Skill 2: Ultimate Vengence: When someone kills you using your last strength you pull them down with you killing them
Skill 3: you get very very very mad:As you take damage your weapons grow stronger and you deal more damage
Skill 4: Use the dark arts: Use forbidden magic to swap health with your enemy and if their health is low when you recieve it you gain hp.
Code:
"Zero Skillz"
{
"name" "Soul Reaper"
"author" "Zero Skillz"
"shortdescription" "Come and will take your soul"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<admins>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife;es es_xdelayed 1.9 es_give event_var(userid) weapon_deagle;es_keysetvalue WCSuserdata event_var(userid) hitdmg 0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Blood lust|Ultimate Vengence|You get very very very mad|Use the dark arts"
"skilldescr" "Exilerated by death but you use up alot of energy|Grab ahold of your enemy and pull him down with you|As you get hit you deal more damage|swap you hp with the enemy"
"skillcfg" "player_attacker|player_death|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_time 6|es_xset wcs_time 7|es_xset wcs_time 8|es_xset wcs_time 9|es_xset wcs_time 10"
"skill1_cmd" "es est_speed event_var(attacker) 2.0;es es_delayed server_var(wcs_time) es est_speed event_var(attacker) 0.5;es es_delayed 12 es est_speed event_var(attacker) 1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 28"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_zuv1"
"racealias_zuv1" "es es_xgetplayername wcs_name event_var(attacker);es_xgetplayername wcs_name event_var(userid);es es_xtell event_var(attacker) #multi #lightgreen server_var(wcs_name) will take his ultimate vengence;es es_xtell event_var(userid) #multi #lightgreenYou want vengence and you #lightgreenYou will have! #greenVengeance;racealias_zuv2"
"racealias_zuv2" "es wcs_dealdamage event_var(userid) event_var(attacker) 1000 1000"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 0 250 150 255"
"skill3_setting" "es_xsetinfo wcs_dmg 10|es_xsetinfo wcs_dmg 20|es_xsetinfo wcs_dmg 30|es_xsetinfo wcs_dmg 40|es_xsetinfo wcs_dmg 50"
"skill3_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) hitdmg;if (server_var(wcs_tmp) != 0) then es_xset wcs_dmg server_var(wcs_tmp);es_xmath wcs_dmg + 10;es_keysetvalue WCSuserdata event_var(userid) hitdmg server_var(wcs_dmg);es est_modplayerweapon event_var(userid) deagle server_var(wcs_dmg);es es_xtell event_var(userid) #multi #Lightgreen : You are ANGRY!"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_hp 10|es_xset wcs_hp 20|es_xset wcs_hp 30|es_xset wcs_hp 40|es_xset wcs_hp 50"
"racealias_zu1" "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es_exists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es_getplayerteam wcs_team1 server_var(wcs_userid);es_getplayerteam wcs_team2 server_var(wcs_targetid);racealias_zu2"
"racealias_zu2" "if (server_var(wcs_exists2) = 1) then if (server_var(wcs_alive2) = 1) then if (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_zu3"
"racealias_zu3" "es_xset wcs_wall 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);if (server_var(wcs_wall) = 0) then racealias_zu4"
"racealias_zu4" "es_xset wcs_immunity 0;es_keygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;if (server_var(wcs_immunity) = 0) then racealias_zu6;if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zu6" "es est_gethealth wcs_tmp server_var(wcs_userid);es est_gethealth wcs_tmp2 server_var(wcs_targetid);es est_sethealth server_var(wcs_userid) server_var(wcs_tmp2);es est_sethealth server_var(wcs_targetid) server_var(wcs_tmp); es est_GetHealth wcs_tmp1 server_var(wcs_userid);if (server_var(wcs_tmp1) < 50) then est_HealthAdd server_var(wcs_userid) server_var(wcs_hp);es_xmath wcs_counter + 1;es est_speed server_var(wcs_targetid) 0.6;es_delayed 2 wcs_removefx speed server_var(wcs_targetid);racealias_zu7"
"racealias_zu7" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #Lightgreen : your enemy, server_var(wcs_nametarget) 's health is now yours !! ;es_tell server_var(wcs_targetid) #multi #Lightgreen : your health has been swaped with #Green server_var(wcs_nameuserid) !! ;es_xset wcs_ultinotexec 0"
"racealias_zu8" "if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing."
"skill4_cmd" "es_xset wcs_exists2 0;es_xset wcs_hptarget 0;es_xset wcs_ultinotexec 1;es_xset wcs_targetid 0;es_xset wcs_alive1 0;es_xset wcs_team1 0;es_xset wcs_team2 0;es_xset wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);if (server_var(wcs_alive1) = 1) then racealias_zu1;racealias_zu8"
"skill4_sfx" "0"
"ultimate_cooldown" "10"
}
{
"name" "Soul Reaper"
"author" "Zero Skillz"
"shortdescription" "Come and will take your soul"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<admins>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife;es es_xdelayed 1.9 es_give event_var(userid) weapon_deagle;es_keysetvalue WCSuserdata event_var(userid) hitdmg 0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Blood lust|Ultimate Vengence|You get very very very mad|Use the dark arts"
"skilldescr" "Exilerated by death but you use up alot of energy|Grab ahold of your enemy and pull him down with you|As you get hit you deal more damage|swap you hp with the enemy"
"skillcfg" "player_attacker|player_death|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_time 6|es_xset wcs_time 7|es_xset wcs_time 8|es_xset wcs_time 9|es_xset wcs_time 10"
"skill1_cmd" "es est_speed event_var(attacker) 2.0;es es_delayed server_var(wcs_time) es est_speed event_var(attacker) 0.5;es es_delayed 12 es est_speed event_var(attacker) 1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 28"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_zuv1"
"racealias_zuv1" "es es_xgetplayername wcs_name event_var(attacker);es_xgetplayername wcs_name event_var(userid);es es_xtell event_var(attacker) #multi #lightgreen server_var(wcs_name) will take his ultimate vengence;es es_xtell event_var(userid) #multi #lightgreenYou want vengence and you #lightgreenYou will have! #greenVengeance;racealias_zuv2"
"racealias_zuv2" "es wcs_dealdamage event_var(userid) event_var(attacker) 1000 1000"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 0 250 150 255"
"skill3_setting" "es_xsetinfo wcs_dmg 10|es_xsetinfo wcs_dmg 20|es_xsetinfo wcs_dmg 30|es_xsetinfo wcs_dmg 40|es_xsetinfo wcs_dmg 50"
"skill3_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) hitdmg;if (server_var(wcs_tmp) != 0) then es_xset wcs_dmg server_var(wcs_tmp);es_xmath wcs_dmg + 10;es_keysetvalue WCSuserdata event_var(userid) hitdmg server_var(wcs_dmg);es est_modplayerweapon event_var(userid) deagle server_var(wcs_dmg);es es_xtell event_var(userid) #multi #Lightgreen : You are ANGRY!"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_hp 10|es_xset wcs_hp 20|es_xset wcs_hp 30|es_xset wcs_hp 40|es_xset wcs_hp 50"
"racealias_zu1" "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es_exists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es_getplayerteam wcs_team1 server_var(wcs_userid);es_getplayerteam wcs_team2 server_var(wcs_targetid);racealias_zu2"
"racealias_zu2" "if (server_var(wcs_exists2) = 1) then if (server_var(wcs_alive2) = 1) then if (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_zu3"
"racealias_zu3" "es_xset wcs_wall 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);if (server_var(wcs_wall) = 0) then racealias_zu4"
"racealias_zu4" "es_xset wcs_immunity 0;es_keygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;if (server_var(wcs_immunity) = 0) then racealias_zu6;if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zu6" "es est_gethealth wcs_tmp server_var(wcs_userid);es est_gethealth wcs_tmp2 server_var(wcs_targetid);es est_sethealth server_var(wcs_userid) server_var(wcs_tmp2);es est_sethealth server_var(wcs_targetid) server_var(wcs_tmp); es est_GetHealth wcs_tmp1 server_var(wcs_userid);if (server_var(wcs_tmp1) < 50) then est_HealthAdd server_var(wcs_userid) server_var(wcs_hp);es_xmath wcs_counter + 1;es est_speed server_var(wcs_targetid) 0.6;es_delayed 2 wcs_removefx speed server_var(wcs_targetid);racealias_zu7"
"racealias_zu7" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #Lightgreen : your enemy, server_var(wcs_nametarget) 's health is now yours !! ;es_tell server_var(wcs_targetid) #multi #Lightgreen : your health has been swaped with #Green server_var(wcs_nameuserid) !! ;es_xset wcs_ultinotexec 0"
"racealias_zu8" "if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing."
"skill4_cmd" "es_xset wcs_exists2 0;es_xset wcs_hptarget 0;es_xset wcs_ultinotexec 1;es_xset wcs_targetid 0;es_xset wcs_alive1 0;es_xset wcs_team1 0;es_xset wcs_team2 0;es_xset wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);if (server_var(wcs_alive1) = 1) then racealias_zu1;racealias_zu8"
"skill4_sfx" "0"
"ultimate_cooldown" "10"
}
Here you go enjoy, everything was 100% self coded, the ultimate i took off of my gravity bender race, and changed a few things. ENJOY!!!
leave your feedback and tell me what you think






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