xxlolxx
Level 2 Apprentice

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 Germany
Posts: 57
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« Reply #15 on: January 24, 2009, 06:26:03 PM » |
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kk thx^^ but.. is there something wrong without the view??
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #16 on: January 24, 2009, 06:27:48 PM » |
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kk.. its fixed now..^^ GeSHi (eventscripts): "1" { "name" "[Boom] Boomer" "author" "D3adLyV3nom" "shortdescription" "Boom machen" "required_level" "15" "maximum_level" "100" "allow_only" "0" "teamlimit" "10" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "B|0|o|m" "skilldescr" "U r faster|More dmg||Evade|u die and make BOOM" "skillcfg" "player_spawn|player_attacker|player_attacker|player_death" "skill1_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.70|es_xset wcs_speed 2.30|es_xset wcs_speed 3.00" "skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es_if (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill2 settings" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.4" "racealias_deathsd2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22" "racealias_voidsh22" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2" "skill2_sfx" "0" "skill3_setting" "es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 33" "racealias_eyehl2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2" "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2" "skill4_setting" "es_xset wcs_chance 50;es_xset wcs_magnitude 80;es_xset wcs_radius 150|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 200|es_xset wcs_chance 90;es_xset wcs_magnitude 120;es_xset wcs_radius 250|es_xset wcs_chance 1000;es_xset wcs_magnitude 150;es_xset wcs_radius 300" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200" "ultimate_cooldown" "0" }
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #17 on: January 24, 2009, 06:32:15 PM » |
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GeSHi (eventscripts): es_xset wcs_chance 1000
ups.. a 0 to much xD
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Namolem
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« Reply #18 on: January 24, 2009, 06:34:52 PM » |
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You didn't fix "U r faster|More dmg||Evade|u die and make BOOM"
It will put nothing instead of Evade, and Evade instead "u die and make BOOM"
And skill names should be changed
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #19 on: January 24, 2009, 06:44:15 PM » |
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mh.. i changed more... its a littl overpored now.. but at lv 1500 enable ^^ GeSHi (eventscripts): "1" { "name" "[Boom] Boomer" "author" "D3adLyV3nom" "shortdescription" "Boom machen" "required_level" "1500" "maximum_level" "999999" "allow_only" "0" "teamlimit" "10" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "B|0|o|m" "skilldescr" "U have to kill the enemy fast|Master of DMG|U cant die|u die and make BOOM" "skillcfg" "player_spawn|player_attacker|player_attacker|player_death" "skill1_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.70|es_xset wcs_speed 2.30|es_xset wcs_speed 3.00" "skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es_if (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill2 settings" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.4" "racealias_deathsd2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22" "racealias_voidsh22" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2" "skill2_sfx" "0" "skill3_setting" "es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55" "racealias_eyehl2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2" "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2" "skill4_setting" "es_xset wcs_chance 50;es_xset wcs_magnitude 80;es_xset wcs_radius 150|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 200|es_xset wcs_chance 90;es_xset wcs_magnitude 120;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 150;es_xset wcs_radius 300" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200" "ultimate_cooldown" "0" }
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #20 on: January 24, 2009, 06:46:35 PM » |
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mh.. i changed more... its a littl overpored now.. but at lv 1500 enable ^^ GeSHi (eventscripts): "1" { "name" "[Boom] Boomer" "author" "D3adLyV3nom" "shortdescription" "Boom machen" "required_level" "1500" "maximum_level" "999999" "allow_only" "0" "teamlimit" "10" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Speed|Master of DMG|Evade|Explode" "skilldescr" "U have to kill the enemy fast|Master of DMG|U cant die|u die and make BOOM" "skillcfg" "player_spawn|player_attacker|player_attacker|player_death" "skill1_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.70|es_xset wcs_speed 2.30|es_xset wcs_speed 3.00" "skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es_if (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill2 settings" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.4" "racealias_deathsd2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22" "racealias_voidsh22" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2" "skill2_sfx" "0" "skill3_setting" "es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55" "racealias_eyehl2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2" "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2" "skill4_setting" "es_xset wcs_chance 50;es_xset wcs_magnitude 80;es_xset wcs_radius 150|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 200|es_xset wcs_chance 90;es_xset wcs_magnitude 120;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 150;es_xset wcs_radius 300" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200" "ultimate_cooldown" "0" }
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Namolem
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« Reply #21 on: January 24, 2009, 06:48:09 PM » |
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Speed too fast 2.0 is OP for player who has non-knife weapon, u have 3 chance 55 to evade too big and skill type must be player_victim
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« Last Edit: January 24, 2009, 06:49:56 PM by Namolem »
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #22 on: January 24, 2009, 06:51:30 PM » |
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mh.. ill change it to 2.50 its to fast, too but its for a wcs zombie server =D so the humans have to run fast.. or the zombies xD GeSHi (eventscripts): "1" { "name" "[Boom] Boomer" "author" "D3adLyV3nom" "shortdescription" "Boom machen" "required_level" "1500" "maximum_level" "999999" "allow_only" "0" "teamlimit" "10" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Speed|Master of DMG|Evade|Explode" "skilldescr" "U have to kill the enemy fast|Master of DMG|U cant die|u die and make BOOM" "skillcfg" "player_spawn|player_attacker|player_attacker|player_death" "skill1_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.60|es_xset wcs_speed 2.20|es_xset wcs_speed 2.50" "skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es_if (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill2 settings" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.4" "racealias_deathsd2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22" "racealias_voidsh22" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2" "skill2_sfx" "0" "skill3_setting" "es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55" "racealias_eyehl2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2" "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2" "skill4_setting" "es_xset wcs_chance 50;es_xset wcs_magnitude 80;es_xset wcs_radius 150|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 200|es_xset wcs_chance 90;es_xset wcs_magnitude 120;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 150;es_xset wcs_radius 300" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200" "ultimate_cooldown" "0" }
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Namolem
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« Reply #23 on: January 24, 2009, 06:54:09 PM » |
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Every second shot won't hit that race + speed 2.5 = GOD
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #24 on: January 24, 2009, 06:58:51 PM » |
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 is it good now or not?? i know.. every second shoot.. before the fix i had this on 100 o,O and speed 2.5 is not fast.. 5.0 is fast xD
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WCA | Berettonawak [FR]
Watchdogs
Level 7 Expert
   
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 France
Posts: 1602
Big Berettonawak is watching you...
BifkidsmyServer 81.93.251.44:27015(Warning: click connects through Steam)
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« Reply #25 on: January 24, 2009, 07:47:14 PM » |
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don't insert new lines when it's not needed, or it won't work :p
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MY INTERNET: 
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #26 on: January 26, 2009, 04:24:29 PM » |
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GeSHi (eventscripts): "1" { "name" "[Boom] Boomer" "author" "D3adLyV3nom" "shortdescription" "Boom machen" "required_level" "1500" "maximum_level" "999999" "allow_only" "0" "teamlimit" "10" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Speed|Master of DMG|Evade|Explode" "skilldescr" "U have to kill the enemy fast|Master of DMG|U cant die|If yes u make BOOM" "skillcfg" "player_spawn|player_attacker|player_attacker|player_death" "skill1_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.60|es_xset wcs_speed 2.20|es_xset wcs_speed 2.50" "skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es_if (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill2 settings" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.4" "racealias_deathsd2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22" "racealias_voidsh22" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2" "skill2_sfx" "0" "skill3_setting" "es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55" "racealias_eyehl2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2" "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2" "skill4_setting" "es_xset wcs_chance 50;es_xset wcs_magnitude 80;es_xset wcs_radius 150|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 200|es_xset wcs_chance 90;es_xset wcs_magnitude 120;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 150;es_xset wcs_radius 300" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200" "ultimate_cooldown" "0" }
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WCA | Maxxi [NL]
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« Reply #27 on: January 26, 2009, 04:44:08 PM » |
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GeSHi (eventscripts): "1" { "name" "[Boom] Boomer" "author" "D3adLyV3nom" "shortdescription" "Boom machen" "required_level" "1500" "maximum_level" "999999" "allow_only" "0" "teamlimit" "10" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Speed|Master of DMG|Evade|Explode" "skilldescr" "U have to kill the enemy fast|Master of DMG|U cant die|If yes u make BOOM" "skillcfg" "player_spawn|player_attacker|player_attacker|player_death" "skill1_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.60|es_xset wcs_speed 2.20|es_xset wcs_speed 2.50" "skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es_if (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill2 settings" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.4" "racealias_deathsd2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22" "racealias_voidsh22" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2" "skill2_sfx" "0" "skill3_setting" "es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55" "racealias_eyehl2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2" "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2" "skill4_setting" "es_xset wcs_chance 50;es_xset wcs_magnitude 80;es_xset wcs_radius 150|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 200|es_xset wcs_chance 90;es_xset wcs_magnitude 120;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 150;es_xset wcs_radius 300" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200" "ultimate_cooldown" "0" }
why "maximum_level" "999999" just use "maximum_level" "0"
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xxlolxx
Level 2 Apprentice

Offline
 Germany
Posts: 57
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« Reply #28 on: January 26, 2009, 04:56:28 PM » |
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ok.. i fixed more. =D GeSHi (eventscripts): "1" { "name" "[BOOM] BOOMER" "author" D3adLyV3nom" "shortdescription" "Immortal Bomb" "reguired_level" "1500" "maximum_level" "0" "allow_only" "0" "teamlimit" "1" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Speed|Master of damage|Evade|Explode" "skilldescr" "you'll be faster|More Dmg|nobody can hit you|BOOM" "skillcfg" "player_spawn|player_attacker|player_attacker|player_death" "skill1_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.50|es_xset wcs_speed 1.80|es_xset wcs_speed 2.10" "skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es_if (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill2 settings" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.4" "racealias_deathsd2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22" "racealias_voidsh22" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2" "skill2_sfx" "0" "skill3_setting" "es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55" "racealias_eyehl2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2" "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2" "skill4_setting" "es_xset wcs_chance 50;es_xset wcs_magnitude 80;es_xset wcs_radius 150|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 200|es_xset wcs_chance 90;es_xset wcs_magnitude 120;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 150;es_xset wcs_radius 300" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200" "ultimate_cooldown" "0" }
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WCA | Berettonawak [FR]
Watchdogs
Level 7 Expert
   
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Posts: 1602
Big Berettonawak is watching you...
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« Reply #29 on: January 26, 2009, 07:37:40 PM » |
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here that's fine!
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MY INTERNET: 
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