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Author Topic: Wc3 Effects!  (Read 2034 times)
Rotgutts
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Merzlin
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« on: April 03, 2008, 06:18:06 PM »

Did you ever wanna show off your wcs effects? Well here's your chance! All you have to do is take a screenshot of it and post it here to show everyone that you can (maybe) make better sfx's than Holliday! (Probably not) 
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« Reply #31 on: January 19, 2009, 11:07:15 PM »

Could you please post up the codes for:
http://farm3.static.flickr.com/2119/2386079609_e2efb21e28_m.jpg

It looks so cool  Tongue
it has been posted Smiley page 1
I kinda.. don't get it.
Is it the second line = second screen shot?
or the whole thing = the second SS?
 Huh

Code:
es est_effect 10 #a 0 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.1 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.2 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 0 175 175 255 255 1
es est_effect 10 #a 0.3 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.4 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.5 sprites/lgtning.vmt 0 0 900 10 5000 2 100 900 1.8 175 175 255 255 1
es est_effect 10 #a 0.6 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.7 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.8 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.9 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 1 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 0.8 175 175 255 255 1

this is the code all of it
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Da reaper
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Da reaper
« Reply #32 on: February 14, 2009, 01:32:54 PM »

Lets have a go:



I like bright colours xD

BTW this is my race
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۞۩ WCA|ŠΛΜųŘΛΐ ۩۞
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« Reply #33 on: February 14, 2009, 01:37:10 PM »

Lets have a go:



I like bright colours xD

BTW this is my race



I LOVE IT I LOVE ITI LOVE IT I LOVE ITI LOVE IT I LOVE ITI LOVE IT I LOVE ITI LOVE IT I LOVE ITI LOVE IT I LOVE IT
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HOLLIDAY
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« Reply #34 on: February 14, 2009, 03:20:55 PM »

Nice
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WCA | Rasmus [DK]
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Rasmus4J
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« Reply #35 on: February 14, 2009, 04:32:31 PM »

do any of you know if the 0 is needed in lets say est_effect 6 ? does it have to be 06 or just 6 ?
as in this chart
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where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"

HOLLIDAY
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« Reply #36 on: February 14, 2009, 05:24:52 PM »

you mean the command est_effect_06 ?  the 0 is needed there, it is part of the command
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WCA | Rasmus [DK]
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Rasmus4J
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« Reply #37 on: February 14, 2009, 05:40:59 PM »

ok, so the _ after effect is needed too i guess, didn't say so either :/

are you able to tell me why any of these dont work then ?
Code
GeSHi (eventscripts):
"skill2_setting" "es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3|es_xset wcs_chance 60;es_xset wcs_divider 2"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_Rotr
"racealias_Rotr" "es_xrand Rotr 50 100;es_math Rotr float;es_math Rotr / server_var(wcs_divider);es est_rounddeciaml Rotr server_var(Rotr) 0;es est_healthadd event_var(attacker) server_var(Rotr);es_tell event_var(attacker) your kill made you able to repair server_var(Rotr) health;es_tell event_var(userid) Your death made event_var(es_attackername) able to repair server_var(Rotr) health"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_S2fx"
"racealias_S2fx" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xset vec1 0:es__createvectorstring vec1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_23 #a 0 sprites/strider_blackball.vmt server_var(vec1) 2 14 30"
 
"skill3_setting" "es_xset gravit 0.9|es_xset gravit 0.8|es_xset gravit 0.7|es_xset gravit 0.6|es_xset gravit 0.5"
"skill3_cmd" "es est_setgravity event_var(userid) server_var(gravit);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(gravit)"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xset vec2 0:es__createvectorstring vec1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_08 #a 0 effects/fluttercore.vmt server_var(vec2) 20 80 10 4 2 10 160 2 155 140 95 225 10 0"
 
"skill4_setting" "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 37|es_xset wcs_chance 44|es_xset wcs_chance 51"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_UeT"
"racealias_UeT" "if (event_var(weapon) = glock) then racealias_UeT2;if (event_var(weapon) = usp) then racealias_UeT2;if event_var(weapon) = p228) then racealias_UeT3;if (event_var(weapon) = deagle) then racealias_UeT4;if (event_var(weapon) = fiveseven) then racealias_UeT5"
"racealias_UeT2" "es est_removeweapon event_var(attacker) 2;es est_give event_var(attacker) weapon_p228;es_tell event_var(attacker) you gained a p228 for killing your enemy"
"racealias_UeT3" "es est_removeweapon event_var(attacker) 2;es est_give event_var(attacker) weapon_deagle;es_tell event_var(attacker) you gained a deagle for killing your enemy"
"racealias_UeT4" "es est_removeweapon event_var(attacker) 2;es est_give event_var(attacker) weapon_fiveseven;es_tell event_var(attacker) you gained a fiveseven for killing your enemy"
"racealias_UeT5" "es est_removeweapon event_var(attacker) 2;es est_give event_var(attacker) weapon_elite;es_tell event_var(attacker) you gained a pair of elites for killing your enemy. You can't upgrade your pistols anymore."
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_S4fx"
"racealias_S4fx" "es_xmath wcs_z1 + 36;es_xset vec3 0;es_xset vec4 0;es_createvectorstring vec3 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_xmath wcs_z2 + 36;es_createvectorstring vec4 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_06 #a effects/combineshield/combineshieldwall.vmt server_var(vec3) server_var(vec4) 6 2 2 6 160 4 160 180 150 220 10;racealias_S4fx1"
"racealias_S4fx1" "es_xmath wcs_z1 - 36;es_xset vec3 0;es_xset vec4 0;es_createvectorstring vec3 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_xmath wcs_z2 - 36;es_createvectorstring vec4 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_19 #a 0 server_var(vec3) server_var(vec4) 0"[/code}
« Last Edit: February 14, 2009, 05:44:56 PM by WCA | Rasmus [DK] » Logged

where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"

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doug_tiozao
« Reply #38 on: March 02, 2009, 12:06:04 AM »

hey holliday can u give me the effect of the second picture??
the one with the light blue aura at the sky!!!
i loved it!
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16maxpayne16

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« Reply #39 on: March 02, 2009, 08:57:26 AM »

Code:
es est_effect 10 #a 0 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.1 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.2 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 0 175 175 255 255 1
es est_effect 10 #a 0.3 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.4 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.5 sprites/lgtning.vmt 0 0 900 10 5000 2 100 900 1.8 175 175 255 255 1
es est_effect 10 #a 0.6 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.7 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.8 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 0.9 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1
es est_effect 10 #a 1 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 0.8 175 175 255 255 1
it has been said more then once Tongue
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doug_tiozao
« Reply #40 on: March 04, 2009, 01:34:41 AM »

Hey maaxi those effects that u gave me are from one race or from ALL races?
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« Reply #41 on: March 04, 2009, 09:31:31 AM »

Hey maaxi those effects that u gave me are from one race or from ALL races?

the code in prev post is just the rings in the sky
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