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Zumble
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« on: April 25, 2008, 06:38:46 PM » |
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I'm having a very popular WC:S server,but there is a very big problem.Something makes it crash every 4-5 (or even less) hours.Does anyone know the way to check,which race crashes the server (I think that it's a WCS trouble) or how just to use WCS_DEBUG?I've tryied to use ma_rcon es es_xset wcs_debug 1 and had no echo commands
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Jeff
WCS ESP Dev Team
Level 7 Expert
Offline
 United States
Posts: 368
 beastrace91
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« Reply #1 on: April 25, 2008, 09:10:50 PM » |
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2 bits of information. 1. You can just use GeSHi (eventscripts): es_xset wcs_debug 1
there is no need for the added expansion. 2. I have heard from several people that with large amount of races on a server that 0.7x does dump more often than not... ~J3ff
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Zumble
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« Reply #2 on: April 26, 2008, 07:52:04 AM » |
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I have only 54 races,cause don't want to overload the server
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Zumble
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« Reply #3 on: May 04, 2008, 07:32:55 PM » |
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Where is "echo" commands text stored?I've used es es_xset wcs_debug 1 and nothing happend.My server crashes every 3-4 hours and I have to find the bug!
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Zumble
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« Reply #4 on: May 05, 2008, 04:29:50 PM » |
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Cleared the users' database,optimized tones of spawn codes,fixed all possible bugs Hope it works
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Stinkyfax
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« Reply #5 on: May 08, 2008, 06:22:41 PM » |
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54 is much. that's true, more races are more aliases and conditions it checks every event.
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[Oddity]TeacherCreature
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« Reply #6 on: May 08, 2008, 06:39:54 PM » |
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optimize all the language and dump about 10 races I personally dont think you need more than 40 races !
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Zumble
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« Reply #7 on: May 09, 2008, 04:56:48 PM » |
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Now it seems to become more stable(maximum uptime is over 12 Hrs).I've added small delays to races spawn codes,cause there tones of commands used on spawn with 20 players.And Oddity,I think that you're wrong.I don't have more than 3-4 useless races.Many of them are made by me and are fully custom.And the others have been changed greatly
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Jeff
WCS ESP Dev Team
Level 7 Expert
Offline
 United States
Posts: 368
 beastrace91
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« Reply #8 on: May 10, 2008, 03:19:35 AM » |
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optimize all the language and dump about 10 races I personally dont think you need more than 40 races !
Once we get more races done python should be able to handle well over 200 races. ~J3ff
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Zumble
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« Reply #9 on: May 11, 2008, 12:46:57 PM » |
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Don't worry my server is very stable now and anyway tnx for help.I didn't remove anything but optimized a couple of things
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Genji
Level 1 Trained Beginner
Offline
South Africa
Posts: 30
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« Reply #10 on: May 12, 2008, 12:56:42 PM » |
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Hi,
My server keep on crashing since I update es_tools and eventscripts. Random crashes, sometimes more than a week. Only have 23 races running on 0.75. I even tried Phyton Wcs but that crash even faster, twice a day. Now I have upload es_tools 0.418 and eventscripts 1.5. And hope for the best. Had es_tools 0.420 and eventscripts 2.0.0.47.
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Jeff
WCS ESP Dev Team
Level 7 Expert
Offline
 United States
Posts: 368
 beastrace91
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« Reply #11 on: May 12, 2008, 04:33:20 PM » |
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Linux server? If so blame ES2.0
~J3ff
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Zumble
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« Reply #12 on: May 12, 2008, 06:03:38 PM » |
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I've got Linux too (that's what game-monitor.com says.Some time ago I had freeBSD for sure,but maybe server hosters changed the OS).It's pretty stable as I said,with ES 2.0 and ES Tools 0.420.The only problem I had was to find est_restrict command switch-on-variable.It works perfect.Even I had a problem with blackhole on 0.418 (animation and the killzone were in different places).So try to scan ur races codes,maybe there are some errors within.
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Genji
Level 1 Trained Beginner
Offline
South Africa
Posts: 30
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« Reply #13 on: May 12, 2008, 08:40:55 PM » |
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Nope not Linux. Windows 2003 box. Run for about 6 hours today and CRASHED!!!!!!!!!
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Zumble
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« Reply #14 on: May 13, 2008, 12:39:12 PM » |
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My server can crash after 6 hours too.It may depend on number of users playing
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