 25"
"skill7_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
"skill7_sfx" "0"
"ultimate_cooldown" "0"
}
posted it in code for you.
Kind regards
Rasmus





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