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Author Topic: Abomination  (Read 219 times)
Loaded
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« on: August 19, 2009, 04:39:31 AM »

This race would have gone in the non-c/p section but I can't post there D: but anyways this has two very custom skills and two c/p. Here you go!

Abomination


Description:
A Large Abomination Comprised Of Various Limbs And Body Parts.

Abomination's are very strong creatures who spawn with 200 health but are very large so they have reduced speed.Abomination's have very small brains thus they take 30% less damage from Headshots. Their Arms and Legs are barely living and feel very little pain so they take 75% less damage when shot. However Abominations have an open Chest and Gut so they take 50% more damage when shot in the Chest or Gut.

Skill 1:
Meat Cleaver
10% Chance To Deal 30 Damage To Your Target. The Target Then Suffers From A Bleed Effect Which Deals 20 Damage Over A 10 Second Period.

Skill 2:

Cannibalize
Every Kill You Get Grants You 50 Extra Health. If Your Target Was Suffering From A Bleed Effect From Meat Cleaver You Gain Double Health.

Skill 3:

Disease Cloud
You Have A Cloud Of Disease Which Surrounds You And Deals 4 Damage To Nearby Enemies.

Skill 4:

Unholy Frenzy
Go Into An Unholy Frenzy Causing You To Move Much Faster.


Installation
Place the LoadedWCS in your cstrike/addons/eventscripts folder
In your autoexec.cfg add es_load LoadedWCS
Copy the race file and add it to your race database
« Last Edit: August 19, 2009, 09:50:21 AM by Loaded » Logged
Shidobu
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shidobuassailant
« Reply #1 on: September 02, 2009, 05:59:01 PM »

The only thing i can say is wow nice race
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ИЭЯΌ
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ИЭЯΌ
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« Reply #2 on: September 02, 2009, 08:31:35 PM »

Sounds nice so I'll give it a try soon. One thing I suggest though is that you mention in your download or in your post that people need wcs_dalias for this race.
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Shidobu
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shidobuassailant
« Reply #3 on: September 02, 2009, 10:18:43 PM »

Sounds nice so I'll give it a try soon. One thing I suggest though is that you mention in your download or in your post that people need wcs_dalias for this race.
Hey Nero what is wcs_dalias i never heard of it...
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Loaded
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« Reply #4 on: September 03, 2009, 04:09:56 AM »

you need wcs_dalias for this? lol, i made it and had no idea Tongue

...Yea after looking it over it will need wcs_dalias to work 100% correctly the only problem is it may damage the wrong person but it still should work properly most of the time. I will fix it.
« Last Edit: September 03, 2009, 05:32:22 AM by Loaded » Logged
ИЭЯΌ
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« Reply #5 on: September 03, 2009, 11:35:45 PM »

Dalias is a code Stinkyfax made and while I don't know enough about it to explain what it exactly does, it has something to do with making race aliases work with a delay factor.

The following codes go into wcs/WCSultimates/es_WCSultimates.txt

At the top you will see the block load, put this code inside it (you will notice it the other codes inside that block look similar):

Code:
es_xexists wcs_exists command wcs_dalias
  es es_xif (server_var(wcs_exists) = 0) then es_xregcmd wcs_dalias wcs/WCSultimates/wcs_dalias "delayed aliases"

Now paste the following code at the bottom of the ultimates file:

Code:
block wcs_dalias
{

if (server_var(wcs_debug) = "1") then echo wcs_dalias start
    es_xsetinfo wcs_tmp1 0
   es_xsetinfo wcs_tmp2 0
   es_xsetinfo wcs_tmp3 0
   es_xsetinfo wcs_tmp4 0
   es_xsetinfo wcs_tmp5 0
    es_xsetinfo wcs_tmp6 0
   es_xsetinfo wcs_tmp7 0
   es_xsetinfo wcs_tmp8 0
   es_xsetinfo wcs_tmp9 0
   es_xsetinfo wcs_tmp10 0
    es_xsetinfo wcs_tmp11 0
   es_xsetinfo wcs_tmp12 0
   es_xsetinfo wcs_tmp13 0
   es_xsetinfo wcs_tmp14 0
   es_xsetinfo wcs_tmp15 0
   es_xgetargv wcs_tmp1 1
   es_xgetargv wcs_tmp2 2
   es_xgetargv wcs_tmp3 3
   es_xgetargv wcs_tmp4 4
   es_xgetargv wcs_tmp5 5
   es_xgetargv wcs_tmp6 6
   es_xgetargv wcs_tmp7 7
   es_xgetargv wcs_tmp8 8
   es_xgetargv wcs_tmp9 9
   es_xgetargv wcs_tmp10 10
   es_xgetargv wcs_tmp11 11
   es_xgetargv wcs_tmp12 12
   es_xgetargv wcs_tmp13 13
   es_xgetargv wcs_tmp14 14
   es_xgetargv wcs_tmp15 15
es server_var(wcs_tmp1)
if (server_var(wcs_debug) = "1") then echo wcs_dalias end
}

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Loaded
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« Reply #6 on: September 04, 2009, 03:27:13 AM »

its basically a way to save variables. the big issue was using es_delayed.
e.g.

es wcs_dealdamage event_var(attacker) event_var(userid) 10
es_delayed 10 wcs_dealdamage event_var(attacker) event_var(userid) 10

the issue is that when you attack a player you are set as event_var(attacker) then the event_var(userid) is the person you attacked. So then if you attack someone else within that 10 seconds before the second wcs_dealdamage goes off the event_var(userid) could have changed to a different person thus dealing damage to the wrong person.

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