
Dark Master
SKILLS
----------------
Dark Shot
Extra Damage
----------------
Dark Ice
Freeze Enemy
----------------
Dark Fire
Burn Enemy
----------------
Dark Aura
Health
----------------
Dark Armour
Flickering Shadows
----------------
Dark Boots
Speed & Long Jump
----------------
Dark Destroyer
When You Die The Person Who Killed You's Weapon Gets Destroyed
----------------
Dark Teleport
Teleport
----------------
Heres The Code--
Code:
"206"
{
"name" "Dark Master"
"author" ".:RAWR:.Purple Face"
"shortdescription" "The Master Of The Dark"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "5"
"skillnames" "Dark Shot|Dark Ice|Dark Fire|Dark Aura|Dark Armour|Dark Boots|Dark Destroyer|Dark Teleport"
"skilldescr" "Extra Damage|Freeze Enemy|Burn Enemy|Health|Flickering Shadows|Speed & Long Jump|When You Die The Person Who Killed You Loses Their Weapon|Teleport"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_death|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
"racealias_then1" "es wcs_dealdamage event_var(attacker) event_var(userid) 6;es es_xtell event_var(userid) #multi #lightgreenYou have been hit by #green event_var(es_attackername) 's Dark Bullet;es es_xtell event_var(attacker) #multi #lightgreenYou hit event_var(es_username) With #greenYour Dark Bullet;racealias_athen2"
"racealias_athen2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 28"
"racealias_nevstm" "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng);racealias_nevstv"
"racealias_nevstv" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nevstm"
"skill2_sfx" "0"
"skill3_setting" "es_xrand wcs_rand 1 50;es_xsetinfo wcs_time 1.2|es_xrand wcs_rand 1 40;es_xsetinfo wcs_time 1.7|es_xrand wcs_rand 1 30;es_xsetinfo wcs_time 2.2|es_xrand wcs_rand 1 20;es_xsetinfo wcs_time 2.6|es_xrand wcs_rand 1 10;es_xsetinfo wcs_time 3.00|es_xrand wcs_rand 1 05;es_xsetinfo wcs_time 3.5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) : Got hit by event_var(es_attackername) 's Dark Fire;es es_xtell event_var(attacker) : You hit event_var(es_username) with Dark Fire"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill4_setting" "es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35|es_xset wcs_addhealth 43|es_xset wcs_addhealth 50"
"skill4_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Gained #green server_var(wcs_addhealth) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
"skill5_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 42"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 16"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #purple Effects by HOLLIDAY;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill6_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_speed 1.4"
"skill6_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext event_var(userid) 1 #cyan Effects by HOLLIDAY;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill7_setting" "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 38"
"racealias_btknife1""es est_getgun wcs_tmp event_var(attacker);es es_delayed 1 es est_dissolve server_var(wcs_tmp);es es_xtell event_var(attacker) your weapon has been Disintegrated;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es es_xtell event_var(userid) you have Disintegrated your enemies weapon"
"skill7_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btknife1"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 85;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill8_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0"
"skill8_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext server_var(wcs_userid) 1 #orange Ultimate by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"ultimate_cooldown" "1"
}
Please Leave A Comment About What You Think {
"name" "Dark Master"
"author" ".:RAWR:.Purple Face"
"shortdescription" "The Master Of The Dark"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "5"
"skillnames" "Dark Shot|Dark Ice|Dark Fire|Dark Aura|Dark Armour|Dark Boots|Dark Destroyer|Dark Teleport"
"skilldescr" "Extra Damage|Freeze Enemy|Burn Enemy|Health|Flickering Shadows|Speed & Long Jump|When You Die The Person Who Killed You Loses Their Weapon|Teleport"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_death|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
"racealias_then1" "es wcs_dealdamage event_var(attacker) event_var(userid) 6;es es_xtell event_var(userid) #multi #lightgreenYou have been hit by #green event_var(es_attackername) 's Dark Bullet;es es_xtell event_var(attacker) #multi #lightgreenYou hit event_var(es_username) With #greenYour Dark Bullet;racealias_athen2"
"racealias_athen2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 28"
"racealias_nevstm" "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng);racealias_nevstv"
"racealias_nevstv" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nevstm"
"skill2_sfx" "0"
"skill3_setting" "es_xrand wcs_rand 1 50;es_xsetinfo wcs_time 1.2|es_xrand wcs_rand 1 40;es_xsetinfo wcs_time 1.7|es_xrand wcs_rand 1 30;es_xsetinfo wcs_time 2.2|es_xrand wcs_rand 1 20;es_xsetinfo wcs_time 2.6|es_xrand wcs_rand 1 10;es_xsetinfo wcs_time 3.00|es_xrand wcs_rand 1 05;es_xsetinfo wcs_time 3.5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xif (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) : Got hit by event_var(es_attackername) 's Dark Fire;es es_xtell event_var(attacker) : You hit event_var(es_username) with Dark Fire"
"skill3_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill4_setting" "es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35|es_xset wcs_addhealth 43|es_xset wcs_addhealth 50"
"skill4_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Gained #green server_var(wcs_addhealth) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
"skill5_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 42"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 16"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #purple Effects by HOLLIDAY;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill6_setting" "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_speed 1.4"
"skill6_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext event_var(userid) 1 #cyan Effects by HOLLIDAY;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill7_setting" "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 38"
"racealias_btknife1""es est_getgun wcs_tmp event_var(attacker);es es_delayed 1 es est_dissolve server_var(wcs_tmp);es es_xtell event_var(attacker) your weapon has been Disintegrated;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es es_xtell event_var(userid) you have Disintegrated your enemies weapon"
"skill7_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btknife1"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 85;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill8_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0"
"skill8_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext server_var(wcs_userid) 1 #orange Ultimate by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"ultimate_cooldown" "1"
}
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