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Author Topic: can you make my race.?? pls  (Read 96 times)
kanika
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« on: May 12, 2008, 07:21:21 PM »

HI

can you guys make this race for me.?? (knife race) that would be nice..


1) speed higest 3.0

2) invis like 90% or something

3) HP 250

4) more dmg with knife

5) life steal (25 per hit)

6) an ultimate.. i cant find eny..
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mobsi
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« Reply #1 on: May 12, 2008, 08:02:07 PM »

are you shure that you want to make such a race?
cause 3x speed combined with 90% invis and 250 hp you r almost invincible
but if you really want to you can find all skills in the existing races

speed -> unholy aura /undead
invis   -> first skill /human
hp     -> i think the third skill / human
more knife dmg -> first skill /succu
life steal -> modify the first skill of /undead

you see no problem at all ^^ if you have tried it and still dunno what to do i d be glad to help you

greez mobsi
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kanika
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« Reply #2 on: May 12, 2008, 08:21:36 PM »

okey.. then with this.?

1) speed 1.75 or 2.0

2) invis 65%

3) HP 150

4) still a bit more dmg

5) life steal 15-20 hp

6) but what could be a nice ultimate to this race..??

is this over powered.??

and i would be very happy if you could make it for me..  cos im a beginner in race makeing
« Last Edit: May 12, 2008, 08:24:46 PM by kanika » Logged
mobsi
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« Reply #3 on: May 12, 2008, 08:45:39 PM »

4 of 5 of the skills are simple copys
and if you wanna lern coding it does make sense to try it on your own first
then just post what you put together and i ll have a look
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killsign
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yellowdragon65
KillSign
« Reply #4 on: May 13, 2008, 01:18:13 AM »

yes i agrre its simple c/p just when you do it read trough the code a few times and get a feel for it
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kanika
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« Reply #5 on: May 13, 2008, 05:32:16 PM »

oke i'll try
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kanika
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« Reply #6 on: May 13, 2008, 07:12:06 PM »

""
 {
    "name"               "kanii"
    "author"              "kanika"
   "shortdescription"  "0"
    "required_level"    "0"
    "allow_only"         "0"
    "preloadcmd"       "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"    "0"
    "round_end_cmd"    "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "RUN!|invis|HP|big knife|life steal|teleport"
    "skilldescr"                "speed|invis|moreHP|more knife dmg|Vampire|teleport"
    "skillcfg"          "Player_spawn | Player_spawn | Player_spawn | Player_attacker | Player_attacker| Player_ultimate"

    "skill1_setting"   "es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.66|es_xsetinfo wcs_speed 1.85"
        "skill1_cmd"       "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
        "skill1_sfx"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
       
        "skill2_setting"      "es_xsetinfo wcs_invis 200|es_xsetinfo wcs_invis 150|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 50|es_xsetinfo wcs_invis 0"
        "skill2_cmd""es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
        "skill2_sfx"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
 
        "skill3_setting"    "es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 90;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 120;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 150;es_xsetinfo wcs_alpha 120"
    "skill1_sfx"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_Fairy;es es_xtell event_var(userid) #multi server_var(wcs_lng)"       
        "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"   

        "skill4_setting"    "es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
        "skill4_cmd"        "es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xtell event_var(attacker) #multi #greenHorde axe: #lightgreenDouble Damage"
        "skill4_sfx"       "0"
     
        "skill5_setting"      "es_xsetinfo wcs_divider 30;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 26;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 19;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 12;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 220"
        "racealias_dp3"       "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
        "skill5_cmd"          "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
        "skill5_sfx"          "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"
         
        "skill6_setting"   "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
        "skill6_cmd"       "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
        "skill6_sfx"       "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
        "ultimate_cooldown" "0"
}


but how to make it only knife race.??
« Last Edit: May 13, 2008, 09:18:05 PM by kanika » Logged
mobsi
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« Reply #7 on: May 13, 2008, 09:05:33 PM »

"player_spawn_cmd"
"es est_stripplayer event_var(userid);es est_RestrictAll event_var(userid);es_delayed .1 es est_UnRestrict event_var(userid) weapon_knife;es_delayed .1 es est_UnRestrict event_var(userid) weapon_c4;es_delayed 2 est_give event_var(userid) weapon_knife"
use this codepart ^^

i ll read through the code
« Last Edit: May 13, 2008, 09:09:30 PM by mobsi » Logged
mobsi
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« Reply #8 on: May 13, 2008, 09:19:17 PM »

Code
GeSHi (eventscripts):
""
{
   "name"               "kanii"
   "author"              "kanika"
  "shortdescription"  "0"
   "required_level"    "0"
   "allow_only"         "0"
   "preloadcmd"       "0"
   "player_spawn_cmd"  "es est_stripplayer event_var(userid);es est_RestrictAll event_var(userid);es_delayed .1 es est_UnRestrict event_var(userid) weapon_knife;es_delayed .1 es est_UnRestrict event_var(userid) weapon_c4;es_delayed 2 est_give event_var(userid) weapon_knife"
   "round_start_cmd"    "0"
   "round_end_cmd"    "0"
   "numberofskills"    "6"
   "numberoflevels"    "5"
   "skillnames"        "RUN!|invis|HP|big knife|life steal|teleport"
   "skilldescr"                "speed|invis|moreHP|more knife dmg|Vampire|teleport"
// you forgot to set the way the skills work ;)
"skillcfg" "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
  //lots of speed and lots of invis make other players kind of angry cause they wont get a real chance to kill ya  
"skill1_setting"   "es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.66|es_xsetinfo wcs_speed 1.85"
       "skill1_cmd"       "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
       "skill1_sfx"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
      //sure that you want the race to be fully invis??? i suggest an invis value of 150 to 65 or sth like that
       "skill2_setting"      "es_xsetinfo wcs_invis 200|es_xsetinfo wcs_invis 150|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 50|es_xsetinfo wcs_invis 0"
       "skill2_cmd""es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
       "skill2_sfx"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
 
       "skill3_setting"    "es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 90;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 120;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 150;es_xsetinfo wcs_alpha 120"
"skill1_sfx"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_Fairy;es es_xtell event_var(userid) #multi server_var(wcs_lng)"      
       "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"  
 
       "skill4_setting"    "es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
       "skill4_cmd"        "es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xtell event_var(attacker) #multi #greenHorde axe: #lightgreenDouble Damage"
       "skill4_sfx"       "0"
    // if you dont want a chance to activate you can delete the part ;) just as hint
       "skill5_setting"      "es_xsetinfo wcs_divider 30;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 26;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 19;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 12;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 220"
       "racealias_dp3"       "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
       "skill5_cmd"          "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
       "skill5_sfx"          "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"
     // well cause the ulti is kinda porting my opinion is that it is a lil unfair to other players cause you can just "port" away really fast if you see that you cant kill em    
       "skill6_setting"   "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
       "skill6_cmd"       "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
       "skill6_sfx"       "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
       "ultimate_cooldown" "0"
}
 
 

all in all nice first try =) GJ

greez mobsi
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kanika
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Posts: 5



« Reply #9 on: May 13, 2008, 09:21:30 PM »

heh ty.. but can you fix it so its gonna be a cool race.?? please..
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mobsi
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Posts: 103



« Reply #10 on: May 14, 2008, 12:03:14 PM »

it should work ^^
if not tell me and i ll have a deeper look into the code
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TY I will add more than..I am slowly rewriting them all for 0.77 and when es2.0 becomes non beta i will prolly switch to python
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