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gimik
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« on: November 27, 2009, 01:15:25 AM » |
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I need an ability that is an Ultimate, and when you press your bind, you gain <x> amount of HP and then fly. I'm still starting out, so this is somewhat advanced for me, 2 spells in one ability. Here's my attempt, please correct and revise where needed. GeSHi (eventscripts): "skill6_setting" "es_xset wcs_addhealth 10;es_xset Dragon_Speed 2|es_xset wcs_addhealth 20;es_xset Dragon_Speed 2.7|es_xset wcs_addhealth 30;es_xset Dragon_Speed 3.4|es_xset wcs_addhealth 40;es_xset Dragon_Speed 4.1|es_xset wcs_addhealth 50;es_xset Dragon_Speed 5" "skill6_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Gained #green server_var(wcs_addhealth) HP;es_xdoblock HOLLIDAY_WCS/Dragon_Fly/Fly" "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"
Thanks so much! Please remember, I'm a noob at this stuff!
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AvasT
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« Reply #1 on: November 27, 2009, 02:27:30 AM » |
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Pretty nice Job  I don't see nothing wrong, for sure zawmbee will come here and correct me. Well, do u at least have the ultimate block?  YOu should post it too. And you can also make a sethealth to set a amount of health while flying and when you stop flying it get set back to normal 
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gimik
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« Reply #2 on: November 27, 2009, 02:29:31 AM » |
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Wow that code was completely pulled outa my ass, and thats all i have, i dont have an ultimate block, dunno even what that is O.o
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AvasT
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« Reply #3 on: November 27, 2009, 02:33:31 AM » |
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xDDDDDDD let me search for you;
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Lol?
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gimik
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« Reply #4 on: November 27, 2009, 02:35:14 AM » |
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<33
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AvasT
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« Reply #5 on: November 27, 2009, 02:36:28 AM » |
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oohh im too lazy for search for it xD just use the search function xD
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gimik
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« Reply #6 on: November 27, 2009, 02:39:04 AM » |
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Search for what?
Can you give me the name i have to find
*EDIT*
Where can i find the block for that piece of code?
Can anyone write it for me, or atleast tell me where i can find it?
Thanks!!
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« Last Edit: November 27, 2009, 03:34:17 AM by gimik »
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MaroX
Level 3 Trained Apprentice
 
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Sweden
Posts: 77
myServer 208.167.234.221(Warning: click connects through Steam)
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« Reply #7 on: November 27, 2009, 03:39:13 PM » |
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just take it where you copied the skill cmd from.
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gimik
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« Reply #8 on: November 27, 2009, 05:24:33 PM » |
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I wrote that skill cmd myself
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AvasT
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« Reply #10 on: November 27, 2009, 05:36:22 PM » |
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thanks zawmbee 
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gimik
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« Reply #11 on: November 27, 2009, 05:39:20 PM » |
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What part of the dragonfly file should i copy over. I dont quite understand blocks yet
I dont want to copy wrong part over.
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gimik
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« Reply #12 on: November 27, 2009, 05:46:47 PM » |
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Would this be the correct block? GeSHi (eventscripts): es est_playplayer server_var(wcs_userid) weapons\explode3.wav es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid) es_xmath wcs_z2 + 20 es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1 es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1 es_xmath wcs_z2 + 20 es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1 es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1 es_xmath wcs_z2 + 20 es est_effect 10 #a 0.8 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1 es est_effect 10 #a 1 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1 es es_xkeygetvalue Dragon_Flyer WCSuserdata server_var(wcs_userid) Dragon_Flyer if (server_var(Dragon_Flyer) = 0) do { es es_xkeysetvalue WCSuserdata server_var(wcs_userid) Dragon_Flyer 1 es est_getprimary Dragon_Primary server_var(wcs_userid) es est_getsecondary Dragon_secondary server_var(wcs_userid) es est_removeweapon server_var(wcs_userid) 1 es est_removeweapon server_var(wcs_userid) 2 es est_jetpack server_var(wcs_userid) 1 es est_speed server_var(wcs_userid) server_var(Dragon_Speed) es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode3.wav es est_setplayercolor server_var(wcs_userid) 115 15 15 175 1 es est_playplayer server_var(wcs_userid) ambient\atmosphere\hole_hit2.wav es_xset entityCount 0 es_xset dfly "" es_xformatv dfly "smoke_%1" entityCount es_give server_var(wcs_userid) env_Smokestack es est_SetEntName server_var(eventscripts_lastgive) server_var(dfly) es_fire server_var(wcs_userid) server_var(dfly) addoutput "basespread 15" es_fire server_var(wcs_userid) server_var(dfly) addoutput "spreadspeed 100" es_fire server_var(wcs_userid) server_var(dfly) addoutput "speed 50" es_fire server_var(wcs_userid) server_var(dfly) addoutput "startsize 15" es_fire server_var(wcs_userid) server_var(dfly) addoutput "endsize 25" es_fire server_var(wcs_userid) server_var(dfly) addoutput "rate 200" es_fire server_var(wcs_userid) server_var(dfly) addoutput "jetlength 100" es_fire server_var(wcs_userid) server_var(dfly) addoutput "twist 5" es_fire server_var(wcs_userid) server_var(dfly) addoutput "SmokeMaterial particle\fire.vmt" es_fire server_var(wcs_userid) server_var(dfly) addoutput "angles 90 90 90" es_fire server_var(wcs_userid) server_var(dfly) addoutput "rendermode 18" es_fire server_var(wcs_userid) server_var(dfly) addoutput "renderamt 100" es_fire server_var(wcs_userid) server_var(dfly) addoutput "rendercolor 100 10 20" es_fire server_var(wcs_userid) server_var(dfly) setparent !activator es_fire server_var(wcs_userid) server_var(dfly) turnon es_xmath entityCount + 1 } if (server_var(Dragon_Flyer) = 1) do { es es_xkeysetvalue WCSuserdata server_var(wcs_userid) Dragon_Flyer 0 es est_give server_var(wcs_userid) server_var(Dragon_Primary) es est_give server_var(wcs_userid) server_var(Dragon_secondary) es est_jetpack server_var(wcs_userid) 0 es est_speed server_var(wcs_userid) 1 es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode2.wav es est_setplayercolor server_var(wcs_userid) 255 225 225 255 1 es_fire server_var(wcs_userid) server_var(dfly) kill }
This was under Block Fly, so i figured this was it. Let me know! Thanks so much guys i appreciate your help.
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AvasT
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« Reply #13 on: November 27, 2009, 05:54:33 PM » |
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Yes 
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gimik
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« Reply #14 on: November 27, 2009, 05:56:37 PM » |
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haha awesomee, so do i just C&P this under the "skill6 sfk" line?
Or do i have to:
//<<<<<<<<<<<<<<es_WCSultimates.txt>>>>>>>>>>>>>>>>>>>>>// block fly
(Past block here)
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