Code:
"106"
{
"name" "The Barrel Race"
"author" "DnD Phoenix & Holliday & Phat_Wizard"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<stonehp><periapthp50><bootspeed20><cloak50><cloak75><tomehp100><ring>"
"player_spawn_cmd" "es est_RestrictAll event_var(userid);es est_UnRestrict event_var(userid) weapon_knife; es es_delayed 0.1 es est_give event_var(userid) weapon_knife; es est_UnRestrict event_var(userid) weapon_c4; es est_UnRestrict event_var(userid) weapon_hegrenade; es est_UnRestrict event_var(userid) weapon_flashbang; es est_UnRestrict event_var(userid) weapon_smokegrenade; racealias_pistols"
"racealias_pistols" "es est_UnRestrict event_var(userid) weapon_glock; es est_UnRestrict event_var(userid) weapon_usp; es est_UnRestrict event_var(userid) weapon_deagle; es est_UnRestrict event_var(userid) weapon_p228; es est_UnRestrict event_var(userid) weapon_fiveseven; es est_UnRestrict event_var(userid) weapon_elite; racealias_barrelguns"
"racealias_barrelguns""es es_delayed 0.1 es est_give event_var(userid) weapon_glock; es es_delayed 0.2 es est_give event_var(userid) weapon_usp"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Barrel form|Push enemy|extra damage|Duplication"
"skilldescr" "You change into a barrel|Your attacks push the enemy|Your attacks do extra damage|You can spawn a barrel where you look"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 9|es_xrand wcs_rand 1 8|es_xrand wcs_rand 1 7|es_xrand wcs_rand 1 6|es_xrand wcs_rand 5|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 1"
"racealias_barrel1" "es est_setmodel event_var(es_steamid) props_c17/oildrum001;es es_xdelayed 1.0 es_xtell event_var(userid) #green : You are a barrel!"
"skill1_cmd" "if (server_var(wcs_rand) == 1) then racealias_barrel1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);est_effect 11 #a 0.2 sprites/physcannon_blue server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90 "
"skill2_setting" "es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 48|es_xsetinfo wcs_chance 52"
"racealias_fling" "es est_physpush event_var(userid) 1000 750 750"
"racealias_chanceon""es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fling"
"skill2_cmd" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_chanceon"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill3_setting" "es_xrand wcs_dmg 1 10|es_xrand wcs_dmg 1 7|es_xrand wcs_dmg 5 9|es_xrand wcs_dmg 10 12|es_xrand wcs_dmg 13 19|es_xrand wcs_dmg 15 20|es_xrand wcs_dmg 18 25|es_xrand wcs_dmg 20 30"
"racealias_dush" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) took server_var(wcs_dmg) additional damage"
"skill3_cmd" "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_dush"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 20 20 200 70"
"skill4_settings" "0"
"skill4_cmd" "es_prop_physics_create server_var(wcs_userid) props_c17/oildrum001"
"skill4_sfx" "0"
"ultimate_cooldown" "0"
}
{
"name" "The Barrel Race"
"author" "DnD Phoenix & Holliday & Phat_Wizard"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<stonehp><periapthp50><bootspeed20><cloak50><cloak75><tomehp100><ring>"
"player_spawn_cmd" "es est_RestrictAll event_var(userid);es est_UnRestrict event_var(userid) weapon_knife; es es_delayed 0.1 es est_give event_var(userid) weapon_knife; es est_UnRestrict event_var(userid) weapon_c4; es est_UnRestrict event_var(userid) weapon_hegrenade; es est_UnRestrict event_var(userid) weapon_flashbang; es est_UnRestrict event_var(userid) weapon_smokegrenade; racealias_pistols"
"racealias_pistols" "es est_UnRestrict event_var(userid) weapon_glock; es est_UnRestrict event_var(userid) weapon_usp; es est_UnRestrict event_var(userid) weapon_deagle; es est_UnRestrict event_var(userid) weapon_p228; es est_UnRestrict event_var(userid) weapon_fiveseven; es est_UnRestrict event_var(userid) weapon_elite; racealias_barrelguns"
"racealias_barrelguns""es es_delayed 0.1 es est_give event_var(userid) weapon_glock; es es_delayed 0.2 es est_give event_var(userid) weapon_usp"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Barrel form|Push enemy|extra damage|Duplication"
"skilldescr" "You change into a barrel|Your attacks push the enemy|Your attacks do extra damage|You can spawn a barrel where you look"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 9|es_xrand wcs_rand 1 8|es_xrand wcs_rand 1 7|es_xrand wcs_rand 1 6|es_xrand wcs_rand 5|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 1"
"racealias_barrel1" "es est_setmodel event_var(es_steamid) props_c17/oildrum001;es es_xdelayed 1.0 es_xtell event_var(userid) #green : You are a barrel!"
"skill1_cmd" "if (server_var(wcs_rand) == 1) then racealias_barrel1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);est_effect 11 #a 0.2 sprites/physcannon_blue server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90 "
"skill2_setting" "es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 48|es_xsetinfo wcs_chance 52"
"racealias_fling" "es est_physpush event_var(userid) 1000 750 750"
"racealias_chanceon""es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fling"
"skill2_cmd" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_chanceon"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill3_setting" "es_xrand wcs_dmg 1 10|es_xrand wcs_dmg 1 7|es_xrand wcs_dmg 5 9|es_xrand wcs_dmg 10 12|es_xrand wcs_dmg 13 19|es_xrand wcs_dmg 15 20|es_xrand wcs_dmg 18 25|es_xrand wcs_dmg 20 30"
"racealias_dush" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) took server_var(wcs_dmg) additional damage"
"skill3_cmd" "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_dush"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 20 20 200 70"
"skill4_settings" "0"
"skill4_cmd" "es_prop_physics_create server_var(wcs_userid) props_c17/oildrum001"
"skill4_sfx" "0"
"ultimate_cooldown" "0"
}
next is noobbuilder very cool race nothing wrong with it, i was just wondering if anyone could make it so we look like a filing cabinet since it spawn filing cabinets.
Code:
"106"
{
"name" "The Barrel Race"
"author" "DnD Phoenix & Holliday & Phat_Wizard"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<stonehp><periapthp50><bootspeed20><cloak50><cloak75><tomehp100><ring>"
"player_spawn_cmd" "es est_RestrictAll event_var(userid);es est_UnRestrict event_var(userid) weapon_knife; es es_delayed 0.1 es est_give event_var(userid) weapon_knife; es est_UnRestrict event_var(userid) weapon_c4; es est_UnRestrict event_var(userid) weapon_hegrenade; es est_UnRestrict event_var(userid) weapon_flashbang; es est_UnRestrict event_var(userid) weapon_smokegrenade; racealias_pistols"
"racealias_pistols" "es est_UnRestrict event_var(userid) weapon_glock; es est_UnRestrict event_var(userid) weapon_usp; es est_UnRestrict event_var(userid) weapon_deagle; es est_UnRestrict event_var(userid) weapon_p228; es est_UnRestrict event_var(userid) weapon_fiveseven; es est_UnRestrict event_var(userid) weapon_elite; racealias_barrelguns"
"racealias_barrelguns""es es_delayed 0.1 es est_give event_var(userid) weapon_glock; es es_delayed 0.2 es est_give event_var(userid) weapon_usp"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Barrel form|Push enemy|extra damage|Duplication"
"skilldescr" "You change into a barrel|Your attacks push the enemy|Your attacks do extra damage|You can spawn a barrel where you look"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 9|es_xrand wcs_rand 1 8|es_xrand wcs_rand 1 7|es_xrand wcs_rand 1 6|es_xrand wcs_rand 5|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 1"
"racealias_barrel1" "es est_setmodel event_var(es_steamid) props_c17/oildrum001;es es_xdelayed 1.0 es_xtell event_var(userid) #green : You are a barrel!"
"skill1_cmd" "if (server_var(wcs_rand) == 1) then racealias_barrel1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);est_effect 11 #a 0.2 sprites/physcannon_blue server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90 "
"skill2_setting" "es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 48|es_xsetinfo wcs_chance 52"
"racealias_fling" "es est_physpush event_var(userid) 1000 750 750"
"racealias_chanceon""es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fling"
"skill2_cmd" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_chanceon"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill3_setting" "es_xrand wcs_dmg 1 10|es_xrand wcs_dmg 1 7|es_xrand wcs_dmg 5 9|es_xrand wcs_dmg 10 12|es_xrand wcs_dmg 13 19|es_xrand wcs_dmg 15 20|es_xrand wcs_dmg 18 25|es_xrand wcs_dmg 20 30"
"racealias_dush" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) took server_var(wcs_dmg) additional damage"
"skill3_cmd" "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_dush"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 20 20 200 70"
"skill4_settings" "0"
"skill4_cmd" "es_prop_physics_create server_var(wcs_userid) props_c17/oildrum001"
"skill4_sfx" "0"
"ultimate_cooldown" "0"
}
{
"name" "The Barrel Race"
"author" "DnD Phoenix & Holliday & Phat_Wizard"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<stonehp><periapthp50><bootspeed20><cloak50><cloak75><tomehp100><ring>"
"player_spawn_cmd" "es est_RestrictAll event_var(userid);es est_UnRestrict event_var(userid) weapon_knife; es es_delayed 0.1 es est_give event_var(userid) weapon_knife; es est_UnRestrict event_var(userid) weapon_c4; es est_UnRestrict event_var(userid) weapon_hegrenade; es est_UnRestrict event_var(userid) weapon_flashbang; es est_UnRestrict event_var(userid) weapon_smokegrenade; racealias_pistols"
"racealias_pistols" "es est_UnRestrict event_var(userid) weapon_glock; es est_UnRestrict event_var(userid) weapon_usp; es est_UnRestrict event_var(userid) weapon_deagle; es est_UnRestrict event_var(userid) weapon_p228; es est_UnRestrict event_var(userid) weapon_fiveseven; es est_UnRestrict event_var(userid) weapon_elite; racealias_barrelguns"
"racealias_barrelguns""es es_delayed 0.1 es est_give event_var(userid) weapon_glock; es es_delayed 0.2 es est_give event_var(userid) weapon_usp"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Barrel form|Push enemy|extra damage|Duplication"
"skilldescr" "You change into a barrel|Your attacks push the enemy|Your attacks do extra damage|You can spawn a barrel where you look"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 9|es_xrand wcs_rand 1 8|es_xrand wcs_rand 1 7|es_xrand wcs_rand 1 6|es_xrand wcs_rand 5|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 1"
"racealias_barrel1" "es est_setmodel event_var(es_steamid) props_c17/oildrum001;es es_xdelayed 1.0 es_xtell event_var(userid) #green : You are a barrel!"
"skill1_cmd" "if (server_var(wcs_rand) == 1) then racealias_barrel1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);est_effect 11 #a 0.2 sprites/physcannon_blue server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90 "
"skill2_setting" "es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 48|es_xsetinfo wcs_chance 52"
"racealias_fling" "es est_physpush event_var(userid) 1000 750 750"
"racealias_chanceon""es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fling"
"skill2_cmd" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_chanceon"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill3_setting" "es_xrand wcs_dmg 1 10|es_xrand wcs_dmg 1 7|es_xrand wcs_dmg 5 9|es_xrand wcs_dmg 10 12|es_xrand wcs_dmg 13 19|es_xrand wcs_dmg 15 20|es_xrand wcs_dmg 18 25|es_xrand wcs_dmg 20 30"
"racealias_dush" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) took server_var(wcs_dmg) additional damage"
"skill3_cmd" "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_dush"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 20 20 200 70"
"skill4_settings" "0"
"skill4_cmd" "es_prop_physics_create server_var(wcs_userid) props_c17/oildrum001"
"skill4_sfx" "0"
"ultimate_cooldown" "0"
}
third race, Explosive Prop Test, great race spawn explosives barrels wondering if anyone can set it up to look like an explosive barrel or skin explosive barrel.
Code:
"106"
"63"
{
"name" "Explosive Prop Test"
"author" "Phat_Wizard"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:1:17269901><STEAM_0:0:13989496><STEAM_0:0:9588975><STEAM_0:0:24224568><STEAM_0:0:21628687><STEAM_0:1:17416631> <STEAM_0:1:3380560><STEAM_0:1:17231634><STEAM_0:0:15400373><STEAM_0:1:17877961><STEAM_0:1:13398361><STEAM_0:0:10354587><STEAM_0:1:11268050><STEAM_0:1:14192155>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "4"
"skillnames" "Speed|Gravity|Explosive Prop"
"skilldescr" "+speed|-gravity|spawn a prop then... BOOM!!!"
"skillcfg" "player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_set wcs_speed 1.4|es_set wcs_speed 1.6|es_set wcs_speed 1.8|es_set wcs_speed 2.0"
"skill1_cmd" "es est_speed event_var(userid) server_var(wcs_speed)"
"skill1_sfx" ""
"skill2_setting" "es_set wcs_grav 0.8|es_set wcs_grav 0.6|es_set wcs_grav 0.4|es_set wcs_grav 0.2"
"skill2_cmd" "es est_setgravity event_var(userid) server_var(wcs_grav)"
"skill2_sfx" ""
"skill3_setting" "es_set wcs_fuse 4|es_set wcs_fuse 3|es_set wcs_fuse 2|es_set wcs_fuse 1"
"skill3_cmd" "es_doblock wcs/WCSultimates/wcs_ultiexplodeprop"
"skill3_sfx" ""
"ultimate_cooldown" "2"
}
this last race nobady plays because its way to slow can anyone make it faster dont know how maybe air accelerate or something."63"
{
"name" "Explosive Prop Test"
"author" "Phat_Wizard"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:1:17269901><STEAM_0:0:13989496><STEAM_0:0:9588975><STEAM_0:0:24224568><STEAM_0:0:21628687><STEAM_0:1:17416631> <STEAM_0:1:3380560><STEAM_0:1:17231634><STEAM_0:0:15400373><STEAM_0:1:17877961><STEAM_0:1:13398361><STEAM_0:0:10354587><STEAM_0:1:11268050><STEAM_0:1:14192155>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "4"
"skillnames" "Speed|Gravity|Explosive Prop"
"skilldescr" "+speed|-gravity|spawn a prop then... BOOM!!!"
"skillcfg" "player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_set wcs_speed 1.4|es_set wcs_speed 1.6|es_set wcs_speed 1.8|es_set wcs_speed 2.0"
"skill1_cmd" "es est_speed event_var(userid) server_var(wcs_speed)"
"skill1_sfx" ""
"skill2_setting" "es_set wcs_grav 0.8|es_set wcs_grav 0.6|es_set wcs_grav 0.4|es_set wcs_grav 0.2"
"skill2_cmd" "es est_setgravity event_var(userid) server_var(wcs_grav)"
"skill2_sfx" ""
"skill3_setting" "es_set wcs_fuse 4|es_set wcs_fuse 3|es_set wcs_fuse 2|es_set wcs_fuse 1"
"skill3_cmd" "es_doblock wcs/WCSultimates/wcs_ultiexplodeprop"
"skill3_sfx" ""
"ultimate_cooldown" "2"
}
Code:
"57"
{
"name" "The metroid"
"author" "Capitaine Pip bernadot"
"shortdescription" "0"
"required_level" "450"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
"player_spawn_cmd" "es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.6 est_give event_var(userid) weapon_knife;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then est_SetModel event_var(userid) headcrab;es est_setplayercolor server_var(wcs_userid) 255 0 0 255 1;es est_Jetpack event_var(userid) 1;es est_SetHealth event_var(userid) 65;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "5"
"skillnames" "normal metroid|heavy metroid|Metroid prime|flash attack|the death of metroid prime|eat their braiiiinz|protection of metroid prime|Metroid party"
"skilldescr" "u turn in a normal metroid and your hp grow at 75-95|u turn in a heavy metroid and your hp grow at 125-150|if u kill an enemy:u turn in a metroid prime and your hp grow at 200-260|the enemy is flash during a bit seconds:u need to be normal metroid|if u are a metroid prime:all your team gain 20-35HP and all the enemy team is burning|if you are knifing enemy:you gain one skull for each knife hiT a bonus:for each skull:enemy lose 1HP and you leach 1HP|you can mis bullet if u are a heavy or metroid prime|if you are a metroid prime:you can turn everybody on headcrab for ever "
"skillcfg" "player_kill|player_kill|player_kill|player_victim|player_death|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_health 75|es_xset wcs_health 80|es_xset wcs_health 85|es_xset wcs_health 90|es_xset wcs_health 95"
"racealias_headcr" "es est_setplayercolor server_var(wcs_userid) 0 255 0 255 1;es est_SetHealth event_var(attacker) server_var(wcs_health);es est_speed event_var(attacker) 1.1;es est_Jetpack event_var(userid) 1"
"skill1_cmd" "es es_xif (event_var(es_attackerhealth) < 70) then racealias_headcr;es_tell event_var(attacker) #multi #green Became A normal metroid:you speed grow at 1.10 and your health go at server_var(wcs_health)"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_health 125|es_xset wcs_health 132|es_xset wcs_health 139|es_xset wcs_health 145|es_xset wcs_health 150"
"racealias_headcr2" "es est_speed event_var(attacker) 1.2;es est_SetHealth event_var(attacker) server_var(wcs_health);es est_setplayercolor server_var(wcs_attacker) 255 0 255 255 1;es est_Jetpack event_var(userid) 1"
"skill2_cmd" "es es_xif (event_var(es_attackerhealth) = 95) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 94) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 93) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 92) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 91) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 90) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 89) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 88) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 87) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 86) then racealias_headcr2;racealias_headcr1;es_tell event_var(userid) #multi #green Became A heavy metroid:you speed grow at 1.20 and your health go at server_var(wcs_health)"
"racealias_headcr1" "es es_xif (event_var(es_attackerhealth) = 85) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 84) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 83) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 82) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 81) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 80) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 79) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 78) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 77) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 76) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 75) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 74) then racealias_headcr2"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_health 200;es_xset wcs_speed 1.25|es_xset wcs_health 215;es_xset wcs_speed 1.30|es_xset wcs_health 230;es_xset wcs_speed 1.35|es_xset wcs_health 245;es_xset wcs_speed 1.40|es_xset wcs_health 260;es_xset wcs_speed 1.45"
"racealias_headcr4" "es est_speed event_var(userid) server_var(wcs_speed);es est_SetHealth event_var(userid) server_var(wcs_health);es est_setplayercolor server_var(wcs_userid) 0 0 0 255 1;es est_Jetpack event_var(userid) 0"
"racealias_headcr3" "es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(attacker) player/ct_sas;es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(attacker) player/t_artic ;racealias_headcr4"
"racealias_loi" "es es_xif (event_var(es_attackerhealth) = 135) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 136) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 137) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 138) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 139) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 140) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 141) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 142) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 143) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 144) then racealias_headcr3"
"racealias_lou" "es es_xif (event_var(es_attackerhealth) = 115) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 116) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 117) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 118) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 119) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 120) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 121) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 122) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 123) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 124) then racealias_headcr3"
"racealias_loa" "es es_xif (event_var(es_attackerhealth) = 105) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 106) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 107) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 108) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 109) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 110) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 111) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 112) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 113) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 114) then racealias_headcr3"
"racealias_loo" "es es_xif (event_var(es_attackerhealth) = 100) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 101) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 102) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 103) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 104) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 146) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 147) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 148) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 149) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 150) then racealias_headcr3"
"skill3_cmd" "es es_xif (event_var(es_attackerhealth) = 125) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 126) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 127) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 128) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 129) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 130) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 131) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 132) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 133) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 134) then racealias_headcr3;racealias_loi;racealias_lou;racealias_loa;racealias_loo;es_xtell event_var(attacker) #multi #green Became A metroid PRIME:you speed grow at server_var(wcs_speed) and your health go at server_var(wcs_health)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 9|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17"
"racealias_htt2" "es est_fade event_var(attacker) 0.1 1 0.1 255 255 255 250;es est_deafen event_var(attacker) 6 90 1 1;es_tell event_var(userid) #multi #lightgreen Your are flashing him:#greenATTACK"
"racealias_htt" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_htt2 "
"skill4_cmd" "es_xif (event_var(es_userhealth) > 100) then racealias_htt"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_addhealth 20|es_xsetinfo wcs_addhealth 25|es_xsetinfo wcs_addhealth 30|es_xsetinfo wcs_addhealth 33|es_xsetinfo wcs_addhealth 35"
"racealias_ht" "es es_xif (server_var(wcs_team) = 3) then est_Health #c + server_var(wcs_addhealth);es es_xif (server_var(wcs_team) = 2) then est_Health #t + server_var(wcs_addhealth);es es_xif (server_var(wcs_team) = 3) then est_burn #t 5;es es_xif (server_var(wcs_team) = 2) then est_burn #c 5"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= 50) "
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_health 5|es_xsetinfo wcs_health 10|es_xsetinfo wcs_health 11|es_xsetinfo wcs_health 12|es_xsetinfo wcs_health 13"
"racealias_loe" "es est_Health event_var(userid) - server_var(wcs_skulls);es est_Health event_var(attacker) + server_var(wcs_skulls);es est_Health event_var(attacker) + server_var(wcs_health)"
"racealias_lo" "es est_Freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es est_Freeze event_var(attacker) 1;es es_delayed 3 est_Freeze event_var(attacker) 0;es est_god event_var(userid) 1;es es_xdelayed 4.5 wcs_removefx god event_var(userid);es est_god event_var(attacker) 1;es es_xdelayed 3.3 wcs_removefx god event_var(attacker);es est_Dropweapon event_var(userid) 1;es est_Dropweapon event_var(userid) 2;racealias_loe"
"racealias_hl" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(attacker) skulls server_var(wcs_tmp) then racealias_lo"
"skill6_cmd" "es_xif (event_var(es_attackerhealth) < 120) then racealias_hl"
"skill6_sfx" "0"
"skill7_setting" "es_xset wcs_chance 5|es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 45"
"racealias_ne3" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 1000;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"racealias_ne5" "es_xif (event_var(es_userhealth) > 125) then racealias_ne3"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne5"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill8_setting" "es_xset wcs_skulls_amount 50|es_xset wcs_skulls_amount 45|es_xset wcs_skulls_amount 40|es_xset wcs_skulls_amount 30|es_xset wcs_skulls_amount 25"
"racealias_le3" "es est_SetModel #a headcrab;es es_xdelayed 1.0 est_RestrictAll #a;es es_xdelayed 1.8 est_unrestrict #a c4;es es_xdelayed 1.5 est_UnRestrict #a weapon_knife;es es_xdelayed 1.6 est_give #a weapon_knife;es est_SetHealth #a 65;es est_Jetpack #a 1;es_xdelayed 4 est_SetModel event_var(userid) player/t_artic;es es_xdelayed 4 est_SetHealth even_var(userid) 200;es es_xdelayed 4 est_Jetpack event_var(userid) 0"
"racealias_le5" "es_math wcs_skulls - server_var(wcs_skulls_amount);es_keysetvalue WCSuserdata server_var(wcs_userid) skulls server_var(wcs_skulls);es_format wcs_lng server_var(wcs_lng) server_var(wcs_skulls_amount);racealias_le3"
"skill8_cmd" "es_xif (event_var(health) > 200) then racealias_le5"
"skill8_sfx" "0"
"ultimate_cooldown" "0"
}
{
"name" "The metroid"
"author" "Capitaine Pip bernadot"
"shortdescription" "0"
"required_level" "450"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
"player_spawn_cmd" "es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.6 est_give event_var(userid) weapon_knife;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then est_SetModel event_var(userid) headcrab;es est_setplayercolor server_var(wcs_userid) 255 0 0 255 1;es est_Jetpack event_var(userid) 1;es est_SetHealth event_var(userid) 65;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "5"
"skillnames" "normal metroid|heavy metroid|Metroid prime|flash attack|the death of metroid prime|eat their braiiiinz|protection of metroid prime|Metroid party"
"skilldescr" "u turn in a normal metroid and your hp grow at 75-95|u turn in a heavy metroid and your hp grow at 125-150|if u kill an enemy:u turn in a metroid prime and your hp grow at 200-260|the enemy is flash during a bit seconds:u need to be normal metroid|if u are a metroid prime:all your team gain 20-35HP and all the enemy team is burning|if you are knifing enemy:you gain one skull for each knife hiT a bonus:for each skull:enemy lose 1HP and you leach 1HP|you can mis bullet if u are a heavy or metroid prime|if you are a metroid prime:you can turn everybody on headcrab for ever "
"skillcfg" "player_kill|player_kill|player_kill|player_victim|player_death|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_health 75|es_xset wcs_health 80|es_xset wcs_health 85|es_xset wcs_health 90|es_xset wcs_health 95"
"racealias_headcr" "es est_setplayercolor server_var(wcs_userid) 0 255 0 255 1;es est_SetHealth event_var(attacker) server_var(wcs_health);es est_speed event_var(attacker) 1.1;es est_Jetpack event_var(userid) 1"
"skill1_cmd" "es es_xif (event_var(es_attackerhealth) < 70) then racealias_headcr;es_tell event_var(attacker) #multi #green Became A normal metroid:you speed grow at 1.10 and your health go at server_var(wcs_health)"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_health 125|es_xset wcs_health 132|es_xset wcs_health 139|es_xset wcs_health 145|es_xset wcs_health 150"
"racealias_headcr2" "es est_speed event_var(attacker) 1.2;es est_SetHealth event_var(attacker) server_var(wcs_health);es est_setplayercolor server_var(wcs_attacker) 255 0 255 255 1;es est_Jetpack event_var(userid) 1"
"skill2_cmd" "es es_xif (event_var(es_attackerhealth) = 95) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 94) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 93) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 92) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 91) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 90) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 89) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 88) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 87) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 86) then racealias_headcr2;racealias_headcr1;es_tell event_var(userid) #multi #green Became A heavy metroid:you speed grow at 1.20 and your health go at server_var(wcs_health)"
"racealias_headcr1" "es es_xif (event_var(es_attackerhealth) = 85) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 84) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 83) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 82) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 81) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 80) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 79) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 78) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 77) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 76) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 75) then racealias_headcr2;es es_xif (event_var(es_attackerhealth) = 74) then racealias_headcr2"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_health 200;es_xset wcs_speed 1.25|es_xset wcs_health 215;es_xset wcs_speed 1.30|es_xset wcs_health 230;es_xset wcs_speed 1.35|es_xset wcs_health 245;es_xset wcs_speed 1.40|es_xset wcs_health 260;es_xset wcs_speed 1.45"
"racealias_headcr4" "es est_speed event_var(userid) server_var(wcs_speed);es est_SetHealth event_var(userid) server_var(wcs_health);es est_setplayercolor server_var(wcs_userid) 0 0 0 255 1;es est_Jetpack event_var(userid) 0"
"racealias_headcr3" "es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(attacker) player/ct_sas;es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(attacker) player/t_artic ;racealias_headcr4"
"racealias_loi" "es es_xif (event_var(es_attackerhealth) = 135) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 136) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 137) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 138) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 139) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 140) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 141) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 142) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 143) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 144) then racealias_headcr3"
"racealias_lou" "es es_xif (event_var(es_attackerhealth) = 115) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 116) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 117) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 118) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 119) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 120) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 121) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 122) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 123) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 124) then racealias_headcr3"
"racealias_loa" "es es_xif (event_var(es_attackerhealth) = 105) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 106) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 107) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 108) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 109) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 110) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 111) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 112) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 113) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 114) then racealias_headcr3"
"racealias_loo" "es es_xif (event_var(es_attackerhealth) = 100) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 101) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 102) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 103) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 104) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 146) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 147) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 148) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 149) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 150) then racealias_headcr3"
"skill3_cmd" "es es_xif (event_var(es_attackerhealth) = 125) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 126) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 127) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 128) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 129) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 130) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 131) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 132) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 133) then racealias_headcr3;es es_xif (event_var(es_attackerhealth) = 134) then racealias_headcr3;racealias_loi;racealias_lou;racealias_loa;racealias_loo;es_xtell event_var(attacker) #multi #green Became A metroid PRIME:you speed grow at server_var(wcs_speed) and your health go at server_var(wcs_health)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 9|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17"
"racealias_htt2" "es est_fade event_var(attacker) 0.1 1 0.1 255 255 255 250;es est_deafen event_var(attacker) 6 90 1 1;es_tell event_var(userid) #multi #lightgreen Your are flashing him:#greenATTACK"
"racealias_htt" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_htt2 "
"skill4_cmd" "es_xif (event_var(es_userhealth) > 100) then racealias_htt"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_addhealth 20|es_xsetinfo wcs_addhealth 25|es_xsetinfo wcs_addhealth 30|es_xsetinfo wcs_addhealth 33|es_xsetinfo wcs_addhealth 35"
"racealias_ht" "es es_xif (server_var(wcs_team) = 3) then est_Health #c + server_var(wcs_addhealth);es es_xif (server_var(wcs_team) = 2) then est_Health #t + server_var(wcs_addhealth);es es_xif (server_var(wcs_team) = 3) then est_burn #t 5;es es_xif (server_var(wcs_team) = 2) then est_burn #c 5"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= 50) "
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_health 5|es_xsetinfo wcs_health 10|es_xsetinfo wcs_health 11|es_xsetinfo wcs_health 12|es_xsetinfo wcs_health 13"
"racealias_loe" "es est_Health event_var(userid) - server_var(wcs_skulls);es est_Health event_var(attacker) + server_var(wcs_skulls);es est_Health event_var(attacker) + server_var(wcs_health)"
"racealias_lo" "es est_Freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es est_Freeze event_var(attacker) 1;es es_delayed 3 est_Freeze event_var(attacker) 0;es est_god event_var(userid) 1;es es_xdelayed 4.5 wcs_removefx god event_var(userid);es est_god event_var(attacker) 1;es es_xdelayed 3.3 wcs_removefx god event_var(attacker);es est_Dropweapon event_var(userid) 1;es est_Dropweapon event_var(userid) 2;racealias_loe"
"racealias_hl" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(attacker) skulls server_var(wcs_tmp) then racealias_lo"
"skill6_cmd" "es_xif (event_var(es_attackerhealth) < 120) then racealias_hl"
"skill6_sfx" "0"
"skill7_setting" "es_xset wcs_chance 5|es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 45"
"racealias_ne3" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 1000;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"racealias_ne5" "es_xif (event_var(es_userhealth) > 125) then racealias_ne3"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne5"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill8_setting" "es_xset wcs_skulls_amount 50|es_xset wcs_skulls_amount 45|es_xset wcs_skulls_amount 40|es_xset wcs_skulls_amount 30|es_xset wcs_skulls_amount 25"
"racealias_le3" "es est_SetModel #a headcrab;es es_xdelayed 1.0 est_RestrictAll #a;es es_xdelayed 1.8 est_unrestrict #a c4;es es_xdelayed 1.5 est_UnRestrict #a weapon_knife;es es_xdelayed 1.6 est_give #a weapon_knife;es est_SetHealth #a 65;es est_Jetpack #a 1;es_xdelayed 4 est_SetModel event_var(userid) player/t_artic;es es_xdelayed 4 est_SetHealth even_var(userid) 200;es es_xdelayed 4 est_Jetpack event_var(userid) 0"
"racealias_le5" "es_math wcs_skulls - server_var(wcs_skulls_amount);es_keysetvalue WCSuserdata server_var(wcs_userid) skulls server_var(wcs_skulls);es_format wcs_lng server_var(wcs_lng) server_var(wcs_skulls_amount);racealias_le3"
"skill8_cmd" "es_xif (event_var(health) > 200) then racealias_le5"
"skill8_sfx" "0"
"ultimate_cooldown" "0"
}
So my plan is to open another server but lock it and have a password to access it, have about 25 races on it.
we will be able to set events, make teams and play 3 on 3, or 5 on 5, 1 on 1 and we could place bets say everyone puts cash in donation and ill put the hole pot up for grabs so winners take all.
I would also like to set it up so we could battle other clans in this server.
so if anyone can help fix these races i would put $25 in for your team of 5 and we could battle for the pot of $50 if your team wins you collect $50 but it has to go threw paypall, if u loose well u come out with nothing.
i will set up times for you to practice with your team and set up wcsadmin for all your 5 members so we can play maxed races. if u want we can pick 12 races each.
i dont know if this is the place but if you guys want to have your tornement on this server you can let me know i would gladly lend it to you guys this site has helped me out so mutch i need a way to give back some





Canada
Logged
Australia
Brazil

Denmark


