How can i restrict users useing weapons while they play with a Knife race?
I searched and found sth.. est_restrictall
Ok but its already in the Knife race...
.....
Ok i start with my Race -> he drops the glock/usp... but i can pick it up and then fire o,O...
here is the race:
Code:
"161"
{
"name" "Wolverine [MRVL]"
"author" "[Oddity]TeacherCreature"
"shortdescription" "Mean man/wolverine"
"required_level" "3500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) kniferace 1;es est_removeweapon event_var(userid) 1;es est_removeweapon event_var(userid) 2;es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es_delayed 0.3 est_RestrictAll event_var(userid);es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.1 est_give event_var(userid) weapon_knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Temper|Adamantium Bones|Adamantium Claws|Heal factor|Violent Outburst"
"skilldescr" "Gain extra speed, health and armour|Indestructable bones make knife attacks ineffective|Claws that cut through most things|Healing Factor makes you stronger|Violent outburst makes you a formidable adversary"
"skillcfg" "player_spawn|player_victim|player_attacker|Player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.05;es_xsetinfo wcs_addhealth 25|es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_addhealth 50|es_xsetinfo wcs_speed 1.15;es_xsetinfo wcs_addhealth 75|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_addhealth 100|es_xsetinfo wcs_speed 1.25;es_xsetinfo wcs_addhealth 125|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_addhealth 150"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_health event_var(userid) + server_var(wcs_addhealth);es est_give event_var(userid) item_assaultsuit;es est_armoradd event_var(userid) server_var(wcs_addhealth);racealias_wlvrn11"
"racealias_wlvrn11" "es es_xtell event_var(userid) #multi #lightgreenTemper #default: #greenYour speed was increased to#lightgreen server_var(wcs_speed) x #greennormal speed. Your health and armour was increased by#lightgreen server_var(wcs_addhealth)."
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 95"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then es_xif (server_var(wcs_alive) = 1) then racealias_wlvrn21"
"racealias_wlvrn21" "es es_xsetinfo wcs_dmg event_var(dmg_health);es est_health event_var(userid) + event_var(dmg_health);racealias_wlvrn22"
"racealias_wlvrn22" "es es_xtell event_var(userid) #multi #lightgreenAdamantium Bones #default:#green event_var(es_attackername) attacks you with no results.;es es_xtell event_var(attacker) #multi #lightgreenAdamantium Bones #default:#green event_var(es_username) has indestructable bones."
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill3_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_wlvrn31"
"racealias_wlvrn31" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_xmath wcs_dmg * 0.7;es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);racealias_wlvrn32"
"racealias_wlvrn32" "es es_xtell event_var(attacker) #multi #lightgreenAdamantium Claws #default: #greenYou deal #lightgreen server_var(wcs_dmg) #greenmore damage to event_var(es_username).;es es_xtell event_var(userid) #multi #lightgreenAdamantium Claws #default:#green event_var(es_attackername) deals #lightgreen server_var(wcs_dmg) #greenmore damage to you."
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 175 175 175 255"
"skill4_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_wlvrn41"
"racealias_wlvrn41" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_delayed 5 est_health event_var(userid) + event_var(dmg_health);racealias_wlvrn42"
"racealias_wlvrn42" "es es_delayed 5 es_tell event_var(userid) #multi #lightgreenHeal Factor #default:#green You recover from #lightgreen event_var(es_attackername) #greenattacks"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xrand wcs_duration 1 2|es_xrand wcs_duration 1 3|es_xrand wcs_duration 1 4|es_xrand wcs_duration 2 4|es_xrand wcs_duration 2 5|es_xrand wcs_duration 2 6"
"skill5_cmd" "es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou become pissed for #lightgreen server_var(wcs_duration) #greenseconds.;racealias_wlvrn51;racealias_wlvrn52"
"racealias_wlvrn51" "es_xmath wcs_duration - 0.1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou go back to your normal grumpy self."
"racealias_wlvrn52" "es_xmath wcs_duration - 3.1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou are calming down..."
"skill5_sfx" "es est_playplayer server_var(wcs_userid) npc/ichthyosaur/attack_growl1.wav"
"ultimate_cooldown" "30"
}
{
"name" "Wolverine [MRVL]"
"author" "[Oddity]TeacherCreature"
"shortdescription" "Mean man/wolverine"
"required_level" "3500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) kniferace 1;es est_removeweapon event_var(userid) 1;es est_removeweapon event_var(userid) 2;es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es_delayed 0.3 est_RestrictAll event_var(userid);es es_xdelayed 0.5 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 0.9 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.1 est_give event_var(userid) weapon_knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Temper|Adamantium Bones|Adamantium Claws|Heal factor|Violent Outburst"
"skilldescr" "Gain extra speed, health and armour|Indestructable bones make knife attacks ineffective|Claws that cut through most things|Healing Factor makes you stronger|Violent outburst makes you a formidable adversary"
"skillcfg" "player_spawn|player_victim|player_attacker|Player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_speed 1.05;es_xsetinfo wcs_addhealth 25|es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_addhealth 50|es_xsetinfo wcs_speed 1.15;es_xsetinfo wcs_addhealth 75|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_addhealth 100|es_xsetinfo wcs_speed 1.25;es_xsetinfo wcs_addhealth 125|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_addhealth 150"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_health event_var(userid) + server_var(wcs_addhealth);es est_give event_var(userid) item_assaultsuit;es est_armoradd event_var(userid) server_var(wcs_addhealth);racealias_wlvrn11"
"racealias_wlvrn11" "es es_xtell event_var(userid) #multi #lightgreenTemper #default: #greenYour speed was increased to#lightgreen server_var(wcs_speed) x #greennormal speed. Your health and armour was increased by#lightgreen server_var(wcs_addhealth)."
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 95"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then es_xif (server_var(wcs_alive) = 1) then racealias_wlvrn21"
"racealias_wlvrn21" "es es_xsetinfo wcs_dmg event_var(dmg_health);es est_health event_var(userid) + event_var(dmg_health);racealias_wlvrn22"
"racealias_wlvrn22" "es es_xtell event_var(userid) #multi #lightgreenAdamantium Bones #default:#green event_var(es_attackername) attacks you with no results.;es es_xtell event_var(attacker) #multi #lightgreenAdamantium Bones #default:#green event_var(es_username) has indestructable bones."
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill3_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_wlvrn31"
"racealias_wlvrn31" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_xmath wcs_dmg * 0.7;es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);racealias_wlvrn32"
"racealias_wlvrn32" "es es_xtell event_var(attacker) #multi #lightgreenAdamantium Claws #default: #greenYou deal #lightgreen server_var(wcs_dmg) #greenmore damage to event_var(es_username).;es es_xtell event_var(userid) #multi #lightgreenAdamantium Claws #default:#green event_var(es_attackername) deals #lightgreen server_var(wcs_dmg) #greenmore damage to you."
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 175 175 175 255"
"skill4_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_wlvrn41"
"racealias_wlvrn41" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_delayed 5 est_health event_var(userid) + event_var(dmg_health);racealias_wlvrn42"
"racealias_wlvrn42" "es es_delayed 5 es_tell event_var(userid) #multi #lightgreenHeal Factor #default:#green You recover from #lightgreen event_var(es_attackername) #greenattacks"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xrand wcs_duration 1 2|es_xrand wcs_duration 1 3|es_xrand wcs_duration 1 4|es_xrand wcs_duration 2 4|es_xrand wcs_duration 2 5|es_xrand wcs_duration 2 6"
"skill5_cmd" "es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou become pissed for #lightgreen server_var(wcs_duration) #greenseconds.;racealias_wlvrn51;racealias_wlvrn52"
"racealias_wlvrn51" "es_xmath wcs_duration - 0.1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou go back to your normal grumpy self."
"racealias_wlvrn52" "es_xmath wcs_duration - 3.1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou are calming down..."
"skill5_sfx" "es est_playplayer server_var(wcs_userid) npc/ichthyosaur/attack_growl1.wav"
"ultimate_cooldown" "30"
}
WCS 0.77 FULL - est 420
Hope someone now how to fix it

THANKS






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