Yuh, it is bugged, but that's why some people try it out and give you bug reports..
Can't expect it to be perfect to begin with, neh? ^^
Well. I'd still like to see it finished and unbugged - here another find of mine
"racealias_bn3" "es es_xdelayed 1 est_Health event_var(userid) + server_var(wcs_healportion);es es_xdelayed 1 es_xtell (event_var(userid)) #multi #lightgreen: You are#greenrestoring #lightgreensome #greenBlood;es es_xdelayed 3 est_Health event_var(userid) + server_var(wcs_healportion)es es_xdelayed 5 est_Health event_var(userid) + server_var(wcs_healportion)"
(Of skill 3, Restoration)
you forgot a second at ' (event_var(userid) ' - Fixed thats ^^
A good idea would be - having the ultimate be limited to like, every 45 seconds, sacrifice 30-20 health, and ressurect 1 random team mate.. I would say that would be less buggier - still a really cool skill, and it wouldn't be overpowered!
It would be like the Phoenix skill of the blood mage, but useable more often..
Or even turn it up a notch and add a menu - that lists the dead players, and lets you select one..