Code:
"1"
{
"name" "l'Erudit"
"author" "Capitaine pip bernadot"
"shortdescription" "dites ce qui est ecrit entre guilemet pour lavoir"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
"player_spawn_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp);es_tell event_var(userid) #multi server_var(wcs_lng)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Gaz explosif|livre du "longjump"|livre de la "vitesse"|livre du "visible"|livre de l'"invisibilite"|livre des "arcane"|Arcane de l'autre vie"
"skilldescr" "chance de faire exploser l'ennemi attaquer|dites "longjump":en echange de mana,vous avez le longjump|dites "vitesse",en echange de mana,vous avez d la vitesse|dites "visible",en echange de mana,tout le monde est visible|dites "invisible",vous gangez de l'invisibilite|dites "arcane",vous gagnez un crane|Vous etes immortel pendant un temps dependant du nombre de cranes"
"skillcfg" "player_attacker|player_say|player_say|player_say|player_say|player_say|player_ultimate"
"skill1_setting" "es_xset wcs_chance 3;es_xset wcs_magnitude 30;es_xset wcs_radius 120|es_xset wcs_chance 6;es_xset wcs_magnitude 35;es_xset wcs_radius 120|es_xset wcs_chance 9;es_xset wcs_magnitude 40;es_xset wcs_radius 140|es_xset wcs_chance 12;es_xset wcs_magnitude 45;es_xset wcs_radius 160|es_xset wcs_chance 15;es_xset wcs_magnitude 50;es_xset wcs_radius 180"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es wcs_explode server_var(wcs_attacker) server_var(wcs_targetid) server_var(wcs_magnitude) server_var(wcs_radius)"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 0 255 255 200"
"skill2_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
"racealias_lon" "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 1000) then est_cash server_var(wcs_userid) - 1000;if (server_var(wcs_money) >= 1000) then es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier)"
"skill2_cmd" "es es_xif (event_var(text) = longjump) then racealias_lon;es_xtell event_var(userid) #multi #Votre parchemin de lonjump est active:Vous saute beaucoup plus loin"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 1000) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill3_setting" "es_xset wcs_speed 1.08|es_xset wcs_speed 1.16|es_xset wcs_speed 1.24|es_xset wcs_speed 1.32|es_xset wcs_speed 1.4"
"racealias_vit" "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 1500) then est_cash server_var(wcs_userid) - 1500;if (server_var(wcs_money) >= 1500) then es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed)"
"skill3_cmd" "es es_xif (event_var(text) = vitesse) then racealias_vit;es_xtell event_var(userid) #multi #Votre parchemin de vitesse est activé:Vous courez beaucoup plus vite"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 1500) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill4_setting" "0"
"racealias_vis" "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;if (server_var(wcs_money) >= 100) then es est_effect 4 #a 0 sprites/lgtning.vmt #a 1 10 10 10 255 0 0 255"
"skill4_cmd" "es es_xif (event_var(text) = visible) then racealias_vis;es_xtell event_var(userid) #multi #Vous pouvez dorenavent voir tou le monde"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill5_setting" "es_xset wcs_invis 90|es_xset wcs_invis 75|es_xset wcs_invis 55|es_xset wcs_invis 44|es_xset wcs_invis 38"
"racealias_inv" "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 3000) then est_cash server_var(wcs_userid) - 3000;if (server_var(wcs_money) >= 3000) then es est_setplayercolor server_var(wcs_userid) 255 255 255 server_var(wcs_invis) 1"
"skill5_cmd" "es es_xif (event_var(text) = invisibilite) then racealias_inv;es_xtell event_var(userid) #multi #Votre parchemin d'invisibilite est pret:vous etes invisible a server_var(wcs_invis) %"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 3000) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill6_setting" "es_xset wcs_hpmana 15|es_xset wcs_hpmana 17|es_xset wcs_hpmana 19|es_xset wcs_hpmana 21|es_xset wcs_hpmana 23"
"racealias_arc" "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 2000) then est_cash server_var(wcs_userid) - 2000;if (server_var(wcs_money) >= 2000) then es_xset wcs_tmp 0;if (server_var(wcs_money) >= 2000) then es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;if (server_var(wcs_money) >= 2000) then if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;if (server_var(wcs_money) >= 2000) then es_xmath wcs_tmp + 1;if (server_var(wcs_money) >= 2000) then es_keysetvalue WCSuserdata event_var(userid) skulls server_var(wcs_tmp);if (server_var(wcs_money) >= 2000) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana)"
"skill6_cmd" "es es_xif (event_var(text) = arcane) then racealias_arc;es_xtell event_var(userid) #multi #Vous avez un crane en votre possession et gagnez un peu de vie"
"skill6_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 2000) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"skill7_setting" "es_xset wcs_duration 0.1|es_xset wcs_duration 0.1|es_xset wcs_duration 0.1|es_xset wcs_duration 0.1|es_xset wcs_duration 0.2"
"racealias_imm" "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es_math server_var(wcs_skulls) * wcs_duration;es_tell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_duration) > 7) then es_xset wcs_duration 7;es est_god server_var(wcs_userid) 1;es_delayed server_var(wcs_duration) * server_var(wcs_skulls) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill7_cmd" "es_keygetvalue wcs_skulls WCSuserdata event_var(userid) skulls;if (server_var(wcs_skulls) > 0) then racealias_imm"
"skill7_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
"ultimate_cooldown" "30"
bon ,une race assez baleze a construire
Qui s'aide quasi-uniquement de parchemin:
Skill1:Chance de faire exploser un ennemi et tuer les ennemis autour de lui
skill2:dites lonjump:Gagnez le logjump contre de l'argent
Skill3:Pareil mais pour de la vitesse
Skill4:Tout le monde a une aura rouge autour de lui contre de largen
Skill5:Gagnez de linvisibilité
Skill6:Gagnez un skull
Skill7:Devenez immortel en fonction du nombre de Skull que vous detenez






France
Logged


