1sec-5sec.
Descr: Zombie race made for WCS[NOT ZM MOD]
If you find ANY bugs or glitch's please reply here.
well, enough of talking, here's the race now:
Code:
""
{
"name" "WCSzombie"
"author" "Narb"
"shortdescription" "Zombie race made for WCS[NOT ZM MOD]"
"required_level" "250"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "5"
"skillnames" "Food|HUGE|RRAARRGGHH!|More Food!|Fire of HELL!|NoClip"
"skilldescr" "Zombies are fast, but the more food you eat, the lower speed you get.|Your Huge Claws will do 100%-600% More DMG|You Become MAD when you get shot!!|You want more food... = MORE BRAINZZZ...|Your claws summon fire of hell to burn enemy!|You got strange powers..."
"skillcfg" "player_spawn|player_attacker|player_victim|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_speed 1.20;es_xset wcs_hp 250|es_xset wcs_speed 1.00;es_xset wcs_hp 360|es_xset wcs_speed 0.95;es_xset wcs_hp 550|es_xset wcs_speed 0.90;es_xset wcs_hp 800|es_xset wcs_speed 0.85;es_xset wcs_hp 2000"
"skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es_math wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage Food...;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill2_setting" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.5|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 4.6|es_xset wcs_multiplier 6.0"
"racealias_oh1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill2_sfx" "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill3_setting" "es_xsetinfo wcs_time 0.3|es_xsetinfo wcs_time 0.5|es_xsetinfo wcs_time 0.7|es_xsetinfo wcs_time 0.8|es_xsetinfo wcs_time 1.0"
"skill3_cmd" "es est_speed event_var(userid) 1.5; es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
"skill3_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
"racealias_take22" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
"racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
"skill4_setting" "es_xset wcs_divider 15;es_xset wcs_alpha 80|es_xset wcs_divider 10;es_xset wcs_alpha 110|es_xset wcs_divider 6;es_xset wcs_alpha 150|es_xset wcs_divider 4;es_xset wcs_alpha 130|es_xset wcs_divider 3;es_xset wcs_alpha 150"
"racealias_uds1" "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= 60) then racealias_uds1"
"skill4_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill5_setting" "es_xset wcs_chance 100;es_xset wcs_time 1|es_xset wcs_chance 90;es_xset wcs_time 1.5|es_xset wcs_chance 80;es_xset wcs_time 2|es_xset wcs_chance 75;es_xset wcs_time 2.5|es_xset wcs_chance 60;es_xset wcs_time 3"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill5_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill6_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
"skill6_cmd" "es es_xtell server_var(wcs_userid) #multi #lightgreen is #greenactivated for server_var(wcs_duration)!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenBerzeker is #greenno more in#lightgreen server_var(wcs_duration)sec."
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"ultimate_cooldown" "60"
}
Thanks for looking (:{
"name" "WCSzombie"
"author" "Narb"
"shortdescription" "Zombie race made for WCS[NOT ZM MOD]"
"required_level" "250"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "5"
"skillnames" "Food|HUGE|RRAARRGGHH!|More Food!|Fire of HELL!|NoClip"
"skilldescr" "Zombies are fast, but the more food you eat, the lower speed you get.|Your Huge Claws will do 100%-600% More DMG|You Become MAD when you get shot!!|You want more food... = MORE BRAINZZZ...|Your claws summon fire of hell to burn enemy!|You got strange powers..."
"skillcfg" "player_spawn|player_attacker|player_victim|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_speed 1.20;es_xset wcs_hp 250|es_xset wcs_speed 1.00;es_xset wcs_hp 360|es_xset wcs_speed 0.95;es_xset wcs_hp 550|es_xset wcs_speed 0.90;es_xset wcs_hp 800|es_xset wcs_speed 0.85;es_xset wcs_hp 2000"
"skill1_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es_math wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage Food...;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill2_setting" "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.5|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 4.6|es_xset wcs_multiplier 6.0"
"racealias_oh1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill2_sfx" "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill3_setting" "es_xsetinfo wcs_time 0.3|es_xsetinfo wcs_time 0.5|es_xsetinfo wcs_time 0.7|es_xsetinfo wcs_time 0.8|es_xsetinfo wcs_time 1.0"
"skill3_cmd" "es est_speed event_var(userid) 1.5; es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
"skill3_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
"racealias_take22" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
"racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
"skill4_setting" "es_xset wcs_divider 15;es_xset wcs_alpha 80|es_xset wcs_divider 10;es_xset wcs_alpha 110|es_xset wcs_divider 6;es_xset wcs_alpha 150|es_xset wcs_divider 4;es_xset wcs_alpha 130|es_xset wcs_divider 3;es_xset wcs_alpha 150"
"racealias_uds1" "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= 60) then racealias_uds1"
"skill4_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill5_setting" "es_xset wcs_chance 100;es_xset wcs_time 1|es_xset wcs_chance 90;es_xset wcs_time 1.5|es_xset wcs_chance 80;es_xset wcs_time 2|es_xset wcs_chance 75;es_xset wcs_time 2.5|es_xset wcs_chance 60;es_xset wcs_time 3"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
"skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill5_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill6_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
"skill6_cmd" "es es_xtell server_var(wcs_userid) #multi #lightgreen is #greenactivated for server_var(wcs_duration)!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenBerzeker is #greenno more in#lightgreen server_var(wcs_duration)sec."
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"ultimate_cooldown" "60"
}







Logged



